Razing cities has definitely nothing to do with breaking your reputation.
Ohh, I had thought that I had read that somewhere in the manual.. I do know that razing a city gives you a few workers though

Razing cities has definitely nothing to do with breaking your reputation.
I did not read all the replies, but to test the rep you merely need to make a deal offer they would always execpt, unless your rep is broken. One such way is to check on their gold and if they have say 100, ask to borrow it and pay them way too much, say 20gpt. If they say no, your rep is shot.
You can also try a deal like my tech for your tech and find one they accept. Then change the offer and add your paying 1gpt. If they now refuse, you know why.
It is not unreasonable that you would not trust the word of someone that broke their word with anyone, regardless of the reason.
It is not unreasonable that you would not trust the word of someone that broke their word with anyone, regardless of the reason.
I think you nailed it. MPPs is something to stay away from.
Nnnope. However, you do lose the power plant bonuses if the factory's disabled/destroyed.
Yes, but after a couple thousand years it's stupid.It is not unreasonable that you would not trust the word of someone that broke their word with anyone, regardless of the reason.
The diplo workings are downright stupid.I appreciate your concise, informed, on-point replies.
If x's choice was "Trust or Not", and x could only look at my trade record, and not the conditions under which the trade record was formed, then I agree that it's not unreasonable.
But suppose I had been in an MPP with x, repeatedly, and not got out of war early. And suppose I had always been faithful in my extended repeated dealings with x. So x does have reason to think, sometimes I break trade agreements. On the other hand, if x looks at the conditions under which you break trade agreements, then the vast preponderance of evidence is: I will not break a trade deal with x. I think that's the rational conclusion for x.
As I said, I think the reasoning I outlined could be hard to code into an AI. And in light of that supposed difficulty, I don't particularly fault the game or Firaxis. But I still think it's annoying.![]()
If the enemy doesn't have an alliance against you, offering them an MPP for a peace treaty can replace any techs/gold they ask for. I'm not sure if them having ROPs with other people currently at war with you but not allied to them can influence the viability of this alliance offer.They certainly constrain you and can have negative consequences. But, it seems like they can be useful. If you have scary neighbors, then an MPP with a powerful civ could deter the scary neighbors. And if it doesn't deter the neighbor, the neighbor might be able to inflict much less damage on you. The latter is what happened in this particular game: the neighbor was crippled, and I got some territory. Of course, my current allies and likely future enemies also benefited.
Are alliances post-attack-by-scary-neighbor a better way to deal with situation?
Or just accept that you are going to lose some territory and/or be engaged in a costly , unprofitable war?
Yep, the game's incongruent like that. Not needing any further timber to keep a windmill operating is more or less realistic (except repairs) but not having fuel for somethign and it running anyway is silly.Thanks. Now pumping out lots of CO2 from coal that I don't have any more.![]()
I appreciate your concise, informed, on-point replies.
If x's choice was "Trust or Not", and x could only look at my trade record, and not the conditions under which the trade record was formed, then I agree that it's not unreasonable.
I was playing as the Russians and I was ahead in techs because I was popping goody huts with two scouts playing on Emperor, I decided to go for the Cossacks first when I entered the middle ages and I had the Great Library built, when I got to Chemistry I had learned Monotheism and theology from 2 other civs before they got to education, was that a good idea? or should I have tried to go for the Smiths trading company first?