try to extract the mods file using 7zip.
note to myself : I will not use the civ5mod format for next versions, until the extracting problem is fixed.
Nice, go and test it people, large scale battles1942 thread is up in the scenario section
idk what to do, this is my first civ 5 mod, i guess u cant do this like civ 4? Whats a data mod?
Nice, go and test it people, large scale battles
See first post, you need to download 2 files and extract them using 7zip or another archive manager in your mod folder. Both files are absolutely needed.
The reason for 2 files is that it's really easier for me to upload a small file at each update, and change the big file only when needed to add big data files (artwork, sound, ...), so it allows much more updates available, for example if annoying bugs are found in v.10, a quick fix could be made by re-uploading only the small mod.
I have it in the folder, but when I try to install the mods (Like where you click that button in game and it starts to extract or whatever) I get the issue of it not finishing and freezing up.Have you installed and activated the data mod ?
I'm sort of getting the same thing. When in game at the mods section the extraction gets to like 1,800 something then it freezes up. When I try to play the game I get lots of errors and such. So, I tried deleting my cache and the files and reinstalling them. Again though the extraction got stuck at luck 1,800 then froze up.
I have it in the folder, but when I try to install the mods (Like where you click that button in game and it starts to extract or whatever) I get the issue of it not finishing and freezing up.
As for extracting the files in the mods folder, I have em both in there, but only one of em needed extracting. The data file one doesn't seem to be extractable. Is that right?
EDIT: I tried again and had the same problem. I see the one file in the mod list, but not the data files thing. It needs to do that install in game is why. But it freezes up Civ 5 when it hits 1,852 files extracted.
I had the same problem...
Put the 2 xxx.civ5mod files in your "my documents/My Games/Sid Meier's Civ 5/MODS" folder.
Then extract the xxx.civ5mod files with winrar (just google and download it if you don't have it) instead of using the ingame installer.
Now go to the mod screen again, don't click the install button if its there just activate the 2 named "RED" something... now have fun playing the best civ 5 mod
Thanks for the replies guys.After download change the file name. Where it currently says Civ5mod, replace that with either zip, 7zp or rar depending on what flavor of compression tool you have.
I use winrar, so I have the option to right click the file (after making the change above) and then telling it to unzip/unrar/un7zp it to a folder of the same name as the file.
I founding using the install mod feature of CivV would not handle the large data mod, so manual unzip is required. The civ5mod file is just a zipped/rared/zip7ed file so changing the extension will do no harm.
Make sure you extract all the file in the proper mods folder, otherwise when you start Civ the mod will not be there.
Let me know if you need pictures of the steps and more details.
Hi Gedemon. Vr10 Data 2. As Germany, game crashes as soon as I take over Warsaw. Had same issue with Vr9 taking paris. Can this bug be related by the fact that I attack Poland first turn without waiting for time line to put me in war?
Oh finally the new version \o/
I gave it a try as germany(on deity) and what I first notice is that you might have made the german navy too strong compared to the british one. I had no problem controlling the channel and surrounding London with my troops. Then there was some bug with attacking the city though (probably something with supply lines cut, but I don't seem them cut?).
I made a screenshot of the situation:
http://imageshack.us/photo/my-images/109/londont.jpg/