Raliuven SG1

How much of America should I take?

I don't think we want to take all of America. At the very least, though, we want their luxuries. If the war goes smoothly, as I expect it will, I think we should leave them with one coastal tundra town. This way we can get their techs for peace.

We are currently working on invention at a 1 scientist pace, as the best we could manage was about 20 turns. I think we can plow through America pretty quickly and get invention and perhaps education from them when we are done.
 
Turn Log:
Spoiler :
Turn 0- 350AD: A lot has Changed since I last had the game! Some units fortified in odd places, finish moving units north. Check CivAssist, assess advisors.

IBT: aaa, someone turned on the "always repeat last build" option.

Turn 1- 360AD: Turn it off. Move units, upgrade some horses to Ansar.

IBT: A bunch of American Settlers move south through our lands. I seems we will get a lot of slaves out of this war.

Turn 2- 370AD: Build military, move military. Our forces are shaping up faster than I had hoped. Upgrades are super cheap in PTW!

IBT: Large Carthage army going toawards Japan. Lots of Knights.

Turn 3- 380AD: More Military building, found Suhar in South.

IBT: Iroquois Declare War on us! :mad: Regular Mounted Warrior attacks Merw and retreats with no damage to the Spear. The other does not attack for some reason?

Turn 4- 390AD: Damage control, I decide that they are far away and give us war happiness, and sign Rome in aganst them for Theology. Get world map and 19 gold in return. Sign Russia up as well, they pay us WM and 7 gold. Decide to go ahead with USA war. Horse kills MW.
We politely ask the Americans to leave, They declare! :D Clean up settler pairs in our territory, lose 1 Ansar. Ansar kills MW in south Golden Age! 8 new slaves, army going north. At Philly Ansar flawlessly kills spear and takes the City! Half of the US is cut off from iron. At Chicago kill pike and spear and take city, no losses. War Happiness and Ivory Allow me turn lux down to 0%. Now running 0-0, lol.

IBT: Our palace gets a nice garden path. :cool: Carthage moves around huge army in south. No counter-attacks.

Turn 5- 400AD: Shuffle and upgrade Military, move towards washington and US iron.

IBT: MDI kills american Longbow and promotes. US moves a couple of MDI around.

Turn 6- 410AD: Bombardment at washington fails 3/3, but we take the city with 1 retreat and no losses! Move and upgrade more.

IBT: Not much.

Turn 7- 420AD: Kill marauding US LBM and two MDI for no loss. Move in to position at Atlanta and SanFran. Found Taif in north.

IBT: zzzz

Turn 8- 430AD: At Atlanta, destroy library with cat, then 3/3 fail to hit. Kill spear and pike and take city with no losses, I am on a roll! :hammer: At SanFran hit 2/4, kill 2 and take city, no losses! At Miami, kill 2 and take the city! Move on Boston in force.

IBT: Realize I left Chicago undefended in my zeal to keep killing americans, luck out as Iro's do not attack.

Turn 9- 440AD: At Boston, kill 3 spears and take city with no losses! At seattle, kill spear and pike and take city with no losses. This is getting insane :crazyeye:. Move army around.

IBT: Our Palace gets a porch.:cool:

Turn 10- 450AD: Move on Buffalo. Rush some temple with spare gold.


Purging Unbelievers from our lands:
Spoiler :
raliuvensg1set3pic1.jpg

Jihad!
Spoiler :
raliuvensg1set3pic2.jpg


Hand off notes:
-Some partially moved ansars for you to decide what to do with, plenty are up north, I was going to take some iro cities in the west.
-We are allied with Rome and Russia against the Iros. I only saw those first two MWs, so it is working fairly well.
-Huge Ansar force in former USA to play with. :hammer:

To the Team:
-I did not stop and ask the team about the Iroquois war, but I felt it was easily handleable. We have seen only 2 MW so far and have war happiness, so it seems to have worked out for the best.
-We have 7? lux now :D, as well as most of the USA.
-Second core looks like it ought to go in former France at paris or orleans maybe? Something we need to build soon.
-Golden age is going strong, build some infra maybe?
-I seem to have been insanely lucky in our war with the US, losing by my count only 1 Ansar at the beginning of the campaign. 3 move really helps as well, enabling me to fight and redeploy with lightning speed.
 

Attachments

The save posted isn't the correct save. It is from 350 AD rather than 450 AD.

Looks great. I'm glad the American campaign went as smoothly as it should have.

Let's leave St. Louis to the Americans in exchange for what techs they'll give us.

The Iroquois spent the last 10 turns bugging me. I kept expecting them to declare, but they never did. The French boats and the Iroquois mounted warriors are probably the cause of the strangely fortified units.

Where do we want to go after America? If Russia bails on the alliance, they'd be my first choice. Otherwise geography suggests we are looking at Carthage or Japan. Japan has samurai, so I'd go after Carthage first. If we can get rid of them before gunpowder, then we won't face strength 4 defenders both places.
 
The save posted isn't the correct save. It is from 350 AD rather than 450 AD.

:blush: I am an idiot with save files. Here it is.

I, too was looking on Russia as a good target, but we have a deal (of course them bailing would be great). I am in agreement with you on our next target(s).
 

Attachments

I got the save. Nice set of turns, creamcheese. I have a feeling my RNG luck will quickly bring balance back to this war (and not in a good way :(). I'll do my best to make good on your gains! I'll take a look at the save and post a plan of action.
 
450 AD

City Count [current (last count)]
Arabia: 40 (15)
Rome: 13 (11)
Iroquois: 11 (8)?
Russia: 4 (5)
Japan: 14 (8)
Carthage: 20 (16)
America: 4 (7)
France: 5 (10)

Average: 13.625 (10)
No one is even close to us.

Military
We are strong vs the Romans
We are strong vs the Iroquois (up from average)
We are strong vs Russia
We are strong vs Japan
We are weak vs Carthage
We are strong vs America
We are strong vs France

What exactly do we need to do to get average to Carthage? :crazyeye:

Governments
Rome => Republic
Iroquois => Republic
Russia => Republic
Japan => Republic
Carthage => Republic
America => Republic
France => Republic

Unit Count (73 units/0 allowed: maintenance: 73gpt)
Settlers: 2
Workers: 16
Slaves: ? (a lot)
Spears: 1
Swords: 2
Pikes: 9
Catapults: 12
Ansars: 18
MI: 13

Other Observations
After a little MM I am able to get us up to +190gpt.

America will currently give us everything they have except for Buffalo for peace [Invention, Monarchy, St Louis, Houston and 18gp]. We can’t hold Houston if we take it in deal, so it would need to be disbanded immediately. After 20 turns we could then finish off America – with that land they won’t be growing much. I hate to spend any more of our GA on a 0% science unless we are going to pointy stick the entire game.

Rome will also offer Invention for WM, 17gpt & 30gp.
Japan will give us education for 45gpt.
Russia has Invention & Monarchy but not education. Alliance last for 14 more turns.
Carthage would give us Education for 29gpt & Ivory.
Our Peace with France is up in 4 turns.

Strategy/List of Things to Accomplish for this Set
1. Swap some core builds to marketplaces and aqueducts for fast builds during our GA.
2. Take Buffalo and Detroit by Ansar. Don’t know where American capital will jump. Make peace for everything they have; if we take Houston, disband.
3. Send Ansars to take St Regis and hope that the Iroquois either destroy Russia or Russia jumps off the wagon. Make peace with the Iroquois when possible and then stage against Russia. Pursuing the war against the Iroquois is problematic because of dense jungles and lack of any infrastructure building between us and them unless we move through old Russian core (now Carthaginian land).
4. We can also start to stage against France; peace expires in 4t. Need to be carefully not to get between Carthage and Japan if a war breaks out - it does not appear they are currently at war but the log says that Carthage is moving units that way?
5. We have a few elite units that need to move forwards for leader fishing when possible.
6. Move workers/slaves inward to core to start clearing up the jungle that’s strangling our core.

Thoughts:
Do we build libraries and universities for research or do we concentrate on finishing a fast conquest and hope we can keep the tech pace through the Middle Ages?

Should we build an embassy with Carthage and France just to see what they are doing? It would cost 58gp for Carthage, 28gp for France.
 
Well, we're going for a domination or conquest win, right? I'd say we should keep pushing hard on warfare and pick up techs in pointy-stick research. Then...

1. Take the American deal.
2. Declare on France in 4 turns. Wipe them out.
.....
3. Once the Russian alliance ends in 14 turns, go to war with Russia to fill out our 2nd and 3rd rings.
4. Get Gunpowder for peace from Russia, if possible.
5. Prune Carthage back. Get Chem for peace, if possible.

With Conquest as the goal, science isn't very important -- our goal should be cavalry (but if we can win with Ansars alone, so much the better!). Pointy stick research should get us most of the way there, so we can put our coin to use in rushing military.

Embassies ... with Carthage, go for it. With France, I wouldn't bother.
 
I would leave st.louis as the US' only city, it is junk and far away. A few turns to finish up that peninsula is nothing, and we have more than enough excess military to take out an ironless France (and Russia at the same time, for that matter).

I vote for infra and research until Cav, and then a world blitz. Ansars will only last until someone gets muskets, and even against pikes they are tough going. We need to boost production in our core and get at least a small amount of research capabilities going or we may get left behind. Carthage is still strong to us, and japan is a potential worry as well (and samurai are a pain in the butt).

We will want a good industrial base and researching capabilities before trying to pick off the Carthaginians. They had stacks and stacks moving around on my turns, and I don't think ansars (or maybe even cav) will be enough. We could also use an army, although I seem to remember them not being as good in PTW?

Cav armies could probably win the world for us if we can get them.
 
Get an embassy with Carthage. I think we need to move on them soon; I'd try to sign everyone in on them. If we can get Japan to make a real attack on them, Carthage will go down pretty easily.

I can go either way on America.
 
Armies are rather weak in PTW and less useful then in C3C. For example infarty army could be used only for covering artillery and for some slow pillages in the deep enemy lands.
Kngiht (Cav) army are like alone Knight (Cav) with huge hp and with blitz. It's very hard to rely on Knight armies. Cavalry armies are not great too, but they can kill 1 hp motorized infarty and to covers some troops. They are very good against riflemen and fine agaist infarty (at leat you can rely on them). IIRC Ansars also have 3 movement point. I think - Having one Ansar army could be fine, but not more.

BtW, I think Emperor could be too easy for you) I beleived you should start this game at Deity;)
 
Armies are rather weak in PTW and less useful then in C3C. For example infarty army could be used only for covering artillery and for some slow pillages in the deep enemy lands.
Kngiht (Cav) army are like alone Knight (Cav) with huge hp and with blitz. It's very hard to rely on Knight armies. Cavalry armies are not great too, but they can kill 1 hp motorized infarty and to covers some troops. They are very good against riflemen and fine agaist infarty (at leat you can rely on them). IIRC Ansars also have 3 movement point. I think - Having one Ansar army could be fine, but not more.

BtW, I think Emperor could be too easy for you) I beleived you should start this game at Deity;)

RE: REdKi-rr [offtopic]
Spoiler :
Hey, congrats on your Deity win! Thanks for the vote of confidence but as this is/was my first SG, I thought I would go easy. It is quite the experience. I would not have played this game like this at all in a sole game - it is like having one tool in the toolbox you know will work and even if it is not exactly the right fit you use the same tool anyways because you know it will work. This is like added a lot of new tools to the box because you can see how other players fix the same problem. There is probably zero chance that I would take an offensive this far this quick, which is one of my major playing weaknesses.

At one time I was die hard 'need an army ASAP' kind of player. At least in PTW I tend to agree that armies are rather weak. I think it was Lanzelot that once told me that armies really are not necessary below Deity (and maybe not even needed at Deity). I took that to heart. I will usually only build an army if I have nothing better to build and only after my FP/2nd core is established. Of course that does call into question how useful a 2nd core is for a fast conquest.

And if we are pitting Cav armies against mechs, then something has definitely gone wrong! :crazyeye: I don't think this game is getting out of the early Industrial Age after the excellent warring of my teammate! :goodjob:

Thanks for all the good thoughts. I will see what shakes loose. I'm not sure we can destroy France in one shot - I think they have a city way off in Japan. But I think we can finish clearing them off the mainland and then give them peace for all they've got. They'll probably get cleaned up by Japan later.

It would be great if Carthage and Japan would start fighting. It might be worth exploring the idea of offering Japan a military alliance against Carthage for a tech or two if a war starts - but only after Carthage has sent all his knights to fight play with Samurai!
 
Sorry, stopped 1 turn into the game for a short discussion point.

Rome DOW on Carthage on the IBT before my first turn. I built an embassy with Carthage and they will give us Education for 10gpt if we ally with them against Rome. Rome won't give us anything worth having (of course, they don't have much anyway). That's a pretty good discount for basically doing nothing - even if Carthage doesn't destroy Rome, I doubt we'll be seeing many Romans on our borders. The added benefit is that it will keep Carthage off our backs while we destroy France and Russia.

I am inclined to ally with Carthage since we can't stop them. Let them spend some strength on Rome and shuffle knights back and forth. It is unlikely that Rome has the resources to draw in anyone against Carthage or us unless it is the French or America and the Iroquois, whom we are already at war with (or will be at war with in a few turns anyway :D).

It may also open the door to pick up other techs from France for peace, though we with the Ansar's movement, maybe would could send a team up to Besancon to take the last French town.

After the early successes of the Ansars vs. Buffalo and St Regis, I am inclined to keep the war against America going until we have detroit - next round - and then making peace. I may ride the Ansars over to Centralia and dream of keeping Houston (if we get it in a trade) and then holding firm there.

The RNG is actually rather nice - I did lose an Ansar almost immediately but I have had two promotion to elite. Hopefully a GL is not too far in our future.

Carthage Embassy:
Spoiler :
CarthageEmbassy.jpg

Turn Log
Spoiler :
Preflight

+166gpt, Invention in 24t MM to +190gpt.

Swap Aleppo from Pike in 3t to Ansar in 6t.
Mecca is at 19spt for a 60 shield Ansar. Need a way to put that 20spt. Already have workers mining a nearby hill and clearing jungle.
Make taxmen in corrupt cities.
Start a handful of markets in our core – Mecca, Kufah.
Start an aqua in Baghdad and Anjar.
Swap most worker builds to settlers.

Also see that the Iroquois have puddle-jumped and they are now building cities over in Japanese lands. I see that those Samurai will have some work to do pretty soon!


Turn 0 [450 AD]
Send Ansar towards St. Regis and see that it is defended by a spear. 4/4 Ansar vs 3/3 spear – win, -2hp, promote elite. Move another Ansar towards St. Regis but it is out of movement. Move MI towards St Regis. See Iroquois worker roading a mountain.

IBT – Carthage peace deal comes back up. I renew peace with Hannibal. We’re busy consuming our latest meal so I let his emissary leave without kicking him into the pit of death.
Carthage sends a Knight/Settler pair towards Japan.
Rome declares war on Carthage! Honestly, I had nothing to do with it!
Carthage finishes AoW in Carthage. French start building Sistines(Grenoble) & Leos (Medina) – which means their only real two cities are both building wonders rather than units. :D
Iroquois worker runs into St. Regis – thanks for the free slave.

Turn 1 [460 AD]
Damascus settler>Barracks. We have corrupt cities that can produce settlers now. We can cash rush some if we need them.
Tours temple>worker
Besancon spear>galley
Balkh barracks>Ansar.

When we have a chance we should run water up through Basra otherwise Basra and Balkh won’t be doing much this game.

Battle for St. Regis: 4/4 Ansar vs 3/3 spear – win, -1hp, promote elite. Excellent! Capture St. Regis & 1 slave. Send slave back towards core. This is only good for farmland. St. Regis>worker.

Battle for Buffalo: 4/4 Ansar vs 3/3 pike – retreat, -1hp. 4/4 Ansar vs 2/3 pike – lose, -1hp, promotes. 5/5 Ansar vs 3/3 spear – flawless win. 4/4 Ansar vs 2/4 pike – flawless win, capture Buffalo. +2 slaves. Set to wealth & taxman. Send slaves towards our core.

Move Ansars towards Detriot – top defenders is a 3/3 sword.
Start massing catapults for use against Russia. They’re too slow to get into action in France.

Realize that Anjar can’t grow beyond size 6 without a harbor, swap aqua build to harbor due in 4t.

Found Sana’a in farmland. Set to wealth and taxman.

Send Ansars towards Tours for launch against Chartres.

Build an embassy with Carthage for 53gp. Cartage has 4 NM & 2 cats as a garrison. They are building muskets so they have gunpowder AND salt somewhere. They are running at 12spt and are over irrigated. No infrastructure, only AoW. Commerce is 28gpt. Looks like a 70% research pace? 13gpt in the treasury. 1 salt, 1 iron, 1 horse in the city resources, 3 luxuries (incense, spices, gems).

America will now give us everything for peace. All they want is to keep Detroit. Decide to keep going.

We could ally with Carthage against Rome and Carthage would give us education for 10gpt.
 
I think that we need to balance military and research until cavalry, then shut off research and build tons of cavalry to win. Do the deal with America, bail out of the Iroquois war ASAP, and make sure Japan is involved in a Carthage war. Set up properly, France will fall fast, go for it.
 
Remember that Rome is our ally against the Iroquois. If we declare on them, we'll blow our reputation. I'd rather not do that.
 
Keep the rep clean, fer sure, so don't make peace with Iros until that deal is done.
 
Drat, I missed that Rome was also in on the deal. Well, that changes that plan. I thought it was only Russia. So no deal with Carthage for now.

**Edit**

The wars went well. No GL but many promotions to elite, so hopefully it will be soon.

War vs. America - After steamrolling Buffalo I made a deal for everything America had, leaving them Detroit. Sorry creamcheese, my intention was not to undermine anything you did - which you did great! In 11 turns we can put the final nail in the American coffin.

War vs. Iroquois - We took St. Regis and Centralia. Also managed to hold on to Houston. I stopped there. I haven't seen anything from the Iroquois lately. We are still locked into our alliance for another 4 turns.

War vs. France - Chartres fell immediately. After an initial stumble at Grenoble, Grenoble and Medine fell. Units are staged outside of Reoun, ready to take the city. France will give us Education for peace. After Reoun, we could make good time to their last city if we are so inclined and put them down. We may be able to trade for education by that time anyway.

War vs. Russia - Once our alliance expires we have a stack of Ansars, many elites, and catapults ready to invade.

Rome has been doing a fair job of holding the Iroquois and Carthage at bay. No razed cities or much movement, though Carthage is moving its hammer to the west. We are still considered weak against them.

I moved most of workers back into the core to finish improvements and MM. I built some infrastructure.

Techs
We are making progress towards chem. Not sure if we will beat Carthage with its lead, but Japan barely made it to gunpowder before us. I don't know if Astronomy or Banking has been discovered, but no one is building Cops. Since Cartage has been stuck at gunpowder/education for a while, they either have Astronomy already or will pull chem very soon, maybe both.

Iroqouis have education but not gunpowder, which is something to keep in mind when our deal expires. Roman and the Iroquois appear to still be in the tech game, but not by much. Russia and France are done. It is now between Japan, Carthage and us. We are by far the largest civ on the map.

Strategy/List of Things to Accomplish for this Set
1. Swap some core builds to marketplaces and aqueducts for fast builds during our GA. (DONE)
2. Take Buffalo and Detroit by Ansar. Don’t know where American capital will jump. Make peace for everything they have; if we take Houston, disband. (DONE, in part; America still has Detroit but held on to Houston.)
3. Send Ansars to take St Regis and hope that the Iroquois either destroy Russia or Russia jumps off the wagon. Make peace with the Iroquois when possible and then stage against Russia. Pursuing the war against the Iroquois is problematic because of dense jungles and lack of any infrastructure building between us and them unless we move through old Russian core (now Carthaginian land). (DONE + took Centralia. Units are staged for invasion of Russia when deal expires.)
4. We can also start to stage against France; peace expires in 4t. Need to be carefully not to get between Carthage and Japan if a war breaks out - it does not appear they are currently at war but the log says that Carthage is moving units that way? (DONE, in part. France is falling apart but situation with Carthage is not resolved and may be more dangerous now).
5. We have a few elite units that need to move forwards for leader fishing when possible. (DONE, no GL but many elites are ready for fishing.)
6. Move workers/slaves inward to core to start clearing up the jungle that’s strangling our core. (DONE)


Turn Log
Spoiler :
After discussion on America, change my mind and make the deal. Invention, Monarchy, Houston, St Louis, 16gp & WM.

Only Carthage has Gunpowder and he won’t sell it. Japan is probably working on it. I doubt any other civs other the the Iroquois and possibly the Romans are going to get Gunpowder – they may also get education. I decide to go after gunpowder at 70%, due in 6t @ -25gp.

Houston>Spear.
St. Louis>Spear.

IBT – America gives us the boot.
Carthage wants to trade WMs, tell him no way.
Iroquois spear steps out by Merw. I’ll wait another round for it to enter our borders.

Turn 2 [470AD]
Avignon catapult>wealth.
Move Ansar warriors towards French border.
Move Ansar warriors towards Centralia.

IBT – Iroquois spear moves on horses by Merw.
Archer leaves Centralia for Houston.

Turn 3 [480AD]
Aydab gets a culture expansion
Battle for Centralia – 5/5 Ansar vs 3/3 spear – win, -3hp. 5/5 Ansar vs 3/3 spear – retreat, -1hp. 4/4 Ansar vs 3/3 spear – win, -1hp. Move MI to cover wounded Ansar. Top unit is still a 3/3 spear. Lots of spears here.
5/5 Ansar vs 3/3 Iroquois spear near Merw – win, -1hp.
Adjust science to 60%, still get Gunpowder in 4t @ -1gpt.

IBT – MW moves out of Centralia. Where does he think he’s going?
Archer retreats from Houston – that’s nice.

Turn 4 [490AD]
Chicago: Worker>wealth
Bukhara: Catapult>wealth
Shiraz: Courthouse>barracks
Shura gets a culture expansion

2nd Battle for Centralia – 4/4 Ansar vs 3/3 spear – retreat, -1hp. 4/4 Ansar vs 3/3 spear – win, -2hp, promote elite. ANOTHER 3/3 spear. 4/4 Ansar vs 3/3 spear – win, -2hp, promote elite. 5/5 Ansar vs 2/3 spear – win, -1hp. 2/5 Ansar vs 3/3 archer – flawless win. Capture Centralia, 1 worker and 3 settlers for a total of +7 slaves!
Centralia: spear.
I can’t do anything about the MW at this point. Move all units into Centralia with 4/4 MI on top. He’ll probably be attacked by the MW; hopefully he’ll win or at least wound the MW so my Ansars can take him out next turn. Fort 4/5 Ansar on top of 7 slaves moved to hill to complete road.

I’ve got 3 Ansars ready to jump off at Chartres and 3 more for Grenoble.

Keep moving slaves into core.

All quiet with diplomancy.

IBT – peace deal with France comes up – give Joan the bad news. No more peace. French units scatter.
MW does not attack –remains on mountain. That’s interesting.

Turn 5 [500 AD]
Mecca: Marketplace>Ansar (MM to newly mined hill for 21spt, 3 turn Ansar though GA is almost over)
Tours has a cultural expansion.
Anjar harbor>Ansar
Fustat: Ansar>Ansar
Aleppo: Ansar>Ansar
Bayt Ras: Barracks>Ansar

Battle for Chartres: 5/5 Ansar vs 3/3 spear – win, -1hp. 4/4 Ansar vs 3/3 spear – win, -1hp. 4/4 Ansar vs 3/3 LB – flawless win. Capture Chartes.
Chartres: Pike (next player can veto).
Capture an exposed worker, +1 slave.

3/5 Ansar vs 3/3 MW – flawless win. Move MI towards Houston.

Send new Ansars towards France.

Battle for Grenoble – 4/4 Ansar vs 3/3 spear – lose, -2hp. 4/4 Ansar vs 3/3 spear – win, -2hp. 4/4 Ansar vs 3/3 spear – win, redline. Leave 1/3 spear on top. Grr.

On top of it all, Japan has Gunpowder. Grr. Gunpowder due in 2t @ +48gpt.

IBT – French archer retreats 2/4 Ansar.

Turn 6 [510 AD]

Damascus barracks>Ansar
Baghdad: Aqua>market
Najran: market>Ansar
Kufah: market>Ansar
Resistance at Centralia ends.

The people love us – they add a poolroom to our cave.

Need to back off Grenoble. Retreat wounded Ansars from France. Move Ansars from Centralia and head them back towards Russian front. More Ansars pour into French area but no attacks this turn.

IBT – French archers shuffle around. Lots of Carthaginian units are moving back into its core.

Turn 7 [520 AD]
Merw: Temple>Courthouse.
Tiaf: Worker>wealth

5/5 Ansar vs 3/3 French archer – win, -1hp. See a stack of Carthaginian units – 2 NM, 4MI, 1 archer, 3 swords.
Road to Centralia is complete. Move Ansars back. Russian worker is preparing to mine iron/mountain.

Houston gains a garrison of one MI.

We pick up Gunpowder and we have 3 sources of salt – none of them are connected – go figure. Now that we have Gunpowder, we have no one to trade with. Those below us have nothing. Those above us already have it. Not sure which direction Carthage is headed, but I think we can get to Chem at least before Japan. Start Chem at 70%, due in 8t @ +1gpt, but things will change when GA ends.

Stage Ansars for the next try at Grenoble.

IBT – zzz – Carthage continues to move units west.

Turn 8 [530 AD]
Mecca: Ansar>Ansar
Philidelphia: Worker>wealth
Mosul: Catapult>Wealth

2nd Battle for Grenoble: 4/4 Ansar vs 3/3 spear – win -1hp. Capture Grenoble. Well that was anticlimactic. Claim the city for Arabia. Grenoble>Pike.

Battle for Medina – 4/4 Ansar vs 3/3 spear – win, -1hp. Capture Medina and restore it to the Arabian people! Sink at least one galley in the harbor. There is still 1 Arabian citizen in the city. Make a taxman. Medina>Pike.
5/5 Ansar vs 3/3 spear in the open (on a hill) – win, -1hp.
Capture a worker in the open.

Diplo – nada.
Moving Ansars so that we can hit Russia as soon as the deal expires.
Move Ansars forward to make assault on Rouen.


Turn 9 [540 AD]
Boston: Worker>wealth. Change to taxman.
Lyons: Worker>wealth. Change 2 citizens to taxmen.
Najran: Ansar>Library
Kufah: Ansar>Library
Shiraz: Barracks>Ansar
Aydab: Worker>wealth
Hama: Worker>wealth. Change to taxman.

Rome now has education but apparently also picked up gunpowder as well. Grrr. The Iroquois have education but not gunpowder. Keep that in mind when our deals end.

IBT – Carthage continues to move units.

Turn 10 [550 AD]
Anjar: Ansar>Aqua
Fustat: Ansar>Ansar
Fez: Courthouse>Barracks

Move units, nothing else. Many units still have movement.

Notes for Next Player:

I held the attack on Rouen for our elites; elite are in position but cannot move and attack this round. There are 4 vet Ansars that could be used to attack and would surely win if the next player doesn’t want to use the elites to fish next turn. Up to you. Most combat units still have movement. I have a garrison w/catapults in Grenoble; Carthage is using it as a passage between Japan and its homeland. Controlling this area could be a headache for us later. We may want to put a city on the 1 tile chokepoint, but that might cause Carthage to declare on us and it would give Japan no way to move units by land. I have one of our settlers moving in that direction.

May want to swap Aleppo to a Market I set Kufah and Najran to libraries but they are only 1 round in so if the next player wishes swap them now there won’t be any loss.

I turned Damascus off as a settler factory. We’ve already got 2 settlers without a purpose and some corrupt cities are producing settlers that we can cash rush if we need them. I have it set to an Aqua, but it could be switched to a Ansar without any loss of shields.

May want to irrigate around Khurasan so we can use those other tiles and support a large population Same for Fustat so we can use those goldmines (though Fustat will require an aqua).

Many of our slaves and workers are now I our core doing cleanup and MM changes.

I also turned most cities off the production of catapults and swapped them to wealth. We have enough for now and they can’t keep up with our Ansars anyway, which are doing a marvelous job of overrunning everything. I also made a lot of taxmen in our corrupt farmland.

No GLs but a lot of promotions. We have 5 elites on the Russian boarder and 2 more down in France, so hopefully we’ll get one soon.

I haven’t seen anything from the Iroquois for a while. Everything looks like a stalemate for the moment, though Carthage is moving its hammer to the west, though only piecemeal.

We have 4 turns on our alliance with Rome and Russia vs. the Iroquois. We have 11 turns of peace on our deal with America.


Here are a few pictures for lurkers:
Spoiler :
550ADoverviewofcore.jpg


550ADIroquoisandRussianfronts.jpg


550ADFrenchWarfront.jpg
 

Attachments

Can't we get Education from the US in our peace deal? No need to pay carthage.

I am still worried about trying to take on carthage so soon, esp without cavs or an army yet. They have muskets don't they? 4v4 is not a good bet with defender bonuses.

Edit: nvm
 
Can't we get Education from the US in our peace deal? No need to pay carthage.

I am still worried about trying to take on carthage so soon, esp without cavs or an army yet. They have muskets don't they? 4v4 is not a good bet with defender bonuses.

Edit: nvm

No, America doesn't have it, unfortunately. Carthage was making muskets as early as my first turn. They're a dedicated pain in our butt. :( It will feel good when we take them down a peg or two, though.

and:

ROSTER:
-Raliuven (just played)
-Elephantium (Playing)
-TheOverseer714 (one deck)
-CKS
-creamcheese

I am actually starting to wonder if they game will actually make it back to me before its over! :cry:
 
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