Quick Answers / 'Newbie' Questions

1) I think the options that you're looking for are there, but if you can't find them by looking at the tabs you should ask this question in our subforum Creation and Customization (I'm not using the editor much myself).
2) 3 million years = young terrain, meaning lots of hills and mountains. 5 million years = old terrain, quite flat. 4 million years is, you can guess, inbetween.

Thank you very much. I will ask in that subsection. And again considering my second question, is there any connection between the age of the world and the quantity of the resources?
 
Yes those with PTW, but if you install C3C on top you will lose them as I did and scores of others have reported. They are not in the C3C CD that includes PTW. I have seen other report that for Complete, not sure about Gold.
One of the mods I grabbed required them and pointed me to a location to DL them. Well it required some of the extras.
 
..is there any connection between the age of the world and the quantity of the resources?
Hm, I'm not a 100% sure, but I don't think there's any connection between the quantity of strategic resources and the world age, because there's a seperate number in the .biq file that determines the amount of strategic resources, and it goes per civ - like you can set iron to come up at an average of 3 per civ, for example. For bonus resources (food, gold, tobacco..) it's different, there's no setting for that in the editor, so I assume that's much more terrain dependant.
And the appearance of luxuries is the hardest to influence.
 
The link with "Extras Patch" works but only gives th extra units used in RAR and the link with "here", which should give all the extras doesn't work.
 
In the lower right hand corner, next to the type of government you are in, there are three numbers. What do those numbers mean, i.e.

Persia - Monarchy (3.7.0)
 
Those are the percents of money going to different things (research, bank and entertainment). I think they were on that order or then bank is first.
 
(Gold.Science.Happiness).

So, in your example: 30% Gold.70% Science.0% Happiness.

The sliders at the Domestic Advisor screen (F1 key) will affect these numbers. (Viz. You set Science and Happiness sliders [percentages].......Gold percentage is the remainder.) :)
 
Hey guys, got a new problem which is keeping me entertained! Basically, when I'm on the city view thingy and changing specialist around (tax man, scientist etc) it keeps on crashing :S. Playing C3C on Vista by the way. Can anyone shed any light on the situation?
 
(Gold.Science.Happiness).

So, in your example: 30% Gold.70% Science.0% Happiness.

The sliders at the Domestic Advisor screen (F1 key) will affect these numbers. (Viz. You set Science and Happiness sliders [percentages].......Gold percentage is the remainder.) :)

I see. Thanks for the help!
 
Hey guys, got a new problem which is keeping me entertained! Basically, when I'm on the city view thingy and changing specialist around (tax man, scientist etc) it keeps on crashing :S. Playing C3C on Vista by the way. Can anyone shed any light on the situation?

Did you install the wrong smilie popheads? I had that happen to me when I went from PTW to C3C.
 
Oh, yeah I think that must be it. I downloaded a different pophead smiley thing for vanilla and PTW and I think I just moved that file into the C3C folder. It's the one where next to each face there's a smiley face or content face etc. Can anyone point me in the direction of a proper one for C3C? Thanks.
 
Civilization II Conquests expansion pack
Population heads with mood badges
Nov 7, 2003
for Civilization III Conquests expansion pack
****************

Modified by CivFan user Puppeteer for C3C. I noticed that the new
PopHeads.pcx was identical except for the addition of some new specialists
at the bottom, so I just took Evan Stegman's smiley PopHeads.pcx mod
and pasted it into the Civ3 Conquests PopHeads.pcx. So far so good. I
even copied and pasted his instructions and changed only some path names:
INSTALLATION:
============
Inside this archive you'll find the following file to install:

popHeads15x15SmileySimpleConquests.pcx

Copy the file into C:\Program Files\Infogrames Interactive\Civilization III\Conquests\Art\SmallHeads)

Then all you have to do is to change the name of the file
popHeads15x15SmileySimpleConquests.pcx to popHeads.pcx

****************
CIVILIZATION III
Population heads with mood badges
v1.0
Nov. 25, 2001
for Civ3 v1.07f

Evan Stegman
evanciv@aol.com
****************
 
disease.jpg


In every game I play I am always last in Disease. Notice I have 0% and I have no water infestations anywhere now.

Does this happen to others? is it the default setting?

is 4th place good?
 
That one always confused me, but I believe it's better to be fourth than first in that ranking. After all, you have 0% disease....
 
Guess it means you are tied for first but got there fourth.
 
Disease (%)
(Number of Floodplains + Jungle in territory) / (Total Number of territory tiles) * 100%
Marshes have no effect and neither do granaries.


You have no FP or Jungle tiles, so 0%. Lower is better in the rank in this case.
 
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