I doubt it ... automated workers aren't smart, let alone THAT smart.
And mines don't help your economy - roads do.
And mines don't help your economy - roads do.
Certainly not!Mt.Everest said:Am I growing too fast?
GAAAK!!! GOLDDIGGING!!!! lolTurner_727 said:You can't do it all at once, but there is a way quicker than hitting each city. Well, you're still doing each city... in any event, when you discover the tech for Tanks, click on 'What's the bigger picture?', and it will take you to the Science Advisor screen. When you're in this screen, you can navigate to the City Advisor screen by clicking on her icon on the left. You can then click on each city's production and change it there. This will switch the production IBT (In Between Turns) and if you have a prebuild going or city with high enough production, produce tanks on the turn you discover them. Don't click on the city name to the left (although you could go that route too, it's just slower) but on the production on the right side of the screen.
Dianthus said:While there isn't a single command, this might be of help. What I find useful is to go to the F1 screen. You can click on the column headings to change the sort order, so you can click on the producing column to find the towns not producing tanks. You can also change the production here by right clicking. Hopefully you didn't know that already and I've been of some help .
Grille said:FWIW, CEs also don't contribute shields if you assign them while the city starves. They seem to die before their shields get added. So no quicker/cheaper culture expansion for conquered cities.