Ack 2 citys and a leader allready? I feel shorthanded.
I felt lucky getting one MGL in the GOTM after 10 or so elite victories and was able to rush the FP.
But to have a MGL with only 2 citys.... Geez... was it your first elite win or what? I ussually am forced to wait well into the 20-ish elite wins before i get a leader and no more than 2 per game. Once, yes I started counting a while ago, I had to go to 40+ (do not remember exactly) elite wins before getting my first MGL. I hate luck factors, which is why I hate MGL, SGL and GH. It all depends.
Take GH's for instance, if you are lucky and pop 6 huts, they will give you all techs. CoL, Cur, Con, Lit, Poly, Iron just as an example.
If you are very unlucky you get 6 maps or totaly unlucky get 6*3 barbs *Yippie* huge difference.
I would love for civ 4 to have more fixed features in these lines. eg. Elite unit must return to your capitol, which must have building X allready. For some sort of "officer" training. Then return to the front lines and after a win be promoted to MGL. Loose the unit or no then makes no diff. Also instead of "blocking" that unit (if you keep it) it might be returned to "vet" status.
This goes as well for reg to vet and vet to elite. It might be a little more fixed, eg on the first win going from vet to elite = 1% while on the second win changes for promotion increase. But that should be somewhere else
