[0] 1005 AD - Swap items mentioned above, get Castille to declare and war happiness lets us
drop lux slider (good, more cash!) I do sell MM to Burgundy for WM+worker, but don't sell it
to other civs cheaper than that.
Swords toward Oviedo, Santiago, Madrid, Navarre (worker captured).
Sheesh, we almost forget the archer in our territory who started it all! Darn same colors!
IBT - Byz start Domesday Book?! Castille settler pair flees out of Leon heading North.
A Castille spear walks up between two swords thinking he can sack Toldeo
[1] 1008 - Hmm, where is that settler going? Meaning to settle on the hill? Ah yes, the
dot map reveals all, thanks Justus. I like the spot that eliminates the gap near
Toledo and Salamanca, but I think for our next phase that a forward deployed city on
the other side of the mountains might serve us best. We'll need that to secure a road
over the mtns for our glorious Ansars. Huelva is founded on the hill N of Granada.
Madrid: Elite sword beats spear w/o a scratch, horse does likewise. Still an archer left,
but we'll have it next turn. It's size 2 now and I hope we get to keep it. Hmm, probably
not - I had a horse 'in reserve' near the area but not on the mtn and so he attacks
so we can keep it. It wins, sweet! (I love when just-in-case foresight works, I only
expected two units there)
Santiago: Sword beats spear, another moves up.
Oviedo: Tense moment as sword goes red, but he wins. The warrior from Valencia is there
to provide cover. Does he attack? No, they're on a hill. He just prays instead,
while a sword moves up. Ooh, check that, horse can hit it. (I fear archer whipping
intra-turn and it's a size two city we want to keep.) He wins and promotes. Another
spear there. The warrior is so tempted to try, but that would be foolish, as it would
not only lead to his death, but that of the sword he covers. Al-Mundhir steps on to
the hill to rally and encourage his men!
Navarre: Sword moves up, horse behind.
We finish up by selling maps around. Bulgars give a worker+WM for Map Making.
IBT - Sword out of Navarre attacks our hilled sword and loses. Sword beats warr at Leon.
[2] 1011 - Santiago, sword loses, sword gets hurt but wins, a hurt spear left. Elite
sword hoping to hit free sword must instead attack. It is sweet to see this...
El Cid, working for our side?! Can you say Ansar army?! I knew you could!
He runs to Toledo (rax city) and forms an army. A horse is there to upgrade next turn.
Oviedo is still size 2? Nice, let's rock. Sword attacks and... loses, bah. Elite
horse hits and... Al-Mansur?? Good grief, why didn't the leaders come this quick
in the Kiev game?! He makes it to Toledo as well. We pull back hurt units, with
the Ansars coming, no need to overstretch. Map goes around, turn ends.
IBT - Nothing! A Castille sword moves over Pyrennes back towards Olviedo.
Jihad arrives! We start Assassination, at min for now for cash to upgrade.
(I'm hoping no aggressive neighbor notices we have 10 cities undefended, btw)
[3] 1014 - We upgrade to our first new Ansar - the illustrious Ansur Rider al Mansur
Second ansar upgrades. Only one attack, elite sword beats spear at Olviedo.
IBT Castille sword and archer near Olviedo move up. We see France and Burgundy at war.
[4] 1017 - We put one Ansar in one army and send him for a victory and a GA.
Spear at Olviedo works... and we have it.
Oh my, that was the last spear? The city is ours, and still two move left.
In other news, Danes get Map Making for 13g and a worker, allowing one more upgrade.
Our income is now around +45gpt, excellent. Smiths finish in 2, 4 and 6.
Sword beats sword at Olviedo, then elite vs an archer... oh my... Al-Muhamin.
I'm sorry, this has got to look awful, but I don't write the script!
I had the same feeling as when I get an early settler from a hut, kinda yay but
kinda "oh shoot, I hope things aren't too easy now" IBT - Swedes start Bayeaux Tapestry.
[5] 1020 - Al-Mutamin forms another army. (Keep up with Ansars? Or for flavor have
an Assasin army?) Our roaming initial Ansar is now positioned in Burgundy territory
right next to the Ghent horses, but... they're already disconnected?!
We sell maps all around and keep eye on tech. Finally Sweden who lacks Smithing
has a tech - Medieval Combat. He knows our tech is much rarely and freely offers
MC+WM+all 16g for it. Done! NO one can offer *anything* for it. The big guns,
Abbasids, Byz, Turks have it, and others are broke and techless. No one has Assassination.
We could get it in 20 at slight deficit, or 11 if we had unlimited cash.
Our Ansar army with move 4 is next to Navarre. He only needs two attacks, for two spears.
The city is captured, and now only Leon remains. Well, two other units too. There is
a spy next to Salamanca. Well, he looks like a spy, since he's wearing almost identically
our colors, but it's a spear. Next to an elite sword. Then elite sword past Olvieda
next to a reg sword. At Leon are a vet and an elite sword. (Shoot me, I'm an elitist!)
Actually, two of those are 'named' elites. We beat the sword, can't reach the spear and
so use the other army, and hit Leon. Both armies saw a promotion. Reg spears at Leon,
so in we go. Out they go. At least one spear left, plus the king.
IBT - Shoot, our Ansar gets the boot from Burgundy. Where will he go? West of Lyons.
[6] 1023 - Cordoba's Blacksmith has finished. It's GA production is 31spt! That's a town
hall in two turns even to eliminate its one corrupt shield/coin, or a sword per round,
but of course, we start an Ansar! Granada's town hall finishes and it shoots up from
2 useful shields to 6, now can start a smith.
Of course it starts an Ansar.
Our roaming booted Ansar happens to end up near our Curragh on its way back home!
Want a lift?! I rename him "The Original". Sell maps, Abbasids do reach Assassination,
and of course won't sell it. Perhaps the Turks will get it and break Monopoly?
Ansar Army (hereafter 'AA') attacks Leon with 2 move left, to kill spear and sword.
Now just a worker is showing. The last king. They have nothing to offer to prolong
their life and nothing but rebellion and flip chances not too. The illustrious elite
Sword El CharisCid has the honor of the final blow on Castille. (Actually, he's too
busy polishing his sword, and an ultrafast Ansar screaming "Promote ME!" gets there
first!) We've moved up to second in VP behind Abbasids, ahead of Sweden/England/Fatimids,
then Turks, Byz and France.
We now have 17 cities and two settlers (one not far from Leon spot), and what kind of
homeland defense? 3 warriors, 3 Abu, 7 swords, and amazingly, still ZERO spears!!

Then for our vanguard, 3 armies with 5 Ansars and 2 horses to be upgraded soon.
We'll need six units just to avoid having cities undefended. Total units 39 of allowed
34, will be about even after two cities founded. We also have 10 native workers plus 19.
Several of the smaller towns go on reg MP/defender production. Leon's site is off river,
not great, but given other city placement, putting it on one is just too close. And with
the exposure to Vikings, off the coast isn't awful.
[7] 1026 - Malaga completes our first *spearman* It heads to Lisbon to celebrate!
![Party [party] [party]](/images/smilies/partytime.gif)
Son of a gun!!!! Our settler-sword arrived at their founding site last turn but IBT
the sickly pink French borders expanded to overshadow them! They step back for now,
and
could settle where you will see them fortified, but I would be more prone
to have them move one square NE onto the river-hill spot on the turn we declare war,
especially if we have some troops to sack Ampurias. Their site now is NOT on river.
[8] 1029 - Seville finishes Blacksmith and hits 21 spt in GA. Post GA (or soon) it will
definitely want to finish a town hall, but right now there's no benefit to that. It could
also crank a much needed one vet spear per turn for the nation.
[8] 1029 - Ansar Warrior the Original arrives back home to a hero's welcome!

A spot for him is reserved in his majesty's royal army (especially since he's a regular)
A new tech shows up, Polearms (2.4.1 pikes) in the hands of Byzantines
Hmmm, interesting - Bayeaux Tapestry could be ours in 20 turns (well, ~24 due to GA expire)
IBT - Speaking of which, the Poles start building this, in their best city. Looking at
F7 there's just too much good competition, and it's just a Sun Tzu.
[9] 1032 - Selling maps, covering cities, preparing for handoff. Settler moves onto the
Leon site. Sell maps and hit 91g, just enough to upgrade the LAST horse to Ansar.
IBT Swedes land a settler pair on a spot where they would like to settle right near
Leon site. NO way pal, this is OUR penninsula!
[10] 1035 - Our settler plops down on the ex-Leon site, happy to be in time for a
change. Carmona is the new city. (Too bad we can't build harbors, btw, we have 4 excess
iron and 3 excess horses). Map sales continue at a brisk pace. No change in tech situation.
Notes to next leader...
- Do note that the Fatimids are weak, lack Jihad, lack horses and lack iron. And they're
right close to us. I think Catholic Europe is a better target, but these guys are by
far softer. Kind of a reverse Moorish invasion idea

- It would be an option to get one more town hall down then put Cordoba on Domesday Book,
which would complete in just 10 turns, but I don't know when others will finish. Looking
at the cities trying, maybe they're too slow? 5% interest when your bankroll is never more
than 100g however isn't that great for us.
- Cordoba's protector just upgraded and left town. It's scheduled at present to spit a
one turn sword for its defense, but you might prefer to ignore that and continue Ansar
production, maybe leaving one home in Cordoba for homeland zone defense. Or let the
21spt city crank several spears, as this would free a half-dozen swords for front lines.
- The GA has 14 turns left. The two armies are unmoved. The unfilled army is in
Toledo, conveniently near two Ansars, if that's what you want to fill it with.
- Are we still looking at a "cut-off-the-iron" decapitation strategy on France?
Ally with their enemy Burgundy? DO keep in mind that with just 2 defense, I don't
think the armies are considered invulnerable. I did have a sword attack our army,
and I was glad I was in high terrain at the time or it could have been ugly.
The alternate approach is a blitzing city-capture strat, although if they get
HRE and/or tech for Knights, we'll want that iron gone before it happens!
When France gets Med Combat, they will have the MDI option which could kill Ansars.
Our look at the terrain...
The red circle is the intended settling spot on hill-river, the blue one is where we
are now (and on a hill where we could settle, although not on a river).
Let's see, how well did the execution match the plan? Castille is gone, all cities
captured, Leon re-founded, extreme army action, and 9 Ansars total, plus three smiths done,
more due, and lots of town halls done or due. Up to our next leader how many Ansars we need,
but since France has not progressed much on the tech front, I would likely ride the GA wave
a bit more and produce another ~6-12 Ansars first. They will be extremely effective in
stacks, far less so if we just have a few here and there!
RBC13B Save file 1035 AD
Arathorn <-- on deck (heavy warfare almost guaranteed)
Justus
Charis
Corrado <-- UP (Two armies, extra Ansars and a GA!)
Good luck!
Charis