Pre-Flight: CivAssist 2, Word running. Open the save, look things over. Kill the one possible pillager, a Mayan JT with the sword army.
Civilian units:
Workers 5
Slaves 3
Military units:
Archers 1
Spearmen 6
Swordsmen 15
Army 1, 3 Swords
Press enter=>
IBT: Iroquois Sword shaves 3 hp off army, Chinese want to talk, nah. 2 Incan archers get another hp. Maya want to talk, nope.
Cori Sword=>Sword.
Turn 1, 70 AD: Move a sword toward Cuzco, but puts it into archer range, but we need reinforcements there.
IBT: No attacks, but more enemies arrive.
Pottery arrives, next is Horseback Riding in 4 turns at +17 gpt.
Kyoto Sword=>Sword.
Turn 2, 90 AD: Kill 2 Chinese swords, redlining one a lost 2hp on the other.
Kill an Iroquois Archer and a Spear with sword army, losing 3 hp.
IBT: 4 JTs go toward Cuzco. A Bab Bowman and sword line up on Eulbar, we may lose the town with some bad RnG. Incas start GLib, no worries there.
Turn 3, 110 AD: Kill one JT with army, losing 2 more hp, Lose a sword on another. Kill a Bab spear pillager, redlining the sword. Kill an Iroquois pillager spear losing 1 hp and promoting.
IBT: eSword survives vs vSword at Eulbar. JT shaves 2 hp off our army, other JTs retreat.
Kyoto Sword=>Sword.
Turn 4, 130 AD: Kill 1 Chinese Spear redlining the sword, lose a Sword on Sword there, attacking across rivers really sucks.
Kill Babylonian Bowman, Spear and Sword, Eulbar is safe for now.
IBT: Redlined Chinese rSword attacks our redlined vSword on a mountain, guess who wins? Their guy, of course!
Turn 5, 150 AD: See 1 attack option, kill a rJT with the army, losing the required 3 hp.
IBT: No attacks, more enemies move in.
We get HBR, next is CoL, in 4 turns at -2hp.
Kyoto Sword=>Horse.
Cori Sword=>Sword.
Turn 6, 170 AD: Kill the Chinese vSword with an eSword clean.
IBT: Ouch, I see 4 Iroquois MDIs and 4 Aztec horses and 4 Chinese Swords arrive.
Cuzco Barracks=>Sword.
Turn 7, 190 AD: Kill 2 JTs with army, losing 1hp.
Kill 2 Iroquois Archers with vSwords, 1 guy losing 1hp, the other losing 2.
IBT: I think we are going to lose this. MDIs are showing up, and 3 more Aztec horses plus the original 4 are all ready to take Vilca.
Chinese are after our Dyes, and they kill the fortified sword on top and redline the other. Too many contacts too soon, plus the fact we are in the middle.
Turn 8, 210 AD: Move army to Vilca, otherwise we lose it. Kill a JT so that only 9 units can attack Vilca.
IBT: Army survives, but nearly redlined. Enemy units everywhere, closing in, no way can even a quarter be engaged.
Cori Spear=>Sword.
Vilca Walls=>Catapult.
Turn 9, 230 AD: Thats it, Im done. 4 attacks on defense 2 units all lose.
This could be played to the bitter end, but it is lost already.
IBT:
Turn 10, 250 AD:
Civilian units:
Workers 5
Slaves 3
Military units:
Archers 1
Spearmen 7
Swordsmen 12
Army 1, 3 Swords
Units: 26, Allowed: 24, Support cost: 2 gpt
Research
Code of Laws, 1 turn at -2 gpt
Sliders
7/1/2