Quick Answers / 'Newbie' Questions

From digging around in the threads, it seems that players start with extra King units (7 total?), and loss of all of them will lose that player the game. So exactly like Regicide but needing to take out the whole family, not just one.
 
From digging around in the threads, it seems that players start with extra King units (7 total?), and loss of all of them will lose that player the game. So exactly like Regicide but needing to take out the whole family, not just one.

That's how it works. I've played a few games with mass regicide and the Middle Ages scenario in Conquests uses mass regicide. You can use the extra king units for early exploration but keep a couple well protected.
 
On a regular start it's free explorers. The worse you're going to pop from a GH is a warrior, and generally the King unit can handle those. I think it's still 1/1/1, but that's usually enough to handle a barb.

So long as you're not ganged up on.
 
On a regular start it's free explorers. The worse you're going to pop from a GH is a warrior, and generally the King unit can handle those. I think it's still 1/1/1, but that's usually enough to handle a barb.

So long as you're not ganged up on.

I believe King is 1/1/2. It really is a free scout. In Mass Regicide you get your continent mapped out so fast it's ridiculous.
 
Hi there!

The Mayans drawed my attention lately... due to their interisting trait-combo.
The UU also seems to be very special ... by the way asked:

What happens to the enslave-albility if three Javelin -Throwers form an
"Javelin-ARMY"? :rolleyes: Does enslaving still work?
 
Hi there!

The Mayans drawed my attention lately... due to their interisting trait-combo.
The UU also seems to be very special ... by the way asked:

What happens to the enslave-albility if three Javelin -Throwers form an
"Javelin-ARMY"? :rolleyes: Does enslaving still work?

No you lose unique abilities when you form an army. At least that has been my experience.

The Myans are a powerful civ to play. I had to force myself to give them up as I was completely addicted to them :lol:
 
Hmmm...

Why force yourself? ;) Needed to give other Civs a chance again?:D

Yeah well... too bad... imagine: An "Enslaving-Army"! :cry:

I was not sure because f.ex. a Marine-army or Berserker-Army still enjoys its special ability... amphibious attack.
 
Hmmm...

Why force yourself? ;) Needed to give other Civs a chance again?:D

Yeah well... too bad... imagine: An "Enslaving-Army"! :cry:

I was not sure because f.ex. a Marine-army or Berserker-Army still enjoys its special ability... amphibious attack.

Are you sure about that? there was a discussion here recently that Berserks lose their ability in an army. Well, I don't play Vikes so I can't say.
 
$0.02 on the Mayans:

If you want to get the Highest Score in a game (viz. Histographic Victory), IMO, the Mayans are the way to go.......At least on levels 1 thru 4. :)
 
You probably do ot want to make a JT army as it will get attacked, unless defended. AFAIK you keep units special skill as long as the army is made of only that unit. Mix in any other and it will not work.

Zerk armies can make amphib attacks, if it is all zerks.
 
You probably do ot want to make a JT army as it will get attacked, unless defended. AFAIK you keep units special skill as long as the army is made of only that unit. Mix in any other and it will not work.

Zerk armies can make amphib attacks, if it is all zerks.

Thank you for that info. I have been thinking that I might play the Vikes soon.
 
I wonder if Mobile Sams in an army of them would intercept bombers?
 
I would expect they would as I recall being on both ends of units like tow and sams shooting planes from transports.
 
hi,

i'm really sorry to ask this question and shame for me but i can't figure out what the problem is.

i've been playing 5+ years with civ3 and i've never had problem like this.

ptw + 1.27f patch.

playing normal game vs. AI on a regular map. no mod, no spec. stuff, just the basics.

even if i turn off any other victory condition but the domination, the game will be suddenly ended by victory type (military) IF I LOSE 1(ONE!) SINGLE CITY during the game.

i can't imagine what i miss.. :(

i did not change any settings, just installed the game, start a new one in PTW, turn off the every victory condition but domination and play.

i'm beggin, please gimme some hint&tip&help cause i'll really gonna crack :)

thx,

g.
 
In a communist government system, how would courthouses/police stations function? Would they slightly reduce global corruption for that civ or would they reduce corruption only for the city they are built in? Thanks in advance.
 
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