Pre-turn:
Sci slider to 40%, change our scientists to taxmen. Myst still due in 1, +2 gpt.
Move the Horseman and an Archer out of No Loco.
IT:
Myst->Alphabet
Turn 1 (130 BC):
Sci slider to 40%, two specialists to geeks, Alpha due in 8.
Archer kills Aztec Archer (1-0)
IT:
Carthage warrior suicides vs. a spear in Antioch. (2-0)
NM Kills spear in Antioch (2-1)
Carthage lands an Archer at Arbela
Pasargadae: Horsemen
Arblea: Spears
Antioch: Temple->Spear
Turn 2 (110 BC):
Kill the Archer at Arbela (3-1)
No Loco:
Lose an Archer (3-2)
eHorse kills Archer (4-2)
Horse retreats vs. Archer.
vHorse kills Archer (5-2)
vArcher kills NM at Antioch (6-2)
horse kills archer by Teoti, promotes (7-2)
Sci to 30%, Alpha due in 10, -1gpt (got rid of a scientist MMing Antioch)
IT:
Aztecs settle Tamuin by the Furs. As a result, Arbela riots.
Turn 3 (90 BC):
Kill Aztec Archer at No Loco (8-2)
Kill Aztec Archer at Antioch (9-2)
Scouting Spear doesn't spot Iron, but he does spot light green borders.
IT:
Order restored in Arbela.
Greeks complete ToA.
Turn 4 (70 BC):
Turn around the scout.
Kill Aztec Archer by our Wines (10-2)
Kill Aztec Archer outside Tamuin (11-2)
eHorse kills Aztec Archer outside No Loco (12-2)
Change Arbela to Temple since it can't build Horses and would waste 7 shields on a Spear.
IT:
Aztecs want an audience. Forget it.
Aw

Greece comes into view N of Teoti.
Pasargadae: Horse->Archer
Spain completes Hanging Gardens
Turn 5 (50 BC):
Declare on Greece.
Kill two Aztec Archers by Teoti. (14-2)
IT:
Aztec Archer suicides at Antioch. (15-2)
Aztecs are building Sun Tzu's
Turn 6 (30 BC):
Kill Aztec Archer by wines (16-2)
First Horse retreats at Tamuin.
Second Horse kills Spear and takes Tamuin! (17-2)
Set Tamuin building a Worker.
No Loco:
Horseman retreats vs. Archer
Kill Aztec Archer (18-2)
Change Pasargadae to Horse
Change Arbela to Horse
MM Antioch, Teoti for growth
Lux slider to 10%, sci to 50%, Alpha due in 4.
IT:
Aztec Archer suicides vs. Spear at the wines. (19-2)
Arbela: Horseman->Spear
Turn 7 (10 BC):
Kill Aztec Archer by No Loco (20-2)
Kill Aztec Archer by Teoti (21-2)
MM No Loco for shields.
Sci slider to 70, Alpha due in 2.
IT:
Pasargadae: Horsemen
Turn 8 (10 AD):
Horseman kills Aztec Archer by Teoti (22-2)
Kill Aztec Archer by Antioch (23-2)
Science to 50%, Alpha still due in 1.
IT:
Aztecs kill our scouting spear. They lose an Archer in the process (24-3).
Alpha->Math
Arbela: Spear->Horseman
Antioch: Horses
India builds Great Lighthouse
Turn 9 (30 AD):
Kill Archer by Teoti (25-3)
Move a stack into Aztec territory. I'm not sure if it'll be enough to take Tenochtitlan, but it's as much as we can commit right now.
IT:
Carthage lands a settler S of Pasargadae! Sweet, another town for us

Aztecs kill one of our spears in the big attack stack

(25-4)
Turn 10 (50 AD):
Kill an Aztec archer and move our stack into the forest outside the Aztec capital.