The Conquerer22
Warlord
maybe create and admiral (sea army), General (ground forces) and Ace(air) to seperate the 3 military leaders
Nonononono! You cannot get sea-military leaders or air-military leaders!!
@vmxa
Where do you get the numbers you're dividing by, and how?
Does the AI ever win by 20k? I've seen 100k, conquest, domination, diplomatic, and spaceship.
Quick questions:
How do courthouses, police stations, police cut corruption? Does it affect shield waste too? Are they worth it, in general?
It's been asked and answered, but does the position of the Forbidden Palace make a big difference? Too far out is taking me forever to build in a corrupt city, but I'm afraid it'll be wasted closer to my core. It's been a peaceful millenia, so I don't expect any leaders soon.
Can you tell what governments the AI's have. It makes a difference if I want to cut their unit support, I guess.
The first game I expected to win at Sid, I forgot about culture thing and lost when I killed the next to last civ. I had half the land, but less than half of the last civs culture.
I seemed to recall seeing post in the old vanilla days of players losing by the UN. Space is common, I would expect.
Domination should be about as hard as it gets for the AI, other than conquest.
you can find it on the F3 screen.Can you tell what governments the AI's have.