RBC15I - Napoleonic Europe - Sweden (DG)

Let's continue with 3 players, and a relaxed pace. Maybe someone will join us later...

The save

Sweden, 1803AD

Inherited:
Decide Norsundet should get a Harbor. Can get a few more gp by working high commerce tiles. Mobilize.
IBT:
Prussia and Britain et al. sign peace treaty.
Royal Navy enters the Baltic Sea – we won’t have to worry about Danish ships, but the could block tiles.
Austria and Ottomans against Portugal.
Oh crap, we somehow lost our Wines – Stockholm riots. Scroll ahead and fix the other cities.
Interesting, we’re the 3rd richest Civ – with 114gp :lol:

Turn 1: Mar., 1803AD
KoN lost Rome and all their Wines. Fiddling with unhappy citizens. We desperately need the Lux colonies East of Russia.
IBT:
Code Civil is widely known, but no 2fers available. We get our income from turn zero back.

Turn 2: May, 1803AD
Our initial deals run out. Could get WM, Wines, Horses, Dyes and all their treasure of 11gp from Ottomans for Nationalism, but decide against it, and ship them Furs and 4gpt for their resources, to keep them off our back. Buy Gems for 8gpt from Britain, same reason.
Our military is strong compared to Denmark :evil: . Declare. Move in. Upgrade a Musket to MI in St. Petersburg, for the worst case scenario France signs the Russians against us.
IBT:
Spain and Denmark sign trade embargo against us.
France declares.

Turn 3: Jul., 1803AD
Great, nearly everyone has Code Civil, Nationalism and Espionage now.
Cannons at Oslo go 3/2 – 2 et, 1 Reg Musketman. Loose a Vet Cav, but capture Oslo with 2 much needed Workers, Barracks and Market.

Turn 4: Sept., 1803AD
Short-rush TT in Kristianstad – IMHO we need 4 of them (4 MI, 5 Cannons, and as many Cavs as possible).
Naples is Russian :crazyeye: - they really have troops everywhere.
Something interesting: Hamburg has lost a culture war against Copenhagen, and the Horses are now Danish.
IBT: Spain signs peace treaty with Britain et al.
Grrr…Spain demands 26gp and TM, give in.

Turn 5: Nov., 1803AD
Not much. Move Troops towards Kristianstad.
IBT:
Bad news…Prussia and Russia sign MPP.

Turn 6: Jan., 1804AD
Hey, that was fast – Denmark wants to talk. Not yet.
Unfortunately, they now have MI.
Short-rush another TT in Kristianstad. Lend 150gp from Austria to be able to short-rush a Cav in Stockholm.

IMHO we need a pretty strong force in Denmark; we must get Copenhagen and Veije in 1 or 2 turns. I would even wait a few more turns; 5 Cannons don’t seem enough to me.
Btw, Copenhagen is no good choice for the FP, since it has a lot overlap with Kristianstad. Either Veije or St. Petersburg.

NOTES:
• Once our troops are aboard, unload them on the Wheat tile SW of Copenhagen. Since Denmark now has Horses, get enough MIs, or it could end in a desaster…Have seen no Danish ships so far, and we only have to worry about those in Copenhagen; the Royal Navy will take care of everything else. Speaking of the RN: They didn’t move for some turns. Denmark has Code Civil, would be great if we could get that for peace.
• Don’t switch Norsundet to Cav, the chop will be done in 3.
• We could borrow some gp for gpt from Russia as well, but since we may attack their MPP partner Prussia next, this may be considered an exploit. But then, fighting Russia AND Prussia may be considered suicidal anyway :lol:, and we’ll build infra for some more turns.
 
Naples is Russian
The russians destroy the Netherlands.
This is a really whacked game. Sounds like the 3 of you will have fun.

No sign up - at 5 games right now and struggling a bit to keep out.
 
Ouch on the MPP.

If I remember correctly, we could land all our troops at one tile, that borders both the Danish capitol, and the city north/northwest of it. We ought to be fairly protected from any french counters while standing there, and then sign peace once we get their cities.

If given a choice, go for the lightly defended northern city before taking the cap, as the cap is likely to have 5-7 muskets plus any draftees.

Grimjack
 
That was my original plan as well; unfortunately, we cannot reach that tile, due to the Royal Navy. The 'Belt' (dunno if that is the English term, think German here) is completely blocked. We can only land S of Copenhagen. But we can get there in 1 turn, so we could as well ship reinforcements. I was thinking about at least 8 Cannons total. Taking Veije first seems a good idea for the first landing party (we can get 15 units there in 2 turns). Do not take their smallest Northern city, we don't want to eliminate them, we need them to peace (since that subsequently means peace with France)!

Thanks to mobilisation, we can crank out Cavs via short-rushed MI @2 turns in Stockholm, and 2 turn Cannons in Husqvarna via Harbors (it makes enough spt to build them in 2, if only the mob bonus would work for Cannons - is there a trick to scroll ahead other then The Big Picture or a rioting Capital?)
 
[/LURK]
Doc Tsiolkovski said:
The 'Belt' (dunno if that is the English term, think German here)

In English, the term 'Neck' is generally used, at least in the USA.
Good luck! :thumbsup:
[LURK]
 
IBT: Danes ask for peace - no.

Mar 1804: Build troops.

IBT: --

May 1804: Build more troops - sadly we can't rush as fast as we would like to. Our 4 transports are full so we land. Denmark has no horses - I read they had - so no cavs.

IBT: A trade embargo vs. us ends.

Jul 1804: Move our troops towards Vejle, can't pay for a 2/3-fer with seapower.

IBT: Spain & France sign embargo vs us.

Sep 1804: Still can't afford seapower. Vejle: canons go 2/5 - no attack.

IBT: Russia & Denmark sign embargo. Austria and France sign embargo.

Nov 1804: Vejle: canons go 4/5, lose 2 cavs killing 3 musket men and take Vejle with 1 slave and 1 canon. Still no trade.

IBT: Portugal does not want to pay for furs anymore. Spain and France sign MA vs us and Spain declares. France destroys Portugal. We seem to have lost a lux. I need 2 cities rioting before I notice :( and scroll forward. Canons go 3/7, 3 veteran MI and at least 1 regular show. Lux is at 10 with 2 specialists could be 1 at 20.

Not good altogether - we do not need 4 transports yet. Hope you do better - we could use a leader.
 
I see it, and will try to play tonight.

I will see what I can do.

Grimjack
 
lurker's comment:

Doc Tsiolkovski said:
The 'Belt' (dunno if that is the English term, think German here) is completely blocked.

Actually, the "channel" in the map is the Sund or Øresund to be correct. The Great Belt and the Little Belt are not accurately represented.

 
Is there room for one more? I'd like to try this out!
 
If it is ok with the others, it is ok with me. I have just started, and I hope to post the turns tonight.

Grimjack
 
1805, See what we can do about the Danes in Copenhagen ( Köpenhamn. )
Two turns before a large payment comes in, and then perhaps I can buy into Advanced Tactics, and Code civil.
Otherwise main goal is to grab Köpenhamn, and get peace with the Danish. Any techs gained will be bonus.

Also it would be fine if we left some sort of army, so that we may make a credible attempt on the Prussian soil.

IBT: A Danish infantry waste itself against the defenses of Vejle, Russia and Prussia goes to war against Ottomans.

1805 Cannons reveal that the danes have a ship full of infantries in Köpenhamn, and outlook looks bleak. A couple of salvos by our cannon soon reveals conscripts though. I kill off a couple of two hitpointers, and hope things will work out well next turn also, when there are fewer defenders.
Send a couple of wounded cavs to heal in Vejle. We need it. Have only three cavs with 3+ hps left. Unlikely to be enough to grab Köpenhamn next turn.
Ooo, I find an elite cav in Vejle. All this bombardment generates a lot of bad press in the homeland, and I need to raise lux taxes dramatically.

IBT: We lose our supply of iron. I do not think it matters, as we soon have two native sources.

1805 May. This is the do or die turn of Köpenhamn. As long as I kill faster than they rush and draft, I can manage this.
Half of our cannon miss, but it doesn't matter. We redline the defenses of Köpenhamn. I can just hope I have enough 3+ hitpoint cavalry to defeat them.

In spite of several elite victories, I do not manage to spawn any leaders. I do manage to capture Köpenhagen with only two cavalries lost though. ( During the battle. This turn, no losses. )

I pay Denmark 7 gpt for peace.

I rush an Aqueduct in Helsingfors, as it seems like a productive city.

I pay 76 gpt an 16 gold for Medicine to the British.
I get 4 gold and Advanced Tactics from Austria for Medicine
I get Espionage, gems and 21 gold from Turkey for Medicine.

Artillery tactics is known by the tech leaders, but that aint us.

ooo, and I got Code civil from Denmark in the peace deal. :) Thought I made a lousy peace deal, did you ??

France is leader in victory points, but until we have 20 batteries, there is precious little we can do about him.
I will collect troops in Denmark for a campaign against Prussia.

IBT: Ooops, silly me, didn't check cities thouroughly, and I get surprised by the Forbidden Palace message.

1805 Jul. I am having problems deciding on a Forbidden Palace location. We need to have soem shields, so it gets built quickly, so I start it in Kristianstad. It has a decent stack of shields now, so Palace will be finished quickly.

IBT: Naples wants an MPP. I do not do MPPs for him. Britain and Austria sign peace. Husqvarna riots in spite of me checking it before :(

1805 Sep. Movement. I could use a couple of more units, and money, and everything else as well. We do have 70 gpt, and it could be we soon could buy the last tech we ever will need. Spain still wont speek with us.

IBT: Russia goes to war against France :)

1805 Nov More movement and some micro.

IBT: Norrsundet Cavalry->Musket,

1806 Jan. I have started to collect troops next to the Prussian borders. Beware the MPP they have with Russia. We do not want to sign MPP with russia now, as they are at war with the French. It doesn't look like they are fighting in Russian borders, as Prusisa is not dragged into the fight with France, so it might work with an MPP with Russia after all. Ideally we also would like to have Batteries, but they are probably not needed against Prussia.

I do not think we can afford to wait very much longer. We will need some three muskets and a couple of cannon more before we start to hit Prussia. Hit the large cities without Victory point thingies first, as those cities will get us a boost much faster than the heavily defended victory point cities.

Do not go to war against Russia is it is avoidable. I have just moved out half of the garrison of Leningrad, and they need to be returned there if imminent war with Russia is the plan.

Grimjack
 
If it is ok with Doc and/or grs, you are up Danz. Know that the variant is a rather harsh one.
 
ooo, and I got Code civil from Denmark in the peace deal.
I really thought you :crazyeye:

If it is ok with Doc and/or grs, you are up Danz. Know that the variant is a rather harsh one.
It is ok with me, in fact Danz did good to us in another sg. Have a go!
 
Ok for me, too. Welcome aboard, Danz. Please read the thread carefully, looks like you'll get a round of infra turns; unless Prussia somehow drops out of the MPP with Russia - in that case, attack Hamburg ASAP.
Agree with Kristianstad for the FP.
Disagree on a possible MPP with Russia - they are at war with the Ottomans, who supply us with Luxes and Horses...
 
Got it! Will take Hamburg if possible, otherwise play it safe.
 
Wow, this was an exciting set of turns! Sorry to keep you all in suspense, but I got rushed by RL and wanted to do the turn log justice. I'll post the save, some screen shots, and a respectable turn log this evening.

For now: Go Sweden! Europe shall be Baby Blue!
 
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