Quick Answers / 'Newbie' Questions

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Is there any way to get access to a resource that is on a 1-tile mountain Island? There really should be a way. Do airfields work this way??
 
How do I get the histograph up in the middle of the game?
 
F7, F8, or F9 will bring up victory conditions, there is a dropdown menu near the bottom, through which you can view power, score, and culture histographs.

Edit: It's F8. F7 is Wonders of the world, and F9 is Palace view.
 
What about the plague?

There is a civilopedia entry on the plague, but I have never seen it happen (in quite a few games). I never wall cities (unless I accidentally capture the Great wall), but I have lots of harbors and luxury cities. Can you spread the plague to other nations?
 
The plague is only in the middle ages scenario, and in another scenario in civ-content called (appropriately enough) With Plague. It doesn't occur in epic games.
 
Ok, another question: What AI aggression do you play on, and why? I play on standard because I never cared to change it, what about you?

Edit: Also, I captured a Celtic city, and tried to sell it to the Inca, they wouldn't hand over 1 gold for it. Am I missing something here?
 
You will not profit anything. The AI is not interested in foreign or even their own cities in proposals.

The only way to give them cities, is to gift them.

AI aggression for me is normal most of the time, but next round, I'll give maximum a try.
 
Also, in C3C there's a button marked 'v' on the info screen (bottom right) which brings up the victory conditions screen.

edit: forgot to check the next page. :blush:
 
The reason I ask about aggression is that I want to know them in order of difficulty. For example, I suspect that minimal aggression is not minimum difficulty, as the AIs will develop more. In the same manner, the maximum aggression will not e the highest difficulty because the inter-AI wars will keep them behind. I also have the suspicion that in high/max aggression large empires are more likely to appear between two AIs with different numbers of bordering AIs (an AI with only one border would do the best, since it only has to worry about a small area) kinda like a high-pressure area.
 
hello i m new and was playing civ2 till today ;)

i dont understand a few things:

1) why can cities move to opponents, that ever belonged to me and are right beside my capital?? how to prevent that? i had 5 armys in the city but it still switched..

2) i like to play the earth map, but i always start at the same position.. in civ 2 it was random position, do i have a chance to make it random in civ3 too?

thx :)
 
1) why can cities move to opponents, that ever belonged to me and are right beside my capital?? how to prevent that? i had 5 armys in the city but it still switched..

If you are talking about cultural assimilation, the only way to prevent "culture flipping" for 100% is to make sure all 21 tiles in the city radius are under your cultural influence, and your troops outnumber foreign citizens by a certain amount (killing foreigners is the easiest way) Don't join slave workers in your own cities. They cost no upkeep, its better to keep them around.

The easiest way to achieve this is to conquer/raise any AI cities that are to close to your cities.

2) i like to play the earth map, but i always start at the same position.. in civ 2 it was random position, do i have a chance to make it random in civ3 too?
in vanilla civ, the standard earth map had random starting locations, and people complained and made their own earth maps with set starting locations. I don't know if it was changed in other releases of C3.
 
Ok, I have a bit of a weird problem. I hate the Celts, they are very far away, but insist on being at war with me, they are one of the two largest empires, of fairly equal size (the other being mine, Roman). I'm very annoyed, it's a pain to fight off their waves of cavalry, when I have other, closer enemies. So I signed an embargo against them with every nation except three, Carthage, who is trading with them, Scandinavia, who is also trading with them, and the Celts themselves all refuse to sign an embargo. But I REALLY want them to suffer, :( it's nice that the non-trading nations aren't going to start trading, but I want Celts to be unhappy and deprived of whatever resources aren't in their empire.
I can't stop Scandinavia from trading with them, but Carthage consists of a large peninsula, locked off by me and only me. There is also one city elsewhere on the map, no matter. I want to blockade Carthage, I would destroy them, but I have other fish to fry, Carthage is wither still in the AA, or barely out of it, they are one of, if not the least powerful/advanced nations.
Can I blockade them with privateers? That is my only viable plan, also, ho do you blockade? I have never done it before.
 
Privateers can work, yes. But the AI will go crazy trying to sink them, so you'll have to cover them with your own normal units. To blockade, you have to block every single square that could allow trade. Basically, you have to surround their harbors with your privateers. Also, if they can trade overland, a sea blockade won't do anything, as the trade route can run over the roads instead. As you say you have the peninsula blocked off, that won't be a problem. :)

About Scandinavia and Carthage not signing an embargo, my advice is to get an alliance with them against the Celts. They can't trade with them when they're all at war! :D
 
Privateers can work, yes. But the AI will go crazy trying to sink them, so you'll have to cover them with your own normal units. To blockade, you have to block every single square that could allow trade. Basically, you have to surround their harbors with your privateers. Also, if they can trade overland, a sea blockade won't do anything, as the trade route can run over the roads instead. As you say you have the peninsula blocked off, that won't be a problem. :)

About Scandinavia and Carthage not signing an embargo, my advice is to get an alliance with them against the Celts. They can't trade with them when they're all at war! :D

Here is a simplification of what the map looks like, Carthage is brown, I am red, and Celts are aqua.
map.PNG


Ahh, just as I suspected, here is the question though, do my privateers have to be adjacent to the harbor city, or can they be at a distance? To elaborate, as I see it, the blockade has to ensure that
a.) No naval unit could get from the harbor to the foreign harbor without having to destroy your ship. This would imply that you could have more ships further away, even outside of enemy borders, like so:
map_a.PNG


or is it
b.) Ships have to occupy all adjacent tiles to the harbor city, like so:
map_b.PNG
 
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