I notice the AI does a few weird things. Here is a specific scenario:
late game, erebus map, all world has been settled.
* ( over use of certain units past their usefulness )
falamar has a huge roaming SOD of 400+ units, most are boarding parties and archebus units with a huge gob of assassins as well, but also includes something like 60 rangers? i am guessing these are left overs from the start of the game that were upgraded from scouts or hunters, but why would anyone need so many at this point, rangers are pretty much useless.
Maybe in future editions, an AI can make a determination that a unit is not as useful as its maintenance cost and would delete the unit, freeing up its cost and building a new unit in its place, such as a champion or whatever, or similar to how its easier to build a few workers when you need them and delete them when they are done, rather than paying their upkeep forever.
* ( the no boat building that others have noted )
lanun without boats severely weakens that civ's power base. and in general all AI civs on any map that uses water to divide the land masses
* ( AI doesnt make buildings as well )
again, very late game, pretty much peace the entire time ( i kept AC at zero as the elohim ) i would have thought that the other civs would have had nicely developed cities to support a stronger economy, but once i started a war, i noticed all cities i captured were basically empty.
late game, erebus map, all world has been settled.
* ( over use of certain units past their usefulness )
falamar has a huge roaming SOD of 400+ units, most are boarding parties and archebus units with a huge gob of assassins as well, but also includes something like 60 rangers? i am guessing these are left overs from the start of the game that were upgraded from scouts or hunters, but why would anyone need so many at this point, rangers are pretty much useless.
Maybe in future editions, an AI can make a determination that a unit is not as useful as its maintenance cost and would delete the unit, freeing up its cost and building a new unit in its place, such as a champion or whatever, or similar to how its easier to build a few workers when you need them and delete them when they are done, rather than paying their upkeep forever.
* ( the no boat building that others have noted )
lanun without boats severely weakens that civ's power base. and in general all AI civs on any map that uses water to divide the land masses
* ( AI doesnt make buildings as well )
again, very late game, pretty much peace the entire time ( i kept AC at zero as the elohim ) i would have thought that the other civs would have had nicely developed cities to support a stronger economy, but once i started a war, i noticed all cities i captured were basically empty.