RBD Succession game 1 - Ghandi Tales

A wounded archer from amongst the survivors of the attack on the barbarian encampment in the far north, whilst hot with fever from his wounds, drew this map on a parchment, mumbling the name Sirian over and over.

rbd-india-tundra.jpg


Is this a fever induced madness, or a true vision? Only our wise leaders can discern this. We of the Archer corps can only report what we have seen. One sergeant believes that these red dots are similar to the ones drawn on the Ancient Sirian plan for settlements, but another says no, these are blood stains from the madman's wounds. Do these spots represent potential city locations? We cannot question the man, as his fever is worsening and our mystic believes he is going to die soon.

That yellow dot is strange indeed. Is that a pusball on the map, or is it indeed a strategic location to grab iron? One young warrior noticed that this WOULD make a great location for a canal, by which ships could cross from one side to another without having to sail all the way around the north. If this is of any value, is beyond my ken.

Those black X's, however, lead me to wonder. What could those represent? The green X's as well, are mysterious. Our mystic says they may be sites of interest to the French, unless we first grab the location marked by the green dot, but the wounded archer who drew the map will only repeat the letters "AI" "AI" when questioned about the green X's.

Perhaps this entire thing is merely a fevered delusion.


- Captain Krigan-Toh, First Royal Archers of India
 
Pardon the confusion here, let me clarify the turn timings:

- A turn should be downloaded, played, and uploaded within 48 hrs of the post of the preceeding player.
- If you can, within 24hrs, post either "got it" or "I can't make this round", it would be beneficial, to smoothly keep things going.
- The goal is a smooth and quick as possible game-- I would rather get skipped on time myself once and finish in 3 weeks, than have folks wait for me (and I for others) and take 6 wks.
- Why? How does this help? If no "got it" post within 24, the 'on deck' person should, if he has time, download the game and play it. After 48hrs with nothing heard, he can post his results and game file. Voila, no extra downtime.

For this round, with the results posted, Cy's game stands.
*** Cy, post the game itself please ***
Since still in first round, this will be the adjusted order:

Charis, Sirian, Hocus, Jaffa, Cy, Skandranon.

Thanks, and good luck.
Charis
 
Wow, just downloaded the map of "Cy the Consolidator". The kingdom is happy, at peace, working the land, and planning several settlers! I had visions of war and rumors of war, with a country too spread to fight...

On the tundra land, that top red spot with access to TWO whales is a gem of a site! It must become a city in our empire. Now... on that tundra in general... with TWO warriors fortified, that entire peninsula is CUT OFF to opposing countries, and we can settle at will. If we can get two warriors up there, it would deny ALL access to settlers. Let just one settler slip past instead, and we're destined for trouble.

Another vision... the move selling the map was probably a wise one, keeping us from a war with (gulp) immortals, and gaining gold for the coffers. But know this... I would have to think it won't be long before they land a ship on our shores and settle right in the homeland, southern branch. Let's get those cities planted asap :)

One other comment on the current state of affairs. French, friend or foe in the end, is right now "BUFFER". No one come come get us except through the french. In that respect, a happy and allied France is a good France, for India.

As for the "floodgates" to the East... Bombay could use walls and a spearman when a free chance presents itself. Heaven help us if Bombay falls :P

Very well done all, and good luck to Skan!

Charis
 
Far be it for me to contradict the almighty regarding his very own city, but walls do nothing more than offer the same bonus as being size 7+, and being built on fresh water with all that wheat, 7's in the works before long. Better a barracks and lots of vet units. The city to the north is also on fresh water. The one at the ivory, on the other hand, is a prime candidate for some walls sooner or later, just don't rush them, as it's only 20 shields.

Ships are some danger for grabbing our land. I actually think that it's unlikely we will prevent anyone from settling in the tundra because they'll just go around our land blockade, but we can try. Even a delay is good. The spot on the far north is no better than the red dot in the middle. Both will have +3 food over, say, the green or yellow dots, but that's all. (2 for fish, 1 ea for game/whales). Three is quite a lot in terms of growth SPEED for what amounts to fishing/forestry cities, but only three more pop in terms of max potential. Don't skip the lower dot to go grab the upper. The lower is better as it will have less corruption, and has more forest we can chop down after govt change to speed another building or two. The upper will have a few more shields, with the hills and whales, but those are lost to corruption anyway, so the closer one is definitely superior -- barring what Cy pointed out about resources, which we can only guess at.


There's one point in your protocol that I see a problem with: the second-next in line in downloading the game "and playing" but waiting to hear 48 before posting. If the MIA player then arrives and plays and posts, the other one's game is out in the cold, and they may learn things the first player didn't on their turn. That has the potential to skew the purity of the once-through style you have laid out for us.

I would think it would be better to say that each person has to post SOMETHING within 24, either results, "I got it" type message (which buys them another 24 to play), or "Pass". If they pass, or we hear nothing, the next up should step in, and the MIA player can either take their turn after that or get skipped that round. If that's a problem, then the time limits laid out aren't long enough for some of us. See my point? I would hope we could completely avoid, in future, the situation where we've got two different people playing at the same time.

Now what to do if someone says they "got it" and then still don't post results, I have no idea. :confused: Maybe take them out and have them whipped??? :eek: Or maybe a second "I still got it, please let me have another 24" or a "Oops, I don't got it, pass after all" message? I'm sure we can all agree to cut somebody slack here or there, but I at least would like to be informed as to what's up and what to expect from the current turn-taker as we go along.


- Sirian
 
Good points all, from Sirian...

> Far be it for me to contradict the almighty regarding his very
> own city, but walls do nothing more than offer the same bonus
> as being size 7+, and being built on fresh water with all that
> wheat, 7's in the works before long. Better a barracks and lots > of vet units.

Ah shoot, was speaking theory, not practice. Is this a change from civ 2? I thought walls were more useful. That's just plain junky then, nevermind.


> There's one point in your protocol that I see a problem with:
> the second-next in line in downloading the game "and playing" > but waiting to hear 48 before posting. If the MIA player then
> arrives and plays and posts, the other one's game is out in the
> cold, and they may learn things the first player didn't on their
> turn. That has the potential to skew the purity of the once-
> through style you have laid out for us.
> I would think it would be better to say that each person has to
> post SOMETHING within 24, either results, "I got it" type

Also true... ok, I think we'll stick with the original then, pre-clarify rules of:

- Within 24 hrs of a result, post "got it" or "pass"
- After this point, if you have not, the NEXT person on deck should post "taking it"
- 48 hrs after orig post, SOMEONE should definitely take it and keep the ball moving.
- The first one with "got it" is the 'official' turn holder unless he gives it up

A consequence of this is that if you're on deck, check the board often, and at LEAST once a day.

Charis
 
Hi, all,

Just got the game and was wondering if it's too late to join your succession game. Let me know,

Zed
 
Sigh...nevermind. The window of opportunity for me to play unrushed opened and closed. Someone else take it and run with it, and I won't be able to go again until the 29th.

I have a save, but it was played in between packing for a trip and it has several oddities - various losses of units due to not-paying-attention, war with the French, etc.

-Skan
 
Status update...

> Zed: Just got the game and was wondering if it's too late to join
> your succession game. Let me know,

We were targetting 4 to 6 players, and are currently at:
Charis, Sirian, Hocus, Jaffa, Cy, Skandranon. So no openings at present, but if any end up dropping we'll swap you in. And although it's early to tell, so far this is *rather* fun and I would expect another game before long at all :)


> Skan: Sigh...nevermind. The window of opportunity for me to
> play unrushed opened and closed. Someone else take it and
> run with it, and I won't be able to go again until the 29th.

Shoot, sorry again about the mixup, but you'll get a good reign your next go around :P

> I have a save, but it was played in between packing for a trip
> and it has several oddities - various losses of units due to not-
> paying-attention, war with the French, etc.

Oops, this is awkward. I'm going to take it as solely due to a mixup of of rules and us jumping in quick to keep the ball rolling that this occurred. In general though, and for all future turns, there will be no punting mid-turn if someone has actually played some turns. Going LESS than the full length of turns is always permitted, but we can't have "do-overs" with the next guy. Again, np this time, but I *don't* want to see this situation again! :eek:

With that, we're back at the top of the lineup. I'm taking it, with Cy's 650 post, and entering what I expect to be a build-up era. This will, unless problems arise, allow "Whip-and-scythe" man to move from build up to our next great campaign :P (Well... "no problems" is a huge 'if')

Charis
 
Holidays can be a harried occasion. I hope your next couple days are relaxed and enjoyable, Skan.

Seasons Greetings. :santa:
 
650 B.C. (0) - The Sons of Charis arise again to the throne. They survey what
is going on throughout the lands. The son of Rama is FAR to the East, and
lies as a scout. Bombay is happy and preparing a barracks. Delhi, infamous
land of the pungent weed is turning out settlers. Lahore is working on a
temple, Madras on a granary, and Calcutta on a worker. CharisGhandi II
wonders why we are studying Map Making, when Mathematics can help our
students get into grad school. The micromanagers of Bangalore note that
corruption is wasting a shield, and some city workers are shifted to get one
more food with no less in 'actual shields'. This situation will need to be
monitored. Apart from that, all is VERY well.

630 B.C. (1) - Mostly autopilot, the people of Bombay feel uneasy about being
the "floodgates to the East" and rush build a set of Barracks. This command
is being attributed to whippy-Sirian-I and no one holds this against Charis!

610 B.C. (2) - Persia completes the Pyramids (yikes!) Barbarians in the south
were fended off by our brave swordsmen. Various other wonders started by
other countires (how do they have time for this?!)

590 B.C. (3) - Karachi founded, and the new settler from Delhi dispatched to the
final "Sirian vision" spot on our subcontinent :) The injured son of Venkat
holding fast in the tudra runs into barbarians. With 2-1-1, offense is chosen
as the best defense, and he defeats the bar to become a veteran.

570 B.C. (4) - Paris completes the Oracle (eep!) Culture expands the boundaries
of Calcutta, and the people celebrate. Shields come in to help the celebration
via the freshly cleared forest. The Venkat archers press on to clear the last
barbarian, and gain 25 Gold in the process :)

550 B.C. (5) - More barbarians, southern part of subcontinent, again dispatched by
the Swordsman, Ravi. Bombay has a large "content" population, and in need of
'quality' food squares. Production breaks to make a worker, due next turn.

530 B.C. (6) - Noted that Delhi's cycle 3-4-5-3 with settlers left it one shield
short, so we made a Swordsman and went to a 4-5-6-4 cycle. More efficient?
Or return of pungent weed??? History will be the judge.

510 B.C. (7) - Kolhapur founded to the SW of the mountain pass to Bombay.

490 B.C. (8) - Travel turn, the citizens rest in peace.

470 B.C. (9) - Jaipur founded at the 'Canal' spot leading to tundra land. Hyderabad
is founded in the SE corner of the subcontinent, completing it's development!!
The people are proud, and with relish, add on to the palace :)

450 B.C. (10) - It was a quiet turn, some diplomats sent to France, wonder
what became of them?

Issues which CharisGhandi II points out to his successors...

Bangalore - consider a Barracks poprush (Spearman chosen at present)
(The city workers are again shifted to get one extra square, "giving
up" one shield which is wasted due to corruption anyway)
Madras - In one more turn you can poprush the Granary (or a Barracks)
Calcutta - the barracks chosen next is in expectation of a rush next turn
The workers near Calcutta have, I fear, taken the weed! For goodness
sake, somebody help them and move them to irrigate and road the land
near blessed Bombay!! Or, perhaps better, to the cattle near Bangalore.

Science research has been abysmally slow. Will this get us in trouble?

Wait!! An announcement! The Indian Diplomats return from France with news of a
deal only the Indians could arrange! They have given us Code of Laws, Philosophy,
Literature, Horseback Riding, AND Furs, in trade for our extra Dyes and Ivory and
a lump sum of 175 gold. Seems to me a good bargain, and one which should
keep the French off our backs for 20 turns (unless they want to LOSE the
favorable luxury trade ;p) :goodjob:

Oh no!! An independent diplomat reports purchasing the knowledge of Mathematics
for 75 gold! We could now, if we choose, go Republic (with no anarchy, being
religious) - although giving up on Despot rushing would likely be bad. And to
get to the next age we need only Construction, Currency, Polytheism after we
finish learning Map Making.

Respectfully submitted for weed analysis,
CharisGhandi II :egypt:
 
In the year 450BC, in the heart of our great empire, at Delhi, a council of clerics arrived in the city from unknown parts of the Empire. They called together all the religious leaders and elders of Delhi and did show to them a girlchild with a strange mark on her shoulder. The wise men disappeared into the great temple archive and did not emerge for three days, nor were any allowed entry but for servants bringing more fish oil for the lanterns.

On the fourth day, the Patriarch of Delhi emerged, sought an audience with the king, and declared the Prophecy of the Silver Star to be manifest. He did enumerate the Five Signs:

1) That the second of four great military victories in the "land of ice and wind" shall have taken place.
2) That three silver stars shall fall from the sky.
3) That the line of CharisGhandi shall have passed again from control of the throne of India.
4) That the Settlement Plan of Sirian shall have been fulfilled in the southern jungles.
5) That a girl child shall be born of peasant farmers, bearing the royal seal of Sirian in a natural birthmark on her body.

He then presented the girl, tore the clothing from her shoulder, and showed the Mark to all present.

The king tried to flee, but the guards held and restrained him. Even as the patriarch read the grim Prophecy word for word from the original scroll, now tattered after all these centuries, the king was put to the sword and his body removed from the throne room. The Palace was shut down, and so began the two-score Decades of the Council, as foretold.

Little is recorded of this time period, but folklore relates that life under the Council was not as harsh as some contend. We can judge only by the results we know were obtained.

As foretold, a great emphasis on the Scythe was spread across the land, as the Church controlled the empire and ordered the outfitting of more and more laborers and public works. Our national workforce fully doubled during this era, increasing the productivity of our lands, but also the promise of more improvement yet to come.

As foretold, the Whip saw widespread use in distant colonies, where corruption and greed otherwise undermined our lawful efforts to expand our economy, but once again, as in the time of Sirian, Delhi itself was spared any such hardships.

As foretold, we established embassies in all known foreign lands, vastly improving relations with all our neighbors and rivals, averting possible war with Persia, and securing an enduring peace. India has indeed become the diplomatic leader of the world. Even arrogant Persian dogs are polite to us in negotiation now.

As foretold, our military position has been strengthened. A third great victory was won in the tundraland, as a sixty year war with barbarians, including two assaults on our settlement at Jaipur, was won with the razing of the enemy capital.

As foretold, the French did ship us their wealth for a song. On this point, some details are known. For even as the wiley French Queen sought to seduce our ambassador into giving away access to our icy land in the north, she was in turn seduced into paying us 80 units of gold for 20 turns of mutual right of passage, even as our warriors settled in to their blockade at the base of the peninsula, rending said agreement useless to the French. Pride will never allow the French to admit they have been duped, so you may be sure that French histories will record this Indian bargain as a French victory. Those liars have no shame.

As foretold, our knowledge of the world and all lands connected to India has been completed. As foretold, we have won a military victory over Persia without shedding blood. Our expeditionary force did secretly destroy their roads through a key forest without being detected. More such harassment activity may be possible in outlying areas of the Persian Empire.

As foretold, the Second Age of the Whip and the Scythe has passed without major war, and another agricultural and labor revolution has taken place. Our workers bring water to a parched desert city, mine the heart of the mountain range overlooking Bombay, cut their way slowly through the thick jungles, and connect the most distant lands to the heart of our empire with roads.

As foretold, the Persians have settled new colonies on distant shores and we have learned about it. We have also heard rumors of new civilizations located off the eastern shores of America. Surely, we must make contact with these peoples as quickly as possible, sell them our world maps, buy theirs, and sell those to our friends, establish embassies, and secure our rightful place as the diplomatic, cultural, and religious leaders of the entire world!

As foretold, after precisely two score decades, the Council of Clerics have brought forth a son of the Hocus merchants from Madras and proclaimed him the next King of India. The Clerics have vanished as quickly and mysteriously as they appeared, ending what is surely the most strange era in our history, but perhaps one of the most forward-looking. Indeed, our land and people have a new outlook on life.

What the future holds, we can only imagine.

The Council, before their departure, has foretold us of great works the French shall build before long. Their city of Paris will one day rival our own capital, perhaps even SURPASS IT, as a center of culture and civilization. This is a grim prophecy indeed!

This, too, has been foretold: that new workers shall be produced in Bombay in just TWO turns if all is left alone, even though all our scholars and foremen swear that it must take three. The Council was clear about this, the gods themselves will bring favor down on the City of Charis. Will the King honor their vision and continue to train workers, or risk the pox that they have warned against should he cross them and redirect the city's efforts?

The final foretelling: that India shall suffer great tragedy if we betray our word to the French to let them roam our lands unmolested for the next period of time, in exchange for their gold. What shall be done with this gold is unknown, although it will surely be expensive to establish embassies with any new peoples the Americans may introduce to us.

Of the Council themselves, little is known. Rumors run wild, but facts and records concerning them are not to be found.
 
Hocus, are you there?

As per rules, I'm taking this now, but I'll check the forum again before I actually start playing -- likely in a few hours.

--
Jaffa
 
I certainly am here.

I checked to see if Sirian had taken his turn at 7:30pm my time, last night. He had not.

I went over to a friend's house and checked at 10:30pm my time, and he had.

It is now 6:23pm my time, and therefore I am in time for the 24 hour rule, and am ready to take my turn.

Jaffa, I appreciate your enthusiasm, but at least give me a chance to have my turn, in accordance with the rules.

Downloading it now...
 
If the times shown on the left next to each post are to be credited, Jaffa did wait more than 24 after my post to make his post. However, he also said he'd wait and check back again, so I don't see any reason the turn order should be tousled here.

Good luck, Hocus. May your reign be prosperous and your troubles few.

- Sirian
 
You're right Sirian, I just noticed it myself.

I'm at a loss to explain it, except perhaps for a caching problem my browser may have had when accessing this page the night before.

I've finished my turn and my report is nothing fancy, but I am exhausted and don't really feel like spicing it up. Hope no one minds.

230 BC (1) Delhi finishes Swordsman, builds Library.
Bangalore finishes Worker, instructed to build a road to Jaipur, builds Library.
Lahore finishes Temple, builds Library.

210 BC (2) Archer in northern tundra defends against Barbarian Warrior and Horseman.
Bombay finishes Worker, builds Library.
Kolhapur builds Temple, trains Swordsman.
Researched Map Making, changed to The Republic.
Warrior near Persian cities destroys a road linking their cities.

190 BC (3) The French, using a Galley, unload a Warrior and Settler pair on the Tundra our two Warriors were preventing access to. It is decided that war with France would not be a good idea, so they are left alone. If a Settler could grab the other city spot, the French city could be possibly absorbed into our culture.
Karachi finishes Worker, builds a road to Kolhapur, builds Temple.
Persian borders expand due to culture, Warrior is forced to move to the only square nearby not in Persian territory, a single Forest tile. This is done to prevent strained relations with the Persians.

170 BC (4) Bombay riots, one worker made a Scientist.

150 BC (5) Road between Karachi and Lahore completed.
French found Avignon on the spot where Sirian placed the green X on the left.

130 BC (6) Barbarian Camp in the northern tundra is destroyed by the Elite Archer.

110 BC (7) Archer ordered to defend the tile with the northernmost red dot on Sirian's map.

90 BC (8) Bengal finishes Temple, trains Swordsman.
Persia demands Territory Map and 26 Gold. Refused and they declare war. This may seem a bit frugal, but I have a plan.
French contacted, ask them for Military Alliance vs. the Persians, they accept for our World Map and 21 Gold, our relations improve slightly.
World Map sold to Americans for 1 Gold considering the French probably try and do the same next turn.

70 BC (9) Jaipur finishes Spearman, builds Temple.

50 BC (10) Palace is expanded.

I started the construction of a lot of Libraries, as I felt that the culture and science bonus was worth it. It will help our currently poor research rate and assist in the absorption of French cities.

Perhaps I took a gamble with starting the War with the Persians, but I feel that the French should keep them busy for a while. There are a number of French cities the Persians have to go through to get to us, so we should be fine. If they do manage to beat down the French, by that time they should have calmed down a bit. I asked the Americans if they'd also declare war on the Persians, but their requirements for doing so were outright extortion so I withdrew my offer.

Apart from these events, I mainly did my best to improve the terrain around our cities - in preparation for when we discover the Republic - and to connect the cities up with roads.

I recommend that a city in the northern tundra be founded as soon as possible, to prevent the French from gaining it and to assist with the absorption of Avignon.

Next up is Jaffa, good luck.
 
Oh yeah, I just realised.

The nice thing about getting France to declare on Persia is that no matter who dominates, that's at least one less civilization we have to worry about.

Personally I'm hoping Persia hurts France, thus enabling us to perhaps settle in their previously owned territory, but we'll have to wait and see.

Perhaps a peace treaty with Persia at the nearest opportunity would be a good idea? Keep in mind they have Immortals, and the best thing that France has at this stage for defence is Spearmen. This way, we could let the Persians kill off the French for us, for free, while never lifting a finger ourselves.

Just some thoughts..
 
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