You're just missing one step. You need to load the units into the army. Select a unit that's on the same tile as the army and the load button should appear.
Yes. By default, you can place 3 or 4.Rohirrim said:I understand (from reading "Army Basics") the concept of putting only like units (with at least the same movement criteria) into an army, but is there a limit to how many units can go into an army?
zoom to the city, click on an unhappy citizen.fe3333au said:Is there a way to find out the specific reason for unhappy citizens in a city?
Sandman2012 said:Is there a way to open the civilopedia without running the game?
Bluecheesedude said:Hello everybody. I have a vanilla (sp?) version of civilization III. My question is this:
When editing a map, without the conquest expansion pack, is it possible to say which country starts where?
They're powerful in vanilla civ3 too though.Bartleby said:You need to "load" the units into the army. It's the same as loading into a boat, only you can't unload them.
If you're playing C3C you'll find that armies are really, really powerful.
Just to clarify in the off-chance that you don't understand what "1.29f" means, Bluecheeseman - it's the latest (and last) patch for vanilla civ3.Turner_727 said:Actually, you can in the 1.29f editor. Right click on the starting point, and select 'Reassign'. You can then select the second option for a certain civ, and the third option for a certain player. The first option, 'Barbarians', remains greyed out.
Yes, but in C3C they are much stronger. I don't remember exactly, but the thing about armies in vanilla was that they took a long time to recover their "health". So, you could use them only on rare ocasions. Now, they heal so fast that you can use them more.Lord Parkin said:They're powerful in vanilla civ3 too though.![]()