Any idea where you add giving an Engineer?
Found the file (with the help of Kael) to add an Engineer. Makes early game much more fun.
Any thought on not allowing research at all for 20-25 turns? It doesn't seem like that would be their focus, at least until another colony was formed. What about scripting in receiving another colonist at a certain turn as well? That sounds plausible since the Earthside organizations would be supplying the initial people.
I think I know what is causing this. The terrain that is still giving food is likely next to a "lake" of dust sea causing to tile to give 1 extra food. I do not know at the moment the xml file where you would change that.I assumed it would be easy to stop the terrain from giving food, but it didn't work simply editing the XML Civ4TerrainInfos file. I did tweak the resources so they give approximately what they should in unimproved form.
matthewv said:Are you able to code this or do you want someone else to do this.(you can do this in my map script or the CvEventManager Python file(This is likely the file kael mentioned))
This could also easily be done if the CvEventManager Python file. Around what turn did you want this to happen?
I think I know what is causing this. The terrain that is still giving food is likely next to a "lake" of dust sea causing to tile to give 1 extra food. I do not know at the moment the xml file where you would change that.
And yes I still get the crash on exit. Check your custom assests and see if it has anything different from what I sent in the mod file.(Civ4 will use files in the customs assets folder as a first priority)
JBG said:I played the game, and, guys, it's looking pretty damn slick, if I do say so myself. Yeah, I was going to mention the terrain improvements. The He3 plant can be built anywhere, and gives +50% tile defence![]()
JBG said:I think restricting mines to resources, bare rock and maria basalt should do the trick. Or, if that doesn't work, simply resources and crater rims.
Also, I STILL GET THE QUIT-CRASH BUG! Woodelf, what do I do to stop it? Although, indeed, I've not had it freeze up on me in a while - only I get an error massage - er, sorry, message.
dsquared said:lake=freshwater=irrigated=+1 food this may be hardcoded or set dust sea to spreads irrigatoin= no
[EDIT] fixed the crash, looks good, are you guys still getting pink resources? i do but if i enter the worldbuilder then exit it they look normal, this is strange
edit: I was in the correct file, but matthew had the file broken into 2 halves and I chose the wrong half to edit!
matthewv said:sorry about thatI should have probably put the half beeing used on the top of the file.
Also now that you guys can see the crater rims, should I tone done the number of them that appear?