TheOverseer714
Overseer
It would be the city that benefits, AFAIK, the only corruption reducers for the whole empire is the forbiddden palace and the Secret Police HQ.
Thank for your prompt reply. Having trouble navigating to the "Bug Section". Can you direct me to this area. I'm not so sure of my self in navigating through the forums.Look in the bug section and you will see this is a known issue. There is a work around that sometimes works, but not for me.
Welcome to CFC, Kames!
There are two things that have to happen to make a settler: A settler requires 30 shields and 2 population to create. In the city view, the shield bin below the settler that you're building has to fill up. When the settler is created, the city's population drops by 2. If your city has less than 2 pop, that bin will simply fill and stay filled until you get a second person in your city. As your city grows, though, the number of expected turns will be adjusted to account for more shields per turn.
Workers require only 10 shields and 1 pop.
Well, you should be improving tiles with your worker. I wouldn't suggest building a settler as your first build, though. Build a warrior first. This will take no more than 10 turns, and usually much less. Then you can send your warrior out exploring. You may want several exploring units or MPs. It usually makes sense to delay building a settler until you have several citizens in your town and perhaps already a granary. You can build the settler rapidly then, and you'll have other units to play around with in the meantime.
Hello, I am curious if they are any mods available for ANY of the mac versions of the civ games. I am pretty bored with the same old game and would quite enjoy a good ww2 scenario right about now. Thanks in advance.
With mods you shouldn't have a problem on a Mac. It gets more tricky if you want to create mods, or if you want to use helper utilities.
All AFAIK.