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In response to the edit, Markus, it's not that the pre-build is bad-form (in most games it is considered a reasonable and even essential strategy), it's that you claim you rush-bought an improvement and then changed to a SW. AFAIK, you can't use any sort of 'quick shield' (forest chops, disbands, pop-rushes, etc.) in a SW (or GW), nor can you try to cheat the system by doing them into acceptable builds and then switching to a restricted build. In fact, IIRC, you can't even switch at all until you build something that can use those shields and clear them from your shield box. This differs, BTW, from switching away from a military unit when under mobilization, where you simply lose any extra shields you have 'illicitly' gained.
 
OK. Here it is again.

I build a new city. After awhile, I decide this city is perfect for the Forbidden Palace.
I start building the FP. 200 turns! Corruption is eating all shields.
I change production to Courthouse.
After a few turns, I hurry the production of the Courthouse.
After the Courthouse is done, I begin to produce the FP. 50 turns. Better.

Hmm. Can I do even better?

So, I change production from FP to some expensive improvement, say aquaduct.
After a few turns, I hurry production of the aquaduct. Now it will complete in 1 turn.

Can I change production to the FP?
I thought that I have done this, but maybe my memory is faulty.
People seem to think that you cannot do it. So, my memory must be faulty.

Is there a strategy for building the FP quickly?
 
Assuming you that you are intent on building the FP in very corrupt area, one thing you can do is rush a market place if you've got enough luxuries and/or temple/cathedral to get a WLT*D (I'm presuming you already have a min pop of six). It might even be worth an entertainer or two, depending on what tiles you've got to work with. Anyway, it won't be a dramatic change, but it might drop you from those 50 long turns down to a more reasonable 40 or even 33.
 
No, you can't do that. You can't 'rush' small or great wonders without a Great Leader (Vanilla/PTW) or SGL (for GW/SW in C3C) / MGL (for SW in C3C). For building it, usually people either prebuild (without rushing it), or use a leader...
 
Does the Forbidden Palace only affect the city it is built in? Everything I have read indicates that the Forbidden Palace lowers corruption for the cities around it as well as the city it is in, but in my games cities neighboring the Forbidden Palace don't appear affected at all.
 
You're probably trying to place it far away from the capital, like Van/PTW. The FP no longer acts as a whole new palace, nor create a new 'core'. It only acts as a palace for distance corruption, and increases the overall OCN, but does not change city rank in any way. The reason the FP city dosn't have high corruption is that maximum corruption for it is 20%. If the rest of the cities around your FP are 15+ on a standard map, they aren't going to much more productive, probably jump from 1 to 2 or 2 to 3 total unwasted shields.
 
Crap. There goes a large chunk of my strategy. I don't understand the bit about it helping with distance corruption if it doesn't affect its neighbors.
 
There's two things that determine a city's overall corruption: distance and city rank. The OCN is the Optimal City Number (10 for standard maps), of which the first ten cities will have reasonably low rank corruption and beyond 20 will be the completely useless cities. The FP increases the OCN by some percent (20?), in which case it would become 12 on a standard map. Distance factors in as well and can be very important for your first and second ring cities, but its relevance can become squelched by very high rank corruption. The FP changes the distance corruption of all cities that are closer to it than the palace, but it does not give a whole new set ranks to nearby cities like it used to; they all still have their rank based by the capital's location. To bring this to a few practical points, it is now more important to get your FP quickly for the OCN boost than to get into a better spot that takes a lot longer and the best spot for it is somewhere it can lower the distance corruption for cities that aren't too far down the rank line, so I usually build it in the second or third ring of cities.
 
Nope.

You could get something like Gramphos' Multi tool, that might be able to edit the save.

What are you trying to do?
 
thanks. no i just found out that this is a possibility with civ2
wondering why the feature is not available in civ3...
 
Is it possible to make a scenario that has a random seed for each time you play it?
I would need this if I want to play a regular random map game, but with fixed rules.
 
sausnebb said:
Is it possible to make a scenario that has a random seed for each time you play it?
I would need this if I want to play a regular random map game, but with fixed rules.
I believe so. Just make sure the menu item Scenario->Custom Map is not checked.
 
Or open the editor and just change the rules, don't generate a map. Then each time you load the scenario you'll get the choice to choose the map settings, just like an epic game.
 
Okay I have a question.

In the Scenario editor I'm having difficulty editing the city properties.
Whenever I want to add a Granary and a Marketplace for instance I can't do it without adding a Temple (because its in between the Granary and Marketplace). Anyways I was wondering how I could get around this problem. I want to pick and choose the additions I add to a city -- I don't want to have to pick a large swath of additions and then not have the ability of adding another addition that is twenty additions removed.

Anyways if anyone could understand that and answer it I would greatly appreciate it.
 
Instead of clicking and dragging to select, just hold down 'Ctrl' and click on the specific ones you want to choose :) Took me a while to figure this out too ;)
 
I have the Basic Civ 3 and I want to get a version with a lot more civilizations. I think, Conquests is the more comprehensive version, but I'm not sure. Is that correct? Also is there any version with a pre-made culture for Amazons? I have to make that myself in the version I have now.
 
Conquest is the latest, and biggest expansion pack. That's all you need to buy to get all the latest civilizations, units, and buildings. :)

For a civilization of the Amazons, check the Creation & Customization forum. You can ask in there if anyone has created one (they probably have :) ).
 
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