ThERat
Deity
Started us in the game as agreed, we play Japan.
I go an acceptable start with some hills and mountains for the future production and the chance for iron. We have horses close by, but luxes are a little off.
I played close to 20 turns to get us BW. We can now decide as a team, whether we want to go for IW or WC (-> HBR). I think we definitely need an offensive unit and I am inclined to go for the faster WC for a quick archer rush to take out an AI that happens to be near.
Next player can play 10 or 15 turns depending on the amount of 'happenings'
The Roster:
TheRat - just played
TheOverseer - up
el_filet
Greebley
Rodent
I go an acceptable start with some hills and mountains for the future production and the chance for iron. We have horses close by, but luxes are a little off.
I played close to 20 turns to get us BW. We can now decide as a team, whether we want to go for IW or WC (-> HBR). I think we definitely need an offensive unit and I am inclined to go for the faster WC for a quick archer rush to take out an AI that happens to be near.
Next player can play 10 or 15 turns depending on the amount of 'happenings'
The Roster:
TheRat - just played
TheOverseer - up
el_filet
Greebley
Rodent