Ozymandous
Prince
Not much to report...
2550 (IT) : Changed nothing (yeah right, following Sirian, you thought there would be problems? )
2510 (1) : Niagara Falls border expands (yeah it was that slow ).
2470 (2) : Niagara Falls builds spear, starts Colossus (34 turns). Explorers find a TON of spices to the South, not that we will settle there just something to report.
2430 (3) : MMOW.
2390 (4) : Grand River border expands, Allegheny builds a warrior, starts a temple.
2350 (5) : Grand River builds a spearman, starts a worker. Salamanca builds a spearman, starts Pyramids (100 turns). Allegheny whips it's temple to completion.
Made contact with India. They don't have Masonry, Pottery or Warrior Code. They DO have Alphabet and The Wheel. I ask them what they want for either of their two techs and get a laundry list of demands.
The Wheel : Masonry, Pottery, 3 gpt and 21 gold (currently all we have and will produce). Same thing for Aplhabet. I tell them thanks but no thanks and leave.
2310 (6) : MMOW, Allegheny finishes temple, starts worker.
2270 (7) : Cattaraugus finishes warrior, starts temple.
2230 (8) : Cattaraugus whips temple. Grand River builds worker starts a barracks (figured it might be a good spot to build for everyone else).
India apparently bought or discovered Warrior Code (thnking they discovered it) from someone because they don't want it now. Not that I would have sold it to then since they only had 10 gp in their treasury anyway!
2190 (9) : Salamanca border expands. Cattaraugus temple finished, starts worker.
2150 (10) : Allegheny border expands.
Made contact with Japan. Sold Warrior Code to Japan for half their treasury (30 gold). They also have The Wheel for sale but want Pottery and Masonry for it. I figure we can wait a little longer.
Great Wonder Update: Colossus = 19 turns. Pyramids = 62 turns.
Notes for next leader...
- There is a worker outside Salamanca working on irrigating a grassland square. I had apparently imbibed in too much "peace pipe smoking" and forgot that the irrigation would be useless in Despotism. You'll want to change him to mining that square. (I was thinking that with the bonus square all Sala would need would be one more good producing food square and it could use more forests to help build Pyramids).
- You may want to hurry and mine the grassland w/ shield square near Niagara Falls to help with Colossus production but it may be too little too late.
Roster order : shdwlord up next. Schnarrd on deck.
2550 (IT) : Changed nothing (yeah right, following Sirian, you thought there would be problems? )
2510 (1) : Niagara Falls border expands (yeah it was that slow ).
2470 (2) : Niagara Falls builds spear, starts Colossus (34 turns). Explorers find a TON of spices to the South, not that we will settle there just something to report.
2430 (3) : MMOW.
2390 (4) : Grand River border expands, Allegheny builds a warrior, starts a temple.
2350 (5) : Grand River builds a spearman, starts a worker. Salamanca builds a spearman, starts Pyramids (100 turns). Allegheny whips it's temple to completion.
Made contact with India. They don't have Masonry, Pottery or Warrior Code. They DO have Alphabet and The Wheel. I ask them what they want for either of their two techs and get a laundry list of demands.
The Wheel : Masonry, Pottery, 3 gpt and 21 gold (currently all we have and will produce). Same thing for Aplhabet. I tell them thanks but no thanks and leave.
2310 (6) : MMOW, Allegheny finishes temple, starts worker.
2270 (7) : Cattaraugus finishes warrior, starts temple.
2230 (8) : Cattaraugus whips temple. Grand River builds worker starts a barracks (figured it might be a good spot to build for everyone else).
India apparently bought or discovered Warrior Code (thnking they discovered it) from someone because they don't want it now. Not that I would have sold it to then since they only had 10 gp in their treasury anyway!
2190 (9) : Salamanca border expands. Cattaraugus temple finished, starts worker.
2150 (10) : Allegheny border expands.
Made contact with Japan. Sold Warrior Code to Japan for half their treasury (30 gold). They also have The Wheel for sale but want Pottery and Masonry for it. I figure we can wait a little longer.
Great Wonder Update: Colossus = 19 turns. Pyramids = 62 turns.
Notes for next leader...
- There is a worker outside Salamanca working on irrigating a grassland square. I had apparently imbibed in too much "peace pipe smoking" and forgot that the irrigation would be useless in Despotism. You'll want to change him to mining that square. (I was thinking that with the bonus square all Sala would need would be one more good producing food square and it could use more forests to help build Pyramids).
- You may want to hurry and mine the grassland w/ shield square near Niagara Falls to help with Colossus production but it may be too little too late.
Roster order : shdwlord up next. Schnarrd on deck.