Quick Answers / 'Newbie' Questions

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Gentlemen, you are all assuming that I Like Pies is on a Windows box. If he is on a Mac, the advice you are giving him is worse that useless. On a Mac, you take a screen shot with Control-Shirt-3. I then put it in either Preview, Photoshop Elements, or Photoshop, and edit it. I probably could use Iphoto as well, just have not tried it. For that matter, Appleworks also is usable.
 
In this forum, if your are on a MAC, you need to say so, just like when you talk about C3. You need to say that as most here are on PC's and playing C3C. If you do not, you may get bad advise.
 
Gentlemen, you are all assuming that I Like Pies is on a Windows box. If he is on a Mac, the advice you are giving him is worse that useless. On a Mac, you take a screen shot with Control-Shirt-3. I then put it in either Preview, Photoshop Elements, or Photoshop, and edit it. I probably could use Iphoto as well, just have not tried it. For that matter, Appleworks also is usable.

GrapicConverter isn't too shoddy either. Especially for quick editing purposes.

ETA: And it is Cmd-Shift-3, and not Ctrl. (Or has that changed?)
 
Question:

What is the corruption cutoff point at?
In other words, what corruption level separates the viable cities from the specialist farms?
 
thanks overseer

The americans are really beaten down maybe four small towns all surounded by Arab cities. Have gifted them all my defensive sciences but wouldn't have huge faith in them standing up to the arabs. Likewise I wouldn't feel very comfortable getting into an extended war with the Arabs.

I would prefer to hold out for the first vote and see how it goes and at that point if it's a hung vote I will try the war option in the round before the next vote

Well that didn't work out for me that well. The arabs jumped both of us. Thought I was taking most of the heat for the americans but that was more to do with fog clouding what was happening to them, they kicked the bucket. Have only lost two cities to the arabs and taken a lot of their units out with artillary and rushed bombers as they move their troops through chock points.

Whats the best way to get them to the talk peace?
Their mounting unit losses
bomding their cities?
my cities lasting X number of attacks?

Sofar my approach is been a mix of blunting their attack forces with artillary and bombers. Then when the weakend forces head to repair in their cities I pick them off as I feel this may have the biggest impact for least risk for me. Even if it means a small number of their units get to try themselves against my cities.

I clearly can't win at this stage but feel I can posibly learn some good miltarty tatics here as my last games where quite peacefull (First warload game) So any good defensive tips or ways to force a peace treaty?

thanks
 
Question:

What is the corruption cutoff point at?
In other words, what corruption level separates the viable cities from the specialist farms?
Somewhere around 80%, maybe 70%. If you can use CA2, you can look in the Economy tab to see how much good a courthouse will do in any given city.

. . . . Have only lost two cities to the arabs and taken a lot of their units out with artillary and rushed bombers as they move their troops through chock points.
Good move on setting up choke points. Now use the arty and bombers to redline units and do some leader-fishing.

Whats the best way to get them to the talk peace?
Their mounting unit losses
bomding their cities?
my cities lasting X number of attacks?
By knocking the snot out of them.
Yes
Yes
No

I said, "No" to the last one because you want to do more than just survive their attacks. You want to kill AI cities. That means using the choke points as described above, then setting up for moving offensively against the AI. If all of their units are redlined by the time they reach your cities, you can keep a stack of units inside the city (preferably a city w/ a rax), then leader-fish on their redlined units. Grab a leader, build an army of the best offensive unit you've got. Then go kill them.

Alternatively, you could build a defensive army (infantry) and hide a big stack of arty & attackers under it. Unless the Arabs have bombers, they'll usually leave an army alone.

Sofar my approach is been a mix of blunting their attack forces with artillary and bombers. Then when the weakend forces head to repair in their cities I pick them off as I feel this may have the biggest impact for least risk for me. Even if it means a small number of their units get to try themselves against my cities.
Allowing the AI to expend the brunt of its attack against your defenses is not an uncommon tactic. Once it has done that, it will send units piecemeal against you. At that point, put together an offensive and go start taking cities. Take some "combat workers" and "combat settlers" along to build roads and rails and build cities at key points on the map.

I clearly can't win at this stage but feel I can posibly learn some good miltarty tatics here as my last games where quite peacefull (First warload game) So any good defensive tips or ways to force a peace treaty?

thanks
Why can't you win? IIUC, there's just you and the Arabs left. At Warlord, everything is more expensive for the AI, so unless they've outrun you pretty badly, you can outproduce them in short order. It sounds like you're in little danger of losing cities, so shore them up and let the Arabs flatten their bullets against your soldiers for a while, keep bombing them, then go on the attack.
 
The arabs have a huge empire I can't imagine being able to make much of a dint in it. I wouldn't even have the units avaible to even hold their cities. never mind take them.

I am a democracy and pretty broke. I am holding off most of their troops from their heartland. They have a range of captured american cities to my south I am very expossed to attack from here, it's only a matter of time however.

They have sent a huge force in ships to stomp on a recently discovered island contanent where I have three very lightly defended cities. Have been thinking of abandoning one or two of these and concentrating my forces there in one city (built on a hill) To tie them up trying to take one well defended city rather then let them take three poorly defended cities.

If I stick a radar tower with some defensive units near my choke point will that make my bombardments more effective and extend there range. I have workers hiding in my cities at the moment so I could use them for this, if it would benfit?
 
The arabs have a huge empire I can't imagine being able to make much of a dint in it. I wouldn't even have the units avaible to even hold their cities. never mind take them.

I am a democracy and pretty broke. I am holding off most of their troops from their heartland. They have a range of captured american cities to my south I am very expossed to attack from here, it's only a matter of time however.
For warmongering games, democracy is usually a less-than-stellar idea. If you were going to be warring a lot, you would have been better off to stick with Republic, or Monarchy for a really war-heavy game.

If the Arabs have a huge empire at this level, then I suspect that your problems started a long time ago. Without seeing the save, I can't say exactly when, but I'm going to guess that you didn't expand well in the early game, and probably didn't manage your cities very well. I mean no insult by that. It's just a common occurrence with new players.

They have sent a huge force in ships to stomp on a recently discovered island contanent where I have three very lightly defended cities. Have been thinking of abandoning one or two of these and concentrating my forces there in one city (built on a hill) To tie them up trying to take one well defended city rather then let them take three poorly defended cities.
Define "huge," would you? The AI is notoriously bad at naval attacks.

As far as the island continent, I'd suggest that it's better to abandon the cities than have them taken. Abandoning cities doesn't cause WW. Losing them to the enemy dies. Are those cities producing anything that the empire needs? Are they more than 1 shield per turn? Is there a resource there? If not, drop them and avoid the WW hit. They may tie up forces trying to take the one on a hill and if you can't ship the units from the island home, that may not be a bad idea. If you've got a transport nearby, though, I'd probably just dump them all and bring the soldiers home. Oh, and if the Arabs have a huge navy, protect them on the way home.

Bombers -- You have bombers. Bombers have lethal bombard. If you can recon with a few fighters & you can find their navy, use the bombers to sink their ships.

If I stick a radar tower with some defensive units near my choke point will that make my bombardments more effective and extend there range. I have workers hiding in my cities at the moment so I could use them for this, if it would benfit?
Are you talking about artillery bombardment or bombers? I don't think I'll know, either way, but I hope to clarify the question for someone who does know.

Best tip: Start a thread & post a save.
 
I am still very much in relearning zone from civ 2, So no offence. here looking for tips. Certainly got off to a bad start, had been hoping for a diplomatic victory recently but the arabs went from friendly to attacking me quite quickly.

I don't think this is winnable but want to play it for experience of war and seeing how AI attacks. It's certainly has improved and seems willing to bypass heavily defended cities to go for weaker targets and act to protect it's forces as well.

The bombarment is artillary and bombers

The cities on the island are probably not producing much due to corroption and being quite new, so will I pull them back to one defensible city with the possability of taking them home at a later point if I can spare/protect a boat.

Will I lose to much ground during anarchy now to switch to more war friendly goverment?
 
I am still very much in relearning zone from civ 2, So no offence. here looking for tips. Certainly got off to a bad start, had been hoping for a diplomatic victory recently but the arabs went from friendly to attacking me quite quickly.
Then chances are that they see you as weak. If you can kill off a bunch of their units without losing many, that should change.

I don't think this is winnable but want to play it for experience of war and seeing how AI attacks. It's certainly has improved and seems willing to bypass heavily defended cities to go for weaker targets and act to protect it's forces as well.
Look around for some threads on games by zerksees called "recovering from last place," or something like that. Zerksees has an affinity for taking games thought to be lost and turning them around. Very interesting reading material.

The bombarment is artillary and bombers
Well, I still don't know the answer to your question, as I do not ever build radar arty, but hopefully someone will know.

The cities on the island are probably not producing much due to corroption and being quite new, so will I pull them back to one defensible city with the possability of taking them home at a later point if I can spare/protect a boat.
Sounds like a plan.

Will I lose to much ground during anarchy now to switch to more war friendly goverment?
Probably, but it may be worth it to prevent having your government collapse. Which civ are you playing again? The Persians?

I think City Corruption maxes out at 90%. :)
I think that's right. Maybe I misunderstood the question, but I thought Globex was asking when to start science farming.
 
Thanks Abraxan

Have fought the arabs to a standstill. They came to me for peace which I have signed so I can build up my war chest, upgrade the last of my units and build some anti aircraft ability as they now have bombers as well.

They only took one of my cities but it revolted back to me. Have switched goverments to a republic. Bulking up my mountain border with fortresses. Have also created a new choke point with fortress at the axcess point to a penisular that has my core cities.

I am sure they will start war again so I have picked two of their cities (which are somewhat surounded by my cities) to attack and take once that starts and am building an army with the intention of doing that.


Seeing as I will never get them to like me and one else is left is repution now meaningless in the game?

Kind of linked to that, should I view nuclear weapons as an option or if I do will they just go mad and build loads if I start? I haven't got that capacity yet but would love to take out some of their big metros.
 
Thanks Abraxan
My pleasure. :hatsoff:

Have fought the arabs to a standstill. They came to me for peace which I have signed so I can build up my war chest, upgrade the last of my units and build some anti aircraft ability as they now have bombers as well.

They only took one of my cities but it revolted back to me. Have switched goverments to a republic. Bulking up my mountain border with fortresses. Have also created a new choke point with fortress at the axcess point to a penisular that has my core cities.

I am sure they will start war again so I have picked two of their cities (which are somewhat surounded by my cities) to attack and take once that starts and am building an army with the intention of doing that.
Sounds like a plan, but don't neglect attackers. Also, put raxes in your chokepoint cities for fast healing.

Seeing as I will never get them to like me and one else is left is repution now meaningless in the game?

Kind of linked to that, should I view nuclear weapons as an option or if I do will they just go mad and build loads if I start? I haven't got that capacity yet but would love to take out some of their big metros.
Assuming that you're now going for conquest or domination, forget reputation. Sounds like the Arabs only have one thing that you want now: their cities.

Nukes are so expensive that even if the Arabs "go mad," they won't be able to build loads of them. Also, AFAIK, the AI's willingness to build nukes is unaffected by whether you do. Once the Manhattan Project is built, AFAIK, the AI will build nukes if it can. Does it have uranium? What about rails? if the AI has railed its territory, bombers, arty and tanks will go a long way towards taking down their empire.
 
i was playing a game as Persians and I had a few Immortals that I wanted to upgrade but they don't upgrade... Well that is annoying but I can live with it but then I tried to find MDI in the build queue and it is not there. Is this usual if you play as Persia?

I thought MDI upgraded to guerrillas or something so are all these things cut out if you play as Persia?
 
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