Hey Everybody working on this project.
I am matthewv's brother that he talks about.
I just wanted to say that you guys are all doing a great job on this mod.
I have done a bit of playtesting, and I just wanted to point out a few things that should be considered before releasing a playable version to the public:
1. All the resources seem to give a +1 health bonus. (none give a happiness bonus)
2. When you build an improvement on a resource, such as a helium plant on He3, it does not supply you with the resource in your cities. (you don't get the health bonus you are supposed to get).
3. The ai doesn't seem to know what to do with the terrain improvements, because if I set my engineer on automate, all he will do is build track. He won't build any helium plants or extractors or anything like that.
I also have a suggestion about graphics:
Should the radio car and laser tanks (or whatever they,re called) maybe reflect the graphics of the tank and modern armour for now until you get around to doing new graphics?
Also, since there isn't any food on the moon, should the production be given a boost, maybe through a technology that becomes available with the earth cutoff.
I know you guys are busy with this, and you don't have to do anything with what I've said, but I just wanted to let you know what might need a little work yet.
Thanks for doing such a great job with this mod, and keep up the good work.
I can't wait to play a good working version with no bugs.
-Robert