Alsark
Noble
A coworker of mine has Civ 5 and said we should play together tomorrow. I've barely played Civ 5 and, despite having Brave New World, certainly haven't played that at all (more of a Civ 4 guy). I'm honestly not very worried about him being that good (he said something about just getting riflemen in the year ~1900...), but at least he actually knows how to play, which is more than I can say for me.
I'm going to go for a science victory because I assume that's probably one of the easier ones to understand and relatively straight-forward. So just some quick questions:
1) Who is a good science leader? I'm thinking Nebuchadnezzar... actually, can I use him if my coworker doesn't have that DLC?
2) What's a good build order?
3) How quickly should I expand? Should I have a few good cities or a lot of cities? How close should my cities be to one another?
4) What are some key wonders? Is Mausoleum of Halicarnassus worth it since I'll be getting a lot of great scientists? Also I'm not sure what their definition of "expending" great people is.
5) I've heard you should never do open borders with AI. Are there other "should never do" things that I should be aware of?
6) Are there certain buildings I should never build?
7) What should my improvements look like? In Civ 4 I just cottage-spammed... what do you do here?
8) What are some key techs to beeline?
If I know the answers to these I'll at least be at a head start, I think.
I'm going to go for a science victory because I assume that's probably one of the easier ones to understand and relatively straight-forward. So just some quick questions:
1) Who is a good science leader? I'm thinking Nebuchadnezzar... actually, can I use him if my coworker doesn't have that DLC?
2) What's a good build order?
3) How quickly should I expand? Should I have a few good cities or a lot of cities? How close should my cities be to one another?
4) What are some key wonders? Is Mausoleum of Halicarnassus worth it since I'll be getting a lot of great scientists? Also I'm not sure what their definition of "expending" great people is.
5) I've heard you should never do open borders with AI. Are there other "should never do" things that I should be aware of?
6) Are there certain buildings I should never build?
7) What should my improvements look like? In Civ 4 I just cottage-spammed... what do you do here?
8) What are some key techs to beeline?
If I know the answers to these I'll at least be at a head start, I think.