Finally!
After all the stuff going on in other games, my computer misbehaving and so on, I finally got my sorry butt around to playing my 10 turns.
First things first, I have a bunch of nice screen grabs, but paint won't handle them. Can anyone suggest a good programme for manipulating my little sweethearts?
In any case here we go (without the screenshots for now):
2330 CE (Inherited turn):
I check out the map and look at the locations of all the planets we can settle - there are three relevant clusters (the single T-95-Poor is out):
NE - Two Jungle planets (75P & 85) at 6 and 8 parsecs. Both are back lines and can be safely ignored for some time yet.
SE - 4 planets (plus several unexplored, but in range of scouts): The M40 artifacts, A30 poor, O70 and a J90UPoor. Ranges are 4, 3, 6 and 6 parsecs. This is safely on the back lines and can wait as well.
SW - 3 Plantets, with Klystron (A65UP) as the gateway to a D45 and O80. These planets are coreward and exposed, and regardless of us having to take a UP planet, the cluster is worth the effort (and even UP planets produce population). The next colony ship is going for Klystron, with a follow up to Helos (O80) and Jinga (D45) in that order if I have it my way... the second ship won't be mine to send.
Ursa is currently at 97pop with 145 factories, producing a Colony Ship in 6. I shift it to factories for 11/t (until we can build ships in 5 years, not six.
2331 CE
Ursa from 11fpy to Colony Ship in 5 years.
Gion is changed from 13RPT (not doing anything) to 20RPT which will let us see our research choices.
2332 CE
Tech choices:
Computers: Deep Space Scanner and ECJ I - choose the DSS as it is higher up the tree and I want factory enhancements...
Contruction: Reduced Industrial Waste 80%
Force Fields: Class II Defence Shields
Planetology: Barren Environment and Improved Eco Restoration - I choose IEC as there aren't enough Barren planets to justify it... if it had been Tundra it would have been a tough choice.
Propulsion: Hydrogen Fuel Cells (4) and Inertial Stabilizer - Go with the Stabilizer as Hydrogen Cells are, well... useless at this point.
Weapons: Gatling Laser
Adjust research to focus on #1 Planetology, #2 Computers and #3 Construction. There is research in all the trees, but it's very minimal in some trees.
2333 CE
Zzzzzzzz
2334 CE
A scout discovers Dunatis (Yellow in the SE) to be a T95.
2335 CE
Zzzzzzzz
2336 CE
Colony ship produced at Ursa
Colony Ship arrives at Gienah
13 Mil are sent to Gienah from Imra, and 27 mill from Gion to Imra. That gives Gienah 15 and the 27 are needed to keep Imra well stocked as it will be our primary supplier of pop until Klystron is online.
Colony Ship sent to Klystron.
Ursa set to produce 10 Scout 1.0 and 7.1 factories.
2337 CE
10 Scout 1.0 produced.
Proteus M15Rich and Tauri T20 are scouted in the SE.
Ursa is set to produce a Colony ship in 5 years + 0.8 factories.
3338 CE
Nutin'
3339 CE
Zzzzz
2340 CE
Scouts discover Tyr - T20, Rana D50 and Thrax R25Rich.
Colony ship will arrive at Klystron in two turns, and another colony ship will be ready at that point. It can then be sent (my preference) to the O80 SW of Klystron, after securing that cluster and any interesting planets in that direction, I would start backfilling to the SE, but by then things should be getting interesting...
The save