Quick Answers / 'Newbie' Questions

I seemed to recall one was put up years ago, maybe it was stickied in the Civ4 forums.

Your memory is good. In the CivIV strategy guides is a "Tips for people who hate CivIV" when vanilla IV first came out. He brieflly covered six differences. One of the tips he said was good for CivIII was to try to grab every wonder. He outlined 6 strategies, which if you reverse, would be - expand like **** (good), micromanage all out in III (don't know what he meant), try to grab all wonders (Uh . . .), You can generate cash to buy techs (useful at higher levels, I believe), one type of defender works and in CivIII you play the same way every time. Not too much.
 
micromanage all out in III (don't know what he meant),
Probably referring to the micromanagement necessary for things like Settler Factories.
 
Sounds like someone that was not very fond of III and not very well versed in it. Most people do not try to grab all wonders. You can play at least up to emperor with nearly no MM, other than moving workers.

Some buy techs some do not, I do not at any level. No idea what one type of defender may be a reference to, maybe Mechs? I would suggest changing to the best defender you have, but only in the frontlines and not defending safe towns.

Not a useful thread as it is reported here. A list of the game diffrence is what people wanted when IV came out and I would bet there is some around. I am to lazy to list the ones that I ran into playing IV. They are listing difference from IV to V now anyway.
 
I played this game in 2003 and have played Civ4 and just bought Civ5. Wanted to try Civ3 again for kicks. Question is, I can't remember how to keep my capital out of civil disorder in the early game. No matter what I do, 20 or 30 turns in the black smoke comes wafting.

Someone help, please.:eek:
 
I played this game in 2003 and have played Civ4 and just bought Civ5. Wanted to try Civ3 again for kicks. Question is, I can't remember how to keep my capital out of civil disorder in the early game. No matter what I do, 20 or 30 turns in the black smoke comes wafting.

Someone help, please.:eek:

What you have to achieve is to have at least as many happy citizens as there are unhappy ones. There are a number of ways to do this:

A despotic government (which you will be in until you can research/trade for something better) allows two military units to act as military police - each one will give one happy citizen.

You can take a citizen off of a tile and turn him into an entertainer.

You can build a road to luxury resources within your borders - each one keeps someone happy.
If you have luxury resources outside your borders you can build a road to them and construct a colony. If you have a trade route with other tribes you may buy or trade for luxuries.

You can raise the luxury slider - this diverts gold to keeping citizens happy.

You can build a temple - this will make one unhappy citizen 'content'.
 
A despotic government (which you will be in until you can research/trade for something better) allows two military units to act as military police - each one will give one happy citizen.

I am sure they each make one unhappy citizen content, not content citizens happy.
 
Building marketplaces allows greater "efficiency" of luxuries: if you have more than 2 luxes hooked in, the luxes beyond 2 make more than 1 citizen happy.

Certain wonders and other buildings (cathedrals and colliseums) also contribute to happiness. I'm not necessarily advocating building any but I mention it for completeness.
 
Pretty much in the first "20-30 turns" it is just going to be MP's and the lux slider. Not going to have Currency for markets or the other stuff. Should not even get to specialist for a long time as you probably want to pop out settlers.
 
What's the best way to make gold?

I am SO new to Civilization, I just started playing two days ago :O.

I'm at the second era, and am currently bankrupt, what's the most efficient way to make gold?
 
Put down the science slider.

Build marketplaces in your richer cities.

Disband old military units.

Become a monarchy or a republic if you are still a despotism.

See if anyone will by luxuries off you for gold per turn.
 
Good, an active Civ3 thread. Question: How to reset the Hall of Fame? Do I just wipe out the HighScore file? And: in Civ3Classic and PTW editors, is there a way to grab the map from the .sav file? I'm not a programmer, just an old Civ2 player, where that action is included in the editor.

hobbittx
(hobbit in texas)
 
Grabbing a map from the .sav file cannot ordinarily be done, but I think there are ways to do it in Gramphos's suite of civ3 utilities.

I don't know about just deleting the high score file; I've never tried it. It might just cause the HOF to stop functioning altogether, although I don't think it would. Reinstalling is the most obvious way to do that.
 
Good, an active Civ3 thread. Question: How to reset the Hall of Fame? Do I just wipe out the HighScore file? And: in Civ3Classic and PTW editors, is there a way to grab the map from the .sav file? I'm not a programmer, just an old Civ2 player, where that action is included in the editor.

hobbittx
(hobbit in texas)

if you have Civ Assist II you can get the world seed number by clicking on World Map and then properties. if you have any save from the game you can get it.

CAII is a good program to have anyway.:goodjob:
 
I thought I'd fire up Vanilla again. Communications before Printing Press and all that. For the life of me, I can't figure out how to change the civs on the foreign advisor screen. I could do it a couple different ways in C3C, but the drop-down list of more civs doesn't appear, and shift-click does nothing. I'm using 1.29f. Any hints?

Thanks!
 
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