Meleager
Stoned as a Statue
I like my idea from my economic model, here:http://forums.civfanatics.com/showthread.php?t=123184 . Just have a slider for how much you spend on rails which changes how fast they let you move - easy.
ilgross said:I have to say Aussie_Lurker I can barely understand your system for railroads. And I fancy myself a bit of a civ-fan. I doubt many new players would have much of a chance of understanding it either.
ilgross said:For example if you take away the bounus that RR gives each square, there is little incentive to railroad your entire empire, just do city to city links.
Meleager said:Provided that the interface is good enough
Iron Beagle said:Does anybody know how railroads will operate in the new game?
The railroad system is the worst feature of Civilization by light years. Not only is it ugly as sin but it eliminates the need to place your units wisely, since any unit can reinforce any point anywhere in your empire instantly. I always end up modding railroads right out of my scenarios. I hope they've come up with a new system.
In the 1904 Sino-Soviet War, Russia learned a bitter lesson over its inability to maintain superior forces at the end of a 4000 mile long logistics trail. With the Trans-Siberian railroad incomplete, Russia was unable to reinforce and resupply Czarist troops by land or sea.
Due to the long logistics train required to support the Soviet army in the Far East, Japanese planners underestimated the Soviets' ability to mass forces on the border.
The Japanese firmly believed they could easily stop any Soviet offensive and then effectively and decisively crush them with aggressive counterattacks. They were dead wrong in both assumptions.
*snip*
In April 1945, the Soviets abrogated the Neutrality Pact and commenced a massive redeployment effort which
doubled the Soviet forces in the Far East to 80 divisions.
During the months of May-July 1945, more than 40 infantry, tank and mechanized divisions plus artillery and combat support units were transferred from the European theater to the Far East. This monumental effort required maximum utilization of the Trans-Siberian railroad and 136,000 railroad car loads to move these assault units to the Far Eastern border areas. During the peak troop redeployments in June and July, an average of 22-30 trains per day moved Russian units under strict secrecy.
ogmoir said:I'm sorry, but I'd much rather have the current model than any of your MM nightmares.
During the months of May-July 1945, more than 40 infantry, tank and mechanized divisions plus artillery and combat support units were transferred from the European theater to the Far East. This monumental effort required maximum utilization of the Trans-Siberian railroad and 136,000 railroad car loads to move these assault units to the Far Eastern border areas.
Combat Ingrid said:And here's a nice picture for those of you who think it's unrealistic to rail all tiles
alexchunha said:Thus, you could redeploy your entire military and attack before your enemy can make any moves.
Combat Ingrid said:I suspect the hard part is to get a system which both the AI and the human player are able to handle well.