frktest
Warlord
I cannot remeber which conditions does ignite Reformation beliefs; please could anyone remeber me that?
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I cannot remeber which conditions does ignite Reformation beliefs; please could anyone remeber me that?
Found that in:Where are AI's religion name preferences stored? I.e. when India should try to pick Hinduism or Arabia Islam. Just noticed that Austria picking Buddhism when Protestantism is available, or Babylon picking Buddhism instead of Zoroastrianism is annoying and kills my immersion.
How do I use autobuild function, I read about it in some patch notes but didn't manage to find it in game.
Edit: Nevermind, found it![]()
It's in the Defines table. It's already by 5 by default though, so enabling that option should be enough.How do I enable 5 tile radius cities? I dont know where to find the maximum plot distance variable in the customModTables.
<!-- Permit cities to work tiles up to MAXIMUM_ACQUIRE_PLOT_DISTANCE - WARNING! Cities take 2.5 times as much memory/file space (v19) -->
<!-- See also: "Global - City Working Distance" -->
<Row Class="6" Name="GLOBAL_CITY_WORKING" Value="1" DbUpdates="1"/>
It should be next to the production queue, although I am not sure if the same applies for non-EUI setups.Could you please tell where? Is it only available with EUI? I play without it and searched all menues but can't find autobuild anywhere.
I dont see a defines table? what file is that? when I run a game, the city still only works 3 tiles radius even when i change global city working value to 1It's in the Defines table. It's already by 5 by default though, so enabling that option should be enough.
It should be next to the production queue, although I am not sure if the same applies for non-EUI setups.
UPDATE Defines SET Value = '5' WHERE Name = 'MAXIMUM_WORK_PLOT_DISTANCE';
Just be careful. I think I've read somewhere this setting will make late game turn times significantly longer.Right, looks like I misunderstood what the option does. I had thought that enabling the option would automatically make cities work up to MAXIMUM_ACQUIRE_PLOT_DISTANCE. The Defines table is simply a sql table- it helps you pinpoint what part of the game code you want to look up/edit.
Anyway, what you'll actually be wanting to change is MAXIMUM_WORK_PLOT_DISTANCE to 5. You'll be able to find an entry in the CP folder's CoreDefines.sql, so you can edit it from there if you're not familiar with sql. You can also just write this in a sql file somewhere, assuming it loads after CP:
Code:UPDATE Defines SET Value = '5' WHERE Name = 'MAXIMUM_WORK_PLOT_DISTANCE';

Can someone tell me the SQL syntax for removing the tank upgrade from Patriotic War? I've tried everything I can think of and it still isn't working correctly.
UPDATE Units SET PolicyType = NULL, PrereqTech = NULL WHERE Type = UNIT_GERMAN_PANZER;
DELETE FROM Units WHERE Type = UNIT_GERMAN_PANZER;
Bananas provide no extra yields or anything else. They only provide a spot to place a plantation.Why bananas icon doesn't have any detailed information when you hover mouse on it...? All other resources have some kind of detailed information - f.e. telling you its monopoly bonuses etc.