ok IT chemistry in 3, both sliders @ 50%
I am writing events as I play…
Chengdy capture. China with only one city left.
Rome has large stack (pic), that’s going to take a while..
turn 3 – Rome sacrifices 4,5 cats on our stack we heal…
turn 4 – chemistry in, I turn science off, we are at 50% culture slider making – 4 gpt.
I settle one more settler that I saw around, it doesn’t matter anyway I guess.
Chinese culture has been destroyed…
Rome sends stack of Longbowmens and rapes our injured stack, all units destroyed…
We killed few units in the process so its ok I guess…
And at this point I simply lost the track of moves, is it 7, 8 or 6? Hmmm….
I’ll play few more, I’m sure you won’t mind since absolutely nothing interesting is going on, in fact it’s a torture looking Lui sacrifices stack of his UU to get one barb city on hill … amazing

Science = 0%
Culture = 60%
Music in 16 thx to our scientists
and we’re -27 gpt.
Nothing happens and i quit, there’s even larger stack of units in rome, and lui is chasing barbs…
good luck!!
