matthewv
Emperor
tonight I think I will do some major debugging to get rid of some of the major errors. (Hopefully the error when you quit the game). Also since you havent done much else with the xml files, I will edit them so that you don't always get Judiasm on the 6th turn(you have judiasnm set to be founded one one of the techs you start with) and space victory on like the 10th turn.(did you try to get rid of space victory? If so that is likely related to this problem. If you remember changing anything to do with the victory conditions can you let me know)
Edit: If woodelf or some else can line up the tech tree with the units so far, improvements, etc. we should be able release on alpha once the major bugs are fixed.
Edit: If woodelf or some else can line up the tech tree with the units so far, improvements, etc. we should be able release on alpha once the major bugs are fixed.