True, it is.
But Riders can't take down Tanks. Sipahi can.
But Riders can't take down Tanks. Sipahi can.
IMO, for a simple life, a simple answer and a winning strategy on levels 1-5, try the Egyptian War Chariot! Be sure and build a Barracks in all the cities that will churn out the WCs. Stay in Despotism, build NO defensive units.....and conquer The World. You can even win with WCs on levels 6-8 if you only use smaller maps!jiminut said:...1. What's the best pre-Industrial age UU? My current game is Persians, and the Immortals are, well not immortal. Maybe I'm just not aggressive enough to use them right? Which leads to...
However, if you want to play the Shortest game possible against 2 AIs, the Incas with their Chasqui Scout are the Only way to go! (The 2 AI civs can be conquered by 3900BC, although I've only managed it by 3850BC.)Lord Parkin said:...The simple answer is that there is no "best" UU in the game...
Lord Parkin said:True.(Though personally I think the Musketeer and Man-O-War came a very close second place, pre-Conquests.)
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vmxa said:Musketeer is perfect. It come up in the middle ages, you can avoid using it if you want. It is as good as a rifle on defense so you can skip Nationalism. How much do you need from a UU?
I agree, but you have to admit that the Jaguar Warrior can have similar effects (but most of the time not as fast).EMan said:However, if you want to play the Shortest game possible against 2 AIs, the Incas with their Chasqui Scout are the Only way to go! (The 2 AI civs can be conquered by 3900BC, although I've only managed it by 3850BC.)![]()
Lord Emsworth said:Musketeer in Vanilla is 3/4/1, which makes the unit a bit useless apart form the liberty wrt GA timing.
Lord Parkin said:True.(Though personally I think the Musketeer and Man-O-War came a very close second place, pre-Conquests.)
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Lord Emsworth said:Ice cream flavor.