RBD SG3 - The Builders

Aaaargh!!! :mad: Game crashed in the middle of a really long turn. I don't have the time to replay all of that, so I guess I'll finish tomorrow. :( At least I got to Benevolent . . .
 
Carbon's probably glad for the reprieve anyway. :lol: He's got two long, war-filled turns to take in Infantry and RBD4.
 
Well, game froze again, mid-turn, so I guess I'll have to postpone posting once again. :o By the way, as a teaser, think about what possibly could be prolonging my turns so much. :enlighten
 
:nuke: :nuke: :nuke:

If I have to fight the French on a third consecutive turn, I'm going to just start tossing the nukes around...and if there are no nukes to toss around, You've got a campaign pledge from me to build the Manhattan Project and MAKE some.

I mean, JEEZ, I smash the French in one spot, and like a bubble in wallpaper, they just pop up somewhere else. It's like I'm living in the Twilight Zone.
 
PLEASE use the save function!!! Ctrl-S

Losing a big chunk of game once is understandable.
Repeated losses are totally avoidable... C-S, C-S, C-S, C-S

While you're at it... when is the last time you backed up
your hard drive? (That long???? Go do it... NOW!)

Good luck in any case,
:D
Charis
 
Um, before I get started, I'd like to respond to Charis' previous post: :spank:

Now that that is out of the way (and yes, I did save frequently after my game froze the second time! ;) ), let's get down to some serious Civ 3 action!

Schnarrd came to the presidency of America on a platform of peaceful building. He did not wish for any violence to occur, and was looking forward to a peaceful term, for many of his ancestors (bovine and otherwise) had the misfortune to be in office during times of war.

At first, he seemed well on his way to the peaceful term he had hoped for. Lasers were discovered and scientists set their sights on a technology called "robotics," for Schnarrd wanted to see what he called "radar artillery" in action (some cried that robotics should be researched in 2001 when Hal could be built, but no one knew what was meant by this). However, two turns into his term, an insolent ambassador marched up to the US embassy and, of all weedy things they could do, declared war! This ambassador was from the nation of *drum roll* . . .

France!

Schnarrd at first could not believe that the French would do such a thing. The US had mech. infantry, modern armor, and an immense air force, while the French had cavalry and two (count 'em) tanks. The French were getting over 100 gold per turn for luxuries. They even had a ROP! Then Schnarrd was hit by an overwhelming feeling of deja vu that eventually drove him completely insane. Driven by his madness, he vowed that every last French city would be captured or razed within 4 turns. (How is this possible, you say? Very easily. :D )

Turn 1: Avignon is the first city captured in the glorious was against France. The shells from the modern armor assaulting the city spell out these words on the buildings of Avignon: You choose unwisely. Other captured cities: Rheims, Lyons, Bordeaux, Bayonne, Poitiers, Riga, Kharkov, Astrakhan, Tblisi, Exxon, Bizen, and Sapporo. A great leader, Jackson, also emerges from the fray and is used to rush the Manhatten Project in Savannah.

Turn 2: Schnarrd takes a turn to rest his army and upgrade a few tanks to modern armor. Only three cities are captured. He also sees that the American populace is unhappy with his recent acquisitions and increases his luxury expenditures by twenty percent.

Turn 3: The people are very unhappy with the war on France as riots break out all across the country. To pacify the people, Schnarrd increases luxury expenditures by another ten percent. Schnarrd also vows that next turn shall be the last of the war. Captured cities: Paris, Grenoble, Orleans, Tours, Marseilles, Chartres, Echigo, New Tours, New Marseilles, New Rheims, Sapporo, Echizen, Rennes. During this fighting, another leader arises from the fray: US Grant. He is stationed in Washington until further notice. Finally, the "Neighborhood Watch" is disbanded to prevent the unruly French citizens from rioting.

Turn 4: Dihon, Brest, New Paris, Matsoyama, and Kasuke are captured, while two obscure cities in Greece are razed. The smelly, backstabbing French are destroyed!!!!

So happy are the citizens of America after the end of the war that celebrations are held all over the country. During this time, scientists discover the secrets of Robotics, and Schnarrd is so enamored with Radar Artillery that he upgrades almost the entire American artillery corps to Radar Artillery. :eek: After this scandal of unnecessary military spending, Schnarrd is promptly voted out of office.

Miscellaneous notes:

If cultural victory were enabled, we would have enough culture to win (110474). We are extremely close to domination victory, however if the next ruler does not desire to end the game, simply do not rush the temples in former France. Finally, Grant is awaiting further orders in Washington.

Good luck, Carbon!

Edit: Hmm, just realized that the attachment function doesn't work. Now that I've read the other RBD threads, it looks like I need to go to Sirian's website. Will do! :hammer:
 
You'll have to email the file to me for me to be able to upload it.

Hmm, it seems the AI's are just begging for us to end it, so let's go ahead and finish it off. If we start another builder game at some point, we'll disable domination and leave only conquest still on the table. Carbon, do you want to finish the game off? Or pass that task to somebody else?

- Sirian
 
If all we have to do is rush a few temples and wait 5 turns, then it's not worth the hassle of setting up the save file relay. I know you just went through with your thing on keeping a firm turn order, Sirian, but if it's gonna be done in 10 turns or less, just finish it off on your end. If we still have a ways to go before we really win by Domination, then go ahead and pass it to me.

And Schnarrd, thanks for finishing off the French BEFORE my turn. If I had to fight one more France this week, I probably would have gone for the "final solution": building lots of nukes to vaporize France, then vaporizing whoever was stupid enough to declare war on me for doing it, and that probably would have affected our score somewhere in between all that nuking ;) . If I ever start up another SG, I will handpick the opponents and France will be conspicuously absent, either as the players' civ or as an opponent.
 
Hey I just came up with a cool new variant idea: I call it "French Fries": huge map, 15 opponents, ALL of them France! Joanie^16!

Here's the roster and turn order:

Sirian
Carbon Copy
Carbon Copy
Carbon Copy
Carbon Copy

I played 30 turns to start:

4000BC: Paris founded! France starts on warrior.

3750BC: Warrior built.

3300BC: Our scouting warrior has met a French scout! We dial up Joanie and she's polite with us!

3200BC: We meet a French warrior. (Same civ? Or different civ? I open up F4 and see no smiling faces. Shift-right-click shows me a list of options that all say "France").

3100BC: We spot Paris.

2850BC: Found another Paris. Must be a couple of French civs near us!

2550BC: Carbon, you're due up for the next 3000 years. Joanie wants to talk to you.


:lol: :lol: :lol: ;)
 
The French Madness Mod :crazyeyes . All sixteen civs modded to France. The entire map a sea of dainty pink. Bring your own white flag.
 
Carbon, I don't think we have enough territory yet that expanding borders around the towns would end the game. We're getting close, and MIGHT be over that limit, but I doubt it. Still England, Greece, and half of Japan left, and the game is notorious about not having enough yet for domination long after you think that you ought to.

So here's the file.
 
I haven't seen the RBD3 map recently, but take a look at RBD4 just before victory and see how much of the land we controlled. It looked like a heck of a lot more than 2/3 to me...
 
And Schnarrd, thanks for finishing off the French BEFORE my turn.

My pleasure. ;) Actually, I was pretty disgusted when Joanie declared war. I mean, does she have to be insane in all the RBD succession games? :crazyeyes
 
1812-1822: Run low science for temple money. Buy temples throughout France as treasury allows above 1000 (not that I NEED the money from Wall St. when I'm making 800 gpt, but I like to think of that last 1000 as "emergency contingency money," something that you don't spend unless there is a clear and present need for it to be spent. Oh yeah, Elizabeth declared war on Japan in 1812, for reasons unfathomable.

1824: My first batch of French temples are completed. Bah, haven't I won yet? Not gonna happen for a while yet. So I conquered Japan to speed things up. Yes, all of it. I save and hit next turn. Oh yeah, we got a GL early on, I just fortified Douglass MacArthur in Washington (I used whatever leader we had earlier to rush the Apollo Program in Washington, just to have it built), no sense in using him for an army, we already had four empty ones in New York.

1826: Cultural border expansion from my second round of French temples + Japan put us over the Domination threshold.

Domination victory in 1826.
Final score: a MASSIVE 6700, blowing out my former highest score (RBD2) by about 1200.
History will remember us as: Lincoln the Magnificent.

Histogram was enjoyable, what I never realized or noticed was how much territory was changing hands between Greece and England and between France and Japan.

Bad news: Greece kept Apolyton for the whole game :mad: We probably could have held out and flipped it eventually, the Apolyton Crushers all expanded borders in 1826.

All that is needed for victory is to hit next turn.
 
Here's my 1824 autosave, in case you want to try conquering Japan in 1 turn, or if you want to just play along some more without any aggression.
 
We got almost a thousand bonus points for early finish! :lol:

Good game, guys. We tried to be peaceful builders, but the world pushed us into wars, one after another! (Hmm, sounds almost like real life USA history. :lol: ).

It was all Catherine's fault, too. She's the weedy airhead who repeatedly threatened America and CHOSE UNWISELY. :eek:

Good job with the final wars, guys. Japan conquered in one turn! :rotfl:

So... now what? Do we have enough new games running? :)


- Sirian
 
The Deacon got news one Sunday morning of the ultimate and final victory of his great Builder nation! :hammer:
The lives of all the valiant men who gave all they had were remembered that services, and prayers lifted for the healing of tensions in this new world order. With the completion of the Apollo program, they would NEED to pull together to move forward as humanity...

-------------------------------------------------

I'll probably replay that last turn and liberate 'Apolyton' !

So... now what? Do we have enough new games running?

Good grief!! I would say so... and yet... I have little doubt we'll see one or two more before long :D

Charis
 
The pace slowed to a crawl in several games where wars are raging. Oh wait, "several" games? I mean all our older games! :) RBD5's been a whole week on two players. RBD6, I'm not sure what happened. Feast for Jester?? (He seems to be up in several games). 3 and 4 ended with war. Infantry got all worked out of shape and I hammered :hammer: the roster a bit.

RBD8's a big new game, but I don't get to take any turns there. :viking: 9, 10, 11 are all restricted city games. (Um, RBD11 is up to 1255AD already, it could be over next week :lol: ). 12 is another one I can't play in, and 13 hasn't started yet. So I did join two other games being run by other people who invited me to come play. Got to have something to do while 5 and 6 are bogging down. :) I miss my Cuban Cigars. (Wintergreen flavored, that ought to be pungent enough right?) :lol:


- Sirian
 
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