Alcoron
Chieftain
Hello, Jarred! I do have a Fn key. Probably I should hold Fn together with F11 in order to display the F11 function? I will try this when I go back home.
I definitely recommend using a keyboard with a computer, yes.Thank you all for the quick responses Yes, I have figured out those for espionage, victory and palace, but my personal favourite is F11 (really pretty statistics) and the one indicating where the AI is building wonders is also useful. Probably I will have to consider buying a keyboard, after all.
This is probably just the frustration speaking, but is there by any chance some hidden programming that makes Ancient Cavalry attack and defend with at least double their stated values?
If you're trying to replay the turn, perhaps you've left the preserve random seed option on?This is probably just the frustration speaking, but is there by any chance some hidden programming that makes Ancient Cavalry attack and defend with at least double their stated values? I've been on the receiving end often enough for the RNG to balance out but it seems like they are on a permanent hot streak. My Pikemen may as well be made of tissue paper.
It's just staggering, and it seems to happen every time an AI opponent beats me to the Temple of Zeus.
Somebody earlier mentioned magic powers. That still seems like the most likely explanation so far.
I've never been beaten to the SoZ, but that's probably because I always prioritize it (on the expense of expansion) if I find Ivory nearby.
I start a Palace prebuild in my second town, send workers there to develop the tiles and then join it, and plan to have Ivory connected before 200 shields.
Even if a neighbour settles on the luxury, there's probably two of them, so I guess you could help him connect a second and trade it.
Then pillage them both