1220 (0): We make peace with the Portuguese. They give us 37 gold and 15 gpt.
Our gems deal with the Carthaginians expires. Since we'll want to go to war with them within twenty turns, I don't renew it.
Seoul windmill (rushed) --> granary, Wonsan granary --> academy, Phnom Penh GREAT TEMPLE --> National Symbol.
1230 (1): The Indians can still send a lot of pikemen at us--fourteen in sight at the moment. We'll have to clear them out before advancing.
We hack down nine Indian pikemen around Bombay, losing an eastern knight (9-1).
Ugh--we get the best possible attack for a yogi, against a Portuguese archer on flat land, but we lose. A second yogi accounts for the archer, but we don't get a monk (10-2).
Angkor mandir --> one-turn arquebusiers, Tokyo academy --> granary, Cheju NS --> granary, Mandalay NS --> granary.
1240 (2): We pick off an Indian pikeman and an Indian catapult around Bombay (12-2).
We spot and smite a slaver, presumably Spanish, next to Vientiane (13-2).
For the most part we take a healing turn.
The Indians found a junk town west of Bombay, Hyderabad.
Vientiane granary --> eastern knight, Da Nang granary --> castle.
A galleass gets nowhere on a suicide run in the northwest.
1250 (3): Our yogi captures one Carthaginian worker and enmonks

the other.
We get into position for our march on Delhi. The need to avoid a cross-river attack will add a turn to the process.
BTW that redlined dromon we had off the SW coast of our continent is gone, and I have no idea why or how.
1260 (4): We move a large force adjacent to Delhi. En route we trample three Indian pikemen and an Indian knight, losing an eastern knight (17-3). We gain a Great Leader, who heads off to rush the Great Guild.
We lose a WE and a knight to the attacks of Indian knights out of Delhi, though we repel an invisible attacker outside Bombay (18-5).
Seoul granary --> arquebusier, Saigon marketplace --> longswordman (one-turn build before the Great Guild).
1270 (5): Our assault on Delhi is predictably bloody, but we storm the city at the cost of three eastern knights and two trebs, slaughtering the garrison of six Swiss mercenaries and two knights (26-10). We gain Ganges Pilgrimage, 1372 gold, and a worker.
We culture-bomb Delhi--most satisfying.
We strike down an invisible attacker, presumably Spanish, at Mandalay (27-10).
Tokyo granary --> windmill, Phnom Penh NS --> granary.
1280 (6): Trieu Thi Trinh rushes the Great Guild in Saigon.
We take Bangalore from its garrison of three Swiss mercenaries and an invisible unit, gaining 951 gold and a worker. We lose a knight and an elephant (31-12). Without bombardment units or armies, this mod doesnt leave the player much opportunity to reduce casualties through tactical skill. Vmxa rightly called it "slugging it out with numbers".
I believe there was at least one Indian naval unit in Bangalore, but CCM doesn't seem to have the sunk-in-port graphic.
We ride down six Indian units around Delhi and Bangalore, losing a knight (37-13). We gain another Leader.
We auto-raze Hyderabad, held by a Swiss and a spearman (and I think another naval unit). We gain 1019 gold and lose a knight (39-14).
Renaissance due in one turn, but we can't cut the science rate.
We detusk an Indian elephant attacking Delhi (40-14).
Renaissance --> University, due in thirteen turns.
Kyoto granary --> academy, Saigon GREAT GUILD (Leader-rushed) --> knight, Cheju granary (rushed) --> academy.
1290 (7): The Indians and Spanish already have Renaissance. The Carthaginians and the Canadians don't, but they have no techs to offer for it. The Carths could give us about 60 gpt, but I'm not enthusiastic about letting Ren go for gold when money isn't a problem. We'd also want to break the deal within twenty turns, and although I see no problem with that (since the Carths would already have the tech, and only we would be the losers by it), I'm not sure whether Rat's high principles

permit such play.
We move adjacent to Madras, the next Indian capital, and also move next to Jaipur.
Delhi NS --> town centre, Pyongyang academy (rushed) --> windmill, Wonsan academy --> marketplace, Tokyo windmill (rushed) --> marketplace, Bangalore NS --> granary, Pusan granary (rushed) --> academy, Edo granary --> academy, Satsuma academy (rushed) --> granary, Bangkok aqueduct --> knight, Ulsan granary (rushed) --> academy, Mandalay granary (rushed) --> academy, Phnom Penh granary (rushed) --> windmill.
1300 (8): We storm Jaipur, held by two Swiss, at the cost of a knight (42-15). We collect 1151 gold.
We seize Madras, held by three Swiss (45-15). We gain World Religion Hinduism and 1226 gold.
We mop up two Indian units around Madrasthe last we can see (47-15).
Kyoto academy (rushed) --> marketplace, Osaka stupa (Leader-rushed) --> knight, Nampo windmill --> academy, Cheju academy (rushed) --> windmill, Hyangsan academy (rushed) --> granary, Da Nang castle --> knight.
1310 (9): We take Calcutta, held by two Swiss (49-15). This size-two hill town yields 1440 gold.
Our other dromon has disappeared. It was being bombarded by Indian galleasses, but since theyre not listed as having lethal bombardment and the dromon stuck to sea tiles, Im not sure what happened.
Seoul academy (rushed) --> arquebusier, Pyongyang windmill (rushed) --> marketplace, Wonsan marketplace (rushed) --> castle, Pusan academy (rushed) --> windmill, Edo academy (rushed) --> windmill, Satsuma granary (rushed) --> marketplace.
1320 (10): We storm Kolhapur, routing the garrison of three Swiss and losing a trebuchet (52-16). Enhanced retreat or not, those things die like flies in their new role. We gain 1708 gold.
We move strike forces towards the last two Indian cities.
One slaver victory this round didnt yield a slave.
Four yogi victories this round generated one monk.
Ten elite victories this round produced two Great Leaders.