anarres
anarchist revolutionary
Going from Despotism to Republic is normally when they start giving GPT in the early game, although there are always exceptions...
Originally posted by anarres
Going from Despotism to Republic is normally when they start giving GPT in the early game, although there are always exceptions...
YOU WANT SID?....... Check out this thread from CFC GrandMaster SirPleb!Originally posted by Lord Jimbob
any tips on searching the forum for 'sid' info/tips/stories/strategies? 'sid' won't meet the four letter word req't for search terms...are people labeling their posts with a sid hyphenation to facilitate searching posts , or anything like that? thanks in advance!
The Civopedia says that guerillas have the ability to bombard (C3C). When playing, though, I don't see that. Am I missing something?
Also, are guerillas basically weaker infantry for people who don't have rubber?
Unless their stats have been changed with C3C, no.Is there any advantage to having guerillas over having infantry?
They look cool, and the machine gun sounds pretty smartWhy would anyone with rubber build a guerilla?
2
What have Spain got to do with it, why would they declare war on anyone? Do they have a MPP with any civs? (you didn't really say anything about Spain)
They can bombard, but they don't have a range for bombardment. This means that they will only bombard when they are attacked, whilst in a stack - and they are not the unit being attacked.
My mistake: I forgot to mention that I entered into an MPP with Spain about four turns before declaring war on the Byzantines.
Originally posted by EMan
YOU WANT SID?....... Check out this thread from CFC GrandMaster SirPleb!
http://forums.civfanatics.com/showthread.php?s=&threadid=81424 [/B]
YES!!...........there is a reason (illogical in my opinion!):Originally posted by Lord Jimbob
my understanding of the agri trait is that you're supposed to get one extra food in the city center of each city, but in a current C3C game as the iroquois, the extra food is not consistently there (i.e. i have some cities built on "grassland" that only get food=2...)-- is there any rhyme or reason to this?(playing the 1.22 patch)
Originally posted by a4phantom
Turner_727,
"TOW Infantry, which under the right situations can be as good a defender as Mobile Infantry." I don't understand, which is not unusual around here.
Originally posted by EMan
YES!!...........there is a reason (illogical in my opinion!):
If an Agricultural city tile is next to FRESH water (lake or river), the despotism penalty doesn't apply to the food of the city tile itself.
Check this thread:
http://forums.civfanatics.com/showthread.php?s=&threadid=61791