Well, I know that culturally linked starts are bugged, in that having it checked always draws the American culture group. (I think that's the right name, anyway.) AFAIK, unchecking it should have solved that for you. I don't recall hearing about any other workaround, but maybe there is one that I just haven't heard about.
Have you looked into playing Hall Of Fame (HOF) or Game Of The Month (GOTM)? You will be playing against the computer, But also comparing your performance versus other human players!..Just have no clue, but playing vs. the computor is starting to drag...
New questions, thoughts, etc. I play @ warlord/regent level, usually with a scientific Civ for faster advances, always with a warlike attitude. Trying Monarch level and up I get smoked and beat up, the AI civs develop so much faster than I. Ok, thats a thumbprint of my skills.
question: does library/university help your civ research techs faster? or just your city research.
question: what can I do to stimulate the arrival of GL's?? I rarely see them!
Thanks for the information - I wondered why I was always up against the same opponents but I think I shall try choosing some and not the others this time round.When you say "all AIs random" I'm pretty sure that this has nothing to do with it, but if you select certain AIs manually for one start, you'll get the same AIs on the next start if you don't change it. (Not sure exactly in which circumstances the AI are kept the same though.) However, you should see the same AI in the slots when you start a new game in this case, so I'm sure that this is not your problem.
Does your opponents change if you change map settings? Try a tiny map, and then switch back to your preferred size, and see if opponents change…
If that doesn't help, try a new computer and hope for some luck.![]()
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Well, I know that culturally linked starts are bugged, in that having it checked always draws the American culture group. (I think that's the right name, anyway.) AFAIK, unchecking it should have solved that for you. I don't recall hearing about any other workaround, but maybe there is one that I just haven't heard about.
Well, I always play with it unchecked, so I may be mistaken as to how it's broken. Anyway, the bit about the American culture group is what I've always read. In your starts, did you hand-pick any of your enemies? Could that have had an effect on the culturally-linked starts?I recently played a dozen or more starts to ~1000BC. I am Iroquois and have Americans, Incans and Mayans among my opponents. I excluded all others who start with Masonry. My strategy was to improve my odds of a neighbour building the Pyramids, so I chose linked starts.
I would have to say that I saw a mixed bag of neighbours in those dozen starts. It most definitely was not always a tribe from the Americas (although that was my wish). From memory, I saw Zulus once, Russians twice, Ottos once, Germans once (as my closest neighbour via land). Ironically, in my best start, I did draw those three Americas (i.e. Masonry) tribes on my continent, but then the Ottomans built the Pyramids anyway, so my strategy didn't work! I planned my starts based on the way you say it's broken, but my experience tells me otherwise. Yes, I'd say it's broken, but not because you always get Americas tribes as neighbours.
Not frequently, but I have seen AI colonies.Does the AI ever build colonies? I can't recall seeing one.
Not frequently, but I have seen AI colonies.
Hmmmmm . . . Mayhap this might explain why I've seen colonies?They will if someone gets raze-happy and leaves resources not covered by cultural borders. . . . AI colonies are rare but not unknown.
What do outposts do? Accidentally built one in the last game but I didn't really know what the benefits would be.