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JaggedRuler said:
So, why is corruption so ridiculously high and what can I do to combat it?

There is really not much you can do to combat corruption. I usually just build an aquaduct/hospital and let it throw to maximum size, then convert half of its citizens to tax collectors or scientists. Each of those totally corrupted city could easily generate up to 40 gpt or 60 beakers of research. Note: all income/science generate by the specialists are 100% uncorrupted.
 
i was just wondering, why wont the ai trade civs unless it is during a peace treaty. i offered them a world map, 1000+ gold, all my cities, all techs they didnt have and they still wouldnt give away their smallest city. why?
 
The only time they will trade cities is in a peace treaty where one side gives cities and the other side gives nothing. The reason for this is that people would exploit trading cities (for example, they would trade a city, then recapture it easily).
 
The AI does this just like a regular political idiot would. They will only tradefor peace and wont trade cities even if you threaten anything. Only humans ill trade cities because they may not see the reason for why the offerer i wanting the city. Remember, if someone wants one of your cities (not one you captured from them) then ifs for a reason that ill benfit them and not you. Cities arethe greatest resources in the game.
 
Dianthus said:
Who are these people? I'd like to meet them so I can tell them they're wasting their time! ;) Seriously though, the number of native citizens doesn't affect the flip probability, it's the number of foreignors and number of resistors. So, a town with 1 foreignor has exactly the same flip probability as a metropolis with 1 foreignor and 40 natives.

I was under the impression that you could join a native worker to a city and then have all of the foreigners as specialists and slowly starve off the specialists leaving the single working native citizen.

Also my reason for making them entertainers and not scientists or taxmen is that once a resistor becomes a working citizen he is normally unhappy and I've quelled 2-3 citizens in a turn which will cause the city to riot which (if I'm correct) increases flip risk.
 
denyd said:
I was under the impression that you could join a native worker to a city and then have all of the foreigners as specialists and slowly starve off the specialists leaving the single working native citizen.
I wish that were the case! (C3C).........But, the natives will die of starvation and the foreigners will remain....until they receive "citizenship" many turns later. :)
 
I've looked for this but couldn't find it. What is the % chance that a foriegn citizen will become naturalized to become a native?
 
Actually, I believe a random citizen starves. Upon testing, I was surprised to see the natives didn't die first.

The assimilation chance is under government in the editor. 1% for anarchy and despotism, 2% for monarchy, republic, and fascism, 3% for feudalism, 4% for communism and democracy.
 
Couple of things that have probably been asked before...

1) Science and Trading. Is Civ III like Civ II, in that if youre ahead on science, your next advances take longer to come? Also, at what point should i stop trading my advances advantage, and keep my science to myself?

2) Is Facism only in C3C? There seems to be some things in teh manual for Vanilla that arent actually in the game?

Thanks again!
 
1)
a) Yes, techs get cheaper to researchs as more Civs know them. So first-research of a tech is always the most expensive.
b) Depends, if you want the AI to help you by researching in parallel (e.g. your Electricity alongside their Industrialization, etc.), then don't stop giving it out. If you're in full-on steamroller mood, whenever is convenient. Or you run out of AIs worth trading with, etc.

2) Yes. It's rubbish. Don't touch.
 
I have started using linux and installed wine but civ3 won't start although it installed fine my version of wine works but when i try to launch conquests or civ3 it says "Unload the Debugger and try again"
i found someone who had the same problem but this forum message was from 2001 so does anyone know how i can solve it.
 
ok all you demigod deities out there.... I have a Q that really stumps me.... I've been told that commie is good for LARGE civs and for no war weariness. While finishing off my rengent level greek game I switched to commie because I was huge at the time and my citizens were getting so mad they were starving themselves off in all but my smallest cities. I had to go commie due to a MPP with the Mayas against the Romans who I was at war with. I soon decimated the romans and got a GL that I used to rush the SPHQ on the continet with the romans. However it did nothing but increast the corruption on the main continent I started on and didin't eve decrease the corruption in the city I put it in. It is still 100% corrupt. :(
Why is this? Yes I have a LOT of cities due to my conquest against the romans but I thought the SPHQ would do some good not bad. B4 the SPHQ my cities around my capital and FP were cranking out Modern Armor and Bombers in 3-5 turns but after the SPHQ they went to 10-12turns for the same thing.

Why...
Why....?
WHY!!!!!????
 
JaggedRuler said:
I'm playing as the Americans and after doing very well from exploartion and trading techs I got Republic relatively early. I switched to this when I had the first oppurtunity but now my corruption is ridiculous. One city is producing around 25 wealth and is losing all but 2 to corruption. I'm not at war if that has any effect.

So, why is corruption so ridiculously high and what can I do to combat it?

First thing to combat corruption smaller city spacing....
second.... don't exceed the OCN for your map size. As soon as you do you will notice that your cities are becoming more corrupt.
Third.... You can't fight it.... you just hav to learn to deal with it and try to minimize it's effects :cry: . Being a civ with the comercial trait helps quite a bit. :)

Hope this helps...
 
GorfTheWanderer said:
ok all you demigod deities out there.... I have a Q that really stumps me.... I've been told that commie is good for LARGE civs and for no war weariness. While finishing off my rengent level greek game I switched to commie because I was huge at the time and my citizens were getting so mad they were starving themselves off in all but my smallest cities. I had to go commie due to a MPP with the Mayas against the Romans who I was at war with. I soon decimated the romans and got a GL that I used to rush the SPHQ on the continet with the romans. However it did nothing but increast the corruption on the main continent I started on and didin't eve decrease the corruption in the city I put it in. It is still 100% corrupt. :(
Why is this? Yes I have a LOT of cities due to my conquest against the romans but I thought the SPHQ would do some good not bad. B4 the SPHQ my cities around my capital and FP were cranking out Modern Armor and Bombers in 3-5 turns but after the SPHQ they went to 10-12turns for the same thing.

Why...
Why....?
WHY!!!!!????
Do you have the latest patch? I knew the forbidden palace would sometimes increase corruption in unpatched C3C, I guess the same is true of the SPHQ.
 
I've never DL'ed a patch for the game.... I bought C3C gold from walmart about 6 months ago... What is the lastest? v1.29?
 
thanks.... I'll DL it and see if it fixes this problem.... I never would have noticed if the romans hadn't pulled me into a long drawn out war and needed to switch to commie...
 
Ginger_Ale said:
The FP and SPHQ had 'negative' effects in unpatched C3C. 1.22 is the latest patch, be warned: pre-1.22 games won't load in 1.22.

I Just found that out this mourning.... :( I only had about 15 more cities to get rid of and I would have ruled the world.... :cry:

Oh well... I'm trying to play new games on Monarch difficulty and while I can expand just as well as b4 I am getting lots of early wars with the AI's. I didin't think that they were prone to wars early on in the game. :mad: I'll get used to the learning curve of each difficulty level sooner or later (hopefully sooner ;) )
 
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