Raze or Abandon?

Thunderfall

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Everyone knows that razing cities you just captured is very bad for your reputation.

My question is, if you first choose to keep the city then use the "abandon city" option to abandon the city in the same turn, do you get the same reputation damage?
 
Basically, what it all boils down to is:

If you care about your rep (i.e., you're a builder): abandon
If you don't care about your rep (i.e., you're a warmonger): raze
 
Originally posted by Thunderfall
Everyone knows that razing cities you just captured is very bad for your reputation.


Oops. I usually raze like an unemployed fireman. I didn't know about the rep hit associated with razing. Hmmm, I guess that's why in my last game the US kept attacking immediately after a peace deal was made. :(
 
Other civs won't like you if you raze it but their attitude toward you have nothing to do with the deal they offer. In other words, if you are aiming for an UN victory then don't otherwise raze it.
 
You could just dwindle the pop down to a 1, make the last laborer a taxmen (money;) ) and get to work on a settler. After it's finished it will say something like abandon city and say yes and you get a free settler. No harm done.........not that i ever do that:) ....
 
I think this thought process needs to have at least three options:

Raze
Abandon
Give Away

I use all three options (plus keeping lots of them) to implement le strategique du jour.

Raze has the advantage of harvesting slaves.

The Give Away option can be great if you keep a designated vassal to fill the role of an intermediary city storage unit. Capture 8 cities; keep the ones with strategic value and improvements; give the worthless ones to the vassal and it instantly teleports any lost military units back to your capital and gives the vassal one new defender unit that you can kill to generate more GLs.

Abandon is becoming less of a viable option for me because the hardcoded transfer of unhappiness is really a nuisance. If the IA has pop rushed and drafted the town into the dark ages, then it is a real puss hole just festering in the game. Abandon doesn't seem to hurt your rep at all but it does cause all the inherited angriness to jump into your next nearest city. Do this a couple of times and you can have quite the angry mob on your hands.

You can use workers and Forestry Operations to force rush a settlers out of captured cities even when they are in resistance and then abandon the city after you have harvested as much potential value as possible. Popping settlers and workers carries the nationality of the foriegn civ forward but it seems to cleanse any inherited unhappiness.

If you are a religious civ you can do the pop slam thing by capturing as many large cities as possible in one turn and them transition your government to despotism and whip the excess people away. Monarchy to Despot to Democracy only takes two turns and you can spank out 20 or 30 improvements all in one turn as you ugrade your government. I did this twice in GOTM9 as the Egyptians and converted most of the Aztec and Persian populations into something useful.

I used the oscillating Give Away technique in GOTM11 (not yet released for open discussion) and it let me take two different civs up and down between 1 and 9 cities pretty much at will. Too bad I can't give them libraries and/or universities because the AI players are usually too fixated on wonders to rebuild their empire in a functional way.
 
I do not care too much about the rep hit and raze - because I hardly have to get rid of a city.

BUT: remember the re-distribution of abandoning! Better a 'slight' rep hit, than a totally unhappy town in your core empire!
 
Originally posted by Thunderfall
Everyone knows that razing cities you just captured is very bad for your reputation.

My question is, if you first choose to keep the city then use the "abandon city" option to abandon the city in the same turn, do you get the same reputation damage?

My answer, Thunderfall, is when you capture a city, sell it to a civ that you are not at war with for a decent price. You eliminate a enemy city and make a little cash on the way.
 
hell no! I would rather disband the city and build a new one at that location myself later. :)
 
you can't sell cities. you can only give them away.

Originally posted by Steve Winer


My answer, Thunderfall, is when you capture a city, sell it to a civ that you are not at war with for a decent price. You eliminate a enemy city and make a little cash on the way.
 
Originally posted by Steve Winer
My answer ... sell it to a civ that you are not at war with for a decent price....

Steve,

You lack the experience to be giving any advice and it makes you look foolish. What you recommend is no longer even possible in the game with the current software version. You cannot even trade cities much less sell them for even one little tiny pile of gold.

Please take advantage of the forums to learn and enjoy. You do not need to post to every thread in order to gain the benefit of the knowledge that precedes you.
 
Originally posted by MSGT John Drew
you can't sell cities. you can only give them away.


That is true for me because whenever i play a game, the other civs that are gracious with me just say they aren't interested. I usually just keep it or give it away if it is really bad geologically.
 
Giving them away can give you a handy buffer between you and your foe. I don't remember ever having been able to sell them.
 
you cannot sell anymore since 1.07! before, it was the easiest exploit ever :lol: sell them a city that will flip next turn, then sell it again and again and again.....
 
Originally posted by Lt. 'Killer' M.
you cannot sell anymore since 1.07! before, it was the easiest exploit ever :lol: sell them a city that will flip next turn, then sell it again and again and again.....
Or capture one of their important cities, trade it for several of their other cities, then capture their important city again! :lol:
 
Here's a little clarification from MikeB_Firaxis about this issue:

If you abandon a city that recently belonged to another civ, you get the same reputation as if you had razed the city when you captured it.

Note that "recently belonged to another civ" refers to the civ who has the most citizens in the city. So if you raze a size 4 city from 3 of the citizens are Egyptian, it will affect your reputation as though you razed an Egyptian city. If you wait until 2 of those citizens are assimilated into your culture and only 1 Egyptian citizen remains, it will act like it is your own city and will not incur any diplomatic penalty.
 
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