Feyd Rautha
King
Would this change be the "silver bullet" as it were to give melee back some mojo? I'm not one to use mods all that often, but if there is a mod out there that makes this change what are the ramifications? Archers would be almost exclusively defensive so melee/siege becomes the focus, but would it make city defense untenable? I know the issue was the 2 move range for melee making archers on city defense very important, but if you don't have horse units or melee of your own to send out to attack siege equipment then shouldn't the city be lost anyway?
Just a thought. The AI would probably never accept the change, but perhaps for MP games?
Just a thought. The AI would probably never accept the change, but perhaps for MP games?