Check promotion tags in those units, they should have respecrable promotion. Also some units got that inherent ability to cross rivers without penalty.Sometimes I see units in a city adjacent to a river being able to cross the river and still able to move as if there is a bridge, but there's no road on the other side of the river. How is this possible?
It is probably something like that. I need to do some checks.I'm not sure but I think units can leave a city without river movement penalty, as long as you researched engineering (which allow free movement for roads that cross rivers)
It's not amphibious. I can do it with my own units too and they don't have that promotion.Check promotion tags in those units, they should have respecrable promotion. Also some units got that inherent ability to cross rivers without penalty.
You get the base yields each turn but you can't choose a new route til that one completes. Also there are bonuses for completing a trade route especially international ones where you get tourism boost, other civ/policy bonuses, and corporation franchises spread.Trade routes show how long they will take to complete. What relevance is that? Do you not get the bonuses from when it leaves? Or when it completes, until the 50 turns is over?
great, thanks !When installing Vox Populi through the installer, you have, at some point, the choice between different versions, for example with or without VPUI (User Interface Overall), and one of the choice is 43 civs.
Do note that you cannot have more than 64 civilizations in the game at the start, and one of them is the barbarians (game's limitation).
So if you play with all of them (without mods that adds new ones), you will have 43 civs + 1 barbarian ; this leave 20 city-states.
I used it today on embassy, it did transfer culture gold, science, production from hill. So I guess it is yields at the tadodaho standing there exact time (wonder if pillaged tile would ****, fiven this logic probably yes), those are not bare plain/hill/feature like forests yeilds but improvements too. I don't they increase over time with new yields from tech building.If you use a Tadodaho's (Iriquois Great Diplomat replacement) ability to copy a improved tile's yields, does your capital get the improved yields or the base unimproved yields?