DrewBledsoe
Veteran QB
If you haven't used this option (it's in custom game options), and are becoming slightly jaded with the standard opponents, then try it.
For example whatever game constraits you play (e.g. Warlords Vanilla 2.08, Blakes Mod, your own (I use my own "different AI mod") ), it doesn't matter which you play. In every single game, when you've played quite a few games, you know exactly how every AI will react to you, right from the very beginning. Musa will trade (whore) his shirt away with anyone, and will be a science monster, given a decent sized nation. Cyrus will be a decent trading partner. Napoleon will attack unpredictably, as will Alexander. Monty will be a beligerent idiot. Isabella will be, well Isabella.
You get the picture. The point is that you know all this and it's rock solid for every single game. Turning "Random AI Personalities on", and especially combining this with "Aggressive AIs", leads to a much more unpredictable and may I say enjoyable game. You now have no idea how each leader will behave, until the game develops, and you start to see their personalities develop.
It makes diplomacy dare I say (almost) fun again. My last game, Asoka would trade absolutely anything with anyone, yet was still prepared to go to war with anyone over almost anyhing , and didn't care too much for religion. Cyrus, (my immediate neighbour) turned into a slavering raging beast, constantly attacking me (and losing) without any obvious consideration. Genghis, despite the the fact that I attacked and took several of his cities early on, turned out to be a religious nutter, and even though I had -5 penalties with him, when my state religion spread to his cities (through closed borders), he gave me a +8 for same religion, and not longer after, voluntarily asked to vassalize to me ! (Go figure that one).
So sorry for the ramble, but I was just showing how this one little option change, has breathed a whole new lease of life into the game for me. If you want a different flavour to the game, then try it. Every new game feels like the first time you played CIV IV, in that you have no idea how the other leaders will act, except you know the game mechanics inside out. It's fun and new again
For example whatever game constraits you play (e.g. Warlords Vanilla 2.08, Blakes Mod, your own (I use my own "different AI mod") ), it doesn't matter which you play. In every single game, when you've played quite a few games, you know exactly how every AI will react to you, right from the very beginning. Musa will trade (whore) his shirt away with anyone, and will be a science monster, given a decent sized nation. Cyrus will be a decent trading partner. Napoleon will attack unpredictably, as will Alexander. Monty will be a beligerent idiot. Isabella will be, well Isabella.
You get the picture. The point is that you know all this and it's rock solid for every single game. Turning "Random AI Personalities on", and especially combining this with "Aggressive AIs", leads to a much more unpredictable and may I say enjoyable game. You now have no idea how each leader will behave, until the game develops, and you start to see their personalities develop.
It makes diplomacy dare I say (almost) fun again. My last game, Asoka would trade absolutely anything with anyone, yet was still prepared to go to war with anyone over almost anyhing , and didn't care too much for religion. Cyrus, (my immediate neighbour) turned into a slavering raging beast, constantly attacking me (and losing) without any obvious consideration. Genghis, despite the the fact that I attacked and took several of his cities early on, turned out to be a religious nutter, and even though I had -5 penalties with him, when my state religion spread to his cities (through closed borders), he gave me a +8 for same religion, and not longer after, voluntarily asked to vassalize to me ! (Go figure that one).
So sorry for the ramble, but I was just showing how this one little option change, has breathed a whole new lease of life into the game for me. If you want a different flavour to the game, then try it. Every new game feels like the first time you played CIV IV, in that you have no idea how the other leaders will act, except you know the game mechanics inside out. It's fun and new again
