RBD18 - The Army Game

Some weed, and some sleep deprivation.
Jaffa: I did consider buying tech, but all I say was a price tag. I never thought to calculate how much it would cost me to research it myself :rolleyes:
The cancellation of the boat at least allowed me to get the well-timed settler produced. Weedy luck, there.
Charis: The swordsman had the intended effect: They fear our swordsman. I never intended him to attack anyone.
The libraries were a sleepy compromise: I want libraries, our research :rolleyes: isn't good. Yes, Melle, but everyone else wants military. And you know that you always have too little military. OK then, I'll build some of both. And Sirian wants courthouses, I remember that much. Melle, maybe you should go to sleep and let Sirian worry about that himself. Nono, I'll just build a courthouse here, I can't decide between mil and lib anyway. Melle, go to sleep.
 
smegged: Looks like some good results here. We're not really anywhere approaching ready to go on the attack, so I will likely try for a greater wonder if that's workable, since those are "get now or forget about it" while small wonders are local, and be cleaned up any time.

Climbing out of the hole is rough going, and we have to be patient. I'll keep us plugging along on that course.

Got it.


- Sirian
 
No conflicts on my turn, no threats.

* Swapped our wonder to Sistine.

* Swapped most cities to courthouse or granary.

* Swapped West Point to Barracks, then rushbuilt two vet Impi and a wall. Recommend continued rushing of more vet impi in this location. Seven would NOT be too many, IMO, and only 76 gold per unit every other round. This is our dyes city, and our most vulnerable point, I'd like to see massive buildup happening, to deter and to defend. Also... we really want that dye online sooner rather than later, so I have our workers moving in that direction.

* Made a concerted effort to get more mines going! It was probably wise not to do too much in the mountains and hills until there were irrigations, but now we're hurting on shields in some cities, so I built new workers and sent them to the mountains, and also some of our current workers.

* Rio Ferris is getting attention to its hills, but needs to run High Food a while.

* Luxuries got raised to 20% on my watch, once there were too many entertainers and taxmen sitting around. PLEASE DO NOT VETO THIS if it means adding more than three entertainers nationwide, we're really hurtin for luxuries.

* Built a lot of defensive units: pikes, impi. More are needed, but not on any kind of emergency basis. We have actually improved on military from "Kick Me" up past "Pathetic" and "Sorry" to now being merely "Weak". This is great progress! :goodjob: Steady building of more units is in order, and don't rush to get us gunpowder as we could stand to build more pikes before it comes to that.

* We still have no horses, or horse units. We're wholly on a defensive footing for now. More cata's might be in order, but not at all costs.

* Renewed the furs deal with England.

* Bought Education from X-man, then traded him iron and a few gpt for three more techs. He's now Polite! (After he got Invention, he could build longbows anyway, so what harm selling him iron. He Needs Us now, and should be happy to keep going after somebody else for the medium term.

* Did I mention that I rushed Impis at West Point? And that it would be Good Idea (TM) to build up a lot of forces there, to keep the AI's from getting itchy about grabbing our dyes? :)

* Watched the AI's trample all over our lands... on their way to punish Hiawatha. Everyone is polite with us as of the end of my turn, and if we keep our heads low and keep buying techs off them instead of doing our own research, we can probably remain on good terms with them all. Probably.

* Rushed a settler out of Bapedi for the red dot on coast, and settled there. Also had rushed the market there earlier, currently working on granary. Please don't veto. After the granary is in, we can crank workers out of there like no tomorrow!

* Persia finished Sistine! :eek: I swapped us to Bach. I PREFER BACH TO LEO in this instance, as Leo is just gold savings, while Bach is happiness, which translates to gold savings also. (We can save 20+ gpt by turning lux back down to 10% once Bach is done. Plus more income from more productive population, and doing better and better as we go). Of course, if they grab Bach's before we finish, then we want Leo's.

* WE ARE LOSING the cultural struggle with England. I rushed a library in Elephantos and it doesn't seem to have helped! We need to get a MASS of cheap units in there, to have lots of military bodies present in the city, to prevent it from flipping and also to try to hold it if we are attacked. Keeping that one ivory online would be worth at least 15gpt and growing. I'm certain we're going to lose that city to England via revolt if we don't put some priority on filling it with more troops. Some of our other aggressive settlements are in dire trouble, too, but I considered it a more urgent and prudent expenditure to spend in the south.

* Our extra iron is worth a LOT to Xerxes, keep selling it to him, he paid the equivalent (I think) of ~50gpt in techs for it, maybe more.

* Zimbabwe still doesn't have a marketplace, so I queued one up after the wonder. The Academy can wait, we're still climbing out of the hole.


- Sirian
 
Sorry for the delay. I thought I would be abl to get to this game but not this round. Please skip me this turn and I'll get back into the rotation the next time around. :)
 
0) 800AD Round up some 'spare' Impi to reinforce the garrison at Rio Elephantos.

Eisenhower gives us the American treasury (11g) and World Map in exchange for an RoP.

Tugela revolts to the English! Ack! :eek: :eek:

3) 830AD Persian horsemen are on 'manoeuvres' outside West Point. Hmmm. I guess they're just on the way to his war with the Iroquois.

We finish Bach's Cathedral :)

5) 850AD We stop giving away our incense to England for 1gpt (!) Trade incense+WM+15gpt for horses, and start building some knights. Germans finish Leonardo's.

6) 860AD An Impi out of West Point is dispatched to stand on the dyes, to keep them from being trampled by all the English and Persian horses. At least until we can get them hooked up.

7) 870AD Ibabanago founded. England finishes Copernicus.

8) 880AD Peace between Persia and the Iroquois.

10) 900AD We buy contact with the French, Indians, Romans, Russians and Egyptians from England for WM+180g.

Traded Astronomy to India for Gunpowder+territory map.

Most Civs now have Banking and Navigation ahead of us. Of the new Civs, Rome is significantly backwards (not got Education yet).

Established embassies with India, France and Egypt.

We have saltpeter at Fort Mojave, a spare at Rio Ferro (not hooked up yet), and one just outside our borders at Mpondo.

Germany has several saltpeter on their territory, but haven't bothered to hook them up yet. I sell Rommel our saltpeter for Banking.

Aztecs and Iroquois also have saltpeter they haven't hooked up. England and Persia don't seem to have any. Too bad for them :D

Mpondo is building a settler -- aiming to grab the nearby saltpeter.

Our iron deal with Persia expires in 4 turns.
 
Got it
 
Another day, another leader. Lord M. Kazi is elected by a landslide after all other candidates died under mysterious circumstances. :slay:
In a fit of graciousness, Lord Kazi decides not to change anything and just hits the button known as enter to see what happens.

(1) Upon pressing the button, Lord Kazi finds that Rio Ferro has produced a marketplace. Now what to build? He considers the words of past leaders. "MILITARY" shouts General Charis. "No, a library is just what we need. and some more weed, of course." another voice argues. Someone seems to whisper "Courthouses, oops, no, we got that already." Then Kazi is struck by a great vision: A place where money can be invested instead of just lying idle in the treasury! For that, some economic infrastructure is required, so a bank is chosen.
Then something else catches the somewhat erratic attention of the lord: Hlobane. Our cities may need blue shields, but that doesn't mean they also need red wheat. A worker will be sent to deal with that. And as Kazi gets ready to press the button again, he remembers legends of a mythical unit known as the "Army", and finds some old reports that it just might be possible to create such units using modern technology. Zimbabwe is set to produce the military academy, to be done in just 180 years!
Kazi also ponders at length what grand plans the previous leaders (may they rest in peace ;) ) were hatching, as our nation currently only extracts rock salts from one of two possible locations, and all the salts from that mine are being given away. Another puzzler is the fact that an *empty* galley is headed towards an unclaimed goody hut. The salts are left as is, but the galley is sent back to pick up a passenger. Hopefully the delay will not mean losing the hut. Kazi then sees several units run about without his ordering them, but again trusts the wisdom of his pre-deceasers, er, decessors.
Another item of note is that even though Tugela is lost, other cities feel the pressure of the English borders. will the treasury stand the rushing of a few temples?

(2) The city of Swazi trains skilled workers, and the thoughtful leader once again worries over what to do. he choses to heed the voice telling him to build military, and chooses to train a pikeman. A message arrives, telling us that the English are building something known as "Magellans Voyage". Kazi briefly tries to understand how you can build a voyage, but gives up :confused:

(3) Many light green troops near west point makes Kazi very nervous, but according to past leaders, this is to be expected. Mpondo has trained some of its citizens in the art of desert settling. The next project is a pikeman. Our erstwhile opponents have found out how to make printing presses, but the illiterate M. Kazi sees no need for such technology.

(4) Bapedi builds a granary and is ordered to make a bank. The vision of the Street of Walls is near. It is also noticed that the Xman is annoyed. We are no longer trading him iron. This is remedied quickly, as the great lord Kazi is allergic to invasions. The deal nets us Chemistry, Navigation, Printing Press and 12 gpt, not to mention the politeness of Persia.

(5) Persia declares war against England. Maybe he could capture some of the culturally oppressive cities? Ulundi is done with a knight and starts a bank. Hlobane finishes courthouse and starts bank. Gold coast trains a knight and starts a marketplace. Izipezi, a city of desert and jungle, is founded.

(6) Intombe builds an aqueduct and starts constructing a harbour. Umfolozi builds a harbour and starts building a temple. The romans are also building a voyage, somehow :crazyeye: Battle report: so far, one wounded and one dead Englishman has been observed.

(7) Lizzie, er, Montgomery is unhappy with our gpt for furs deal. She is willing to renew it for a World map and 290 gold up front. Mpondo builds a pikeman. Some more are needed. The aqueduct in Ngome is done, and a harbour is next.

(8) Another two englishmen have fallen in the war (that we've seen), and now the Aztecs join in an alliance against the English. The English have one city in Persian territory. Is Exeter a colony or a conquest? Swazi trains a pikeman and switches to knight. Fort Mojave finishes a temple. They will have trained a knight in only 240 years.

(9) MMOV

(10) A musketman is finished in Isandhlwana. The slightly schizophrenic Consul Kazi sets a courthouse as next project. Umtata is done with its temple. A courthouse is started here also.

We have plenty of gold and quite a while to wall street. Feel free to spend.

Isipezi controls another source of saltpeter. To be or not to be connected, that's the question and so on.

Charis is up, smegged on deck.

http://www.civfanatics.net/uploads/RBD18-1000AD.zip
 
1000 AD (0) - It was the turn of the millenium and the world was at peace.
General Charis felt, in that, he had failed. Well, at least England was
duking it out, with Persia and the Aztecs. But there was no glory for
Zululand, not today. But things were looking up - the General would see
the completion of a new military academy on his watch. Compared to everyone
our military is weak... he shakes his head...

The histogram showed Persia was doing well, perhaps TOO well, in the war.
If the tide went too far against England, we would join in for our share
of the spoils.

I switch Rio to courthouse, and try to figure out where to get a fifth bank.
Mpondo rushes marketplace. Rax-less Mojave is switched from Knight to worker.

1010 AD (1) - Egypt joins the alliance vs England. Yup, it's feeding frenzy
time!

1020 AD (2) - Ah, Germany enters the war, on the side of England. They join
forces vs Egypt. A worldwide bloodbath would suit us, while we build up :P
With temporary swap-rush-swap via colloseum, five banks are now four turns
away. Gold Coast may even be pre-building the street.

1030 AD (3) - Now America comes in, with England vs Aztecs and vs Egypt. Who
has Sun Tzu by the way? We can capture that instead of building lots of rax
Oh yes, it's not available til Mil tradition. Then WE shall build it!
Next turn we buy Metallurgy and Spices from Egypt for Incense, 80 gold, 22 gpt.
Alas, without more marketplaces online, can't kick down lux slider yet.

1040 AD (4) - Persia and Egypt start Smiths.

1050 AD (5) - Aztecs want us to ally vs Americans. Oh Monty, we're a peaceloving
people, we would never do that (unless you can pay us MUCH more, cheapskate!)
England and Persia come to peace (oh shoot). Persia starts Magellan...

1060 AD (6) - Banks ready, but Wall Street won't be right away. Zimbabwe can
knock it out faster than Gold Coast even though GC has a head start.

1070 AD (7) - We finally SEE some of the action, as Aztec Knights attack Britain.
At the last second before mktplace finished in Gold Coast, we swap it to Wall
Street. Zimbawbe cannot restraint itself even one more turn to delay making
an Army. Besides, it's only about 350 gold of interest lost - Gold Coast is
due in 19 (vs 14 at capital). Let's swap a hill square. Now due in 15,
and Army due in 9! The people are so excited they build the palace wing...

1080 AD (8) - Looks like we'll get that Southern goody hut after all! (50 gold)
Yet after turning the ship BACK to get an Impi, I wish you threw a settler
on it as well!! :p There are Indian AND Roman settlers who just got there too.

1090 AD (9) - Russians start Smiths too. English longbow and Aztecs horses collide.
French complete Magellan and start Smith. Actually, this doesn't bode well
at ALL for Sun Tzu... we're going to lose it to cascade unless it's finished
before Mil Tradition is discovered by someone. Another goody hut, another 50g.

1100 AD (10) - Quiet turn.

After Wall Street is done, can get Marketplace or entertainer in Gold Coast
and kick back lux slider. Shortly after Army is finished we'll have cavalry
ready to fill it. Am making Knights now for upgrade. If we can stay neutral
while we continue Army/mktplace/Cav build up, a time will soon come to become
the top power.Hope that Smiths is finished real soon to kill cascade, or...
if someone starts it, get the tech around so all those building Smiths can
start SunTzu fresh in another city (I don't think they cascade to a new city
for a wonder, but not sure). (Also, rush-out the army and get Zimbabwe on
SunTzu right away if someone starts it, unless you prefer to capture it)

Jaffa
Melle
Charis
Smegged <<< up
Sirian <<< on deck
Ozymandous

Good luck,
Charis (btw, done for about 28 hrs, but forums down)
 
Originally posted by Charis
Hope that Smiths is finished real soon to kill cascade, or...
if someone starts it, get the tech around so all those building Smiths can
start SunTzu fresh in another city (I don't think they cascade to a new city
for a wonder, but not sure).

I think they do. I've many times seen the AI cascade to a wonder they were already building.

Don't be too eager about getting into a war with England. Remember, we're getting our horses from them.

Smegged, please change the marketplace at Rio Elephantos into a cathedral. We need more culture there. (And somebody turned the cathedral I was building there into a courthouse :P ).

Edit: we could also use some of our cash-abundance to finish off establishing embassies :)

Edit also: the warrior and impi parked in no-man's-land outside Weedton shouldn't be there. Only elite troops get to hang around outside our borders, remember.
 
Improperly trained and untested troops outside our borders?? :eek: :spank:

Don't you people READ the Zulu histories?? We tried that once and got our palace burnt down, our leaders butchered, and entered a 1000-year Dark Age! Only proven, battle-tested troops should go on the attack unless they are massed into huge armies or else we will simply be doomed! DOOMED!

- Sirian
 
NOOOOOOOOOOOOOOOOO!!

:eek: :eek: :smoke: :smoke: :suicide:

This applies to myself:

You swine. You vulgar little maggot. You worthless bag of filth. As we
say in Texas, you couldn't pour water out of a boot with instructions
printed on the heel. You are a canker, an open wound. I would rather
kiss a lawyer than be seen with you. You took your last vacation in
the Islets of Langerhans.

You're a putrescent mass, a walking vomit. You are a spineless little
worm deserving nothing but the profoundest contempt. You are a jerk,
a cad, a weasel. Your life is a monument to stupidity. You are a
stench, a revulsion, a big suck on a sour lemon.

You are a bleating foal, a curdled staggering mutant dwarf smeared
richly with the effluvia and offal accompanying your alleged birth
into a hostile world. You are an insensate, blinking calf,
meaningful to nobody, abandoned by the puke-drooling, giggling
beasts who sired you and then died of shame in recognition of what
they had done. They were a bit late.

I will never get over the embarrassment of belonging to the same
species as you. You are a monster, an ogre, a malformity. I barf
at the very thought of you. You have all the appeal of a paper cut.
Lepers avoid you. You are vile, worthless, less than nothing. You
are a weed, a fungus, the dregs of this earth. And did I mention
that you smell?

Try to edit your responses of unnecessary material before attempting
to impress us with your insight. The evidence that you are a
nincompoop will still be available to readers, but they will be
able to access it ever so much more rapidly.

You snail-skulled little rabbit. Would that a hawk pick you up,
drive its beak into your brain, and upon finding it rancid set
you loose to fly briefly before spattering the ocean rocks with the
frothy pink shame of your ignoble blood. May you choke on the
queasy, convulsing nausea of your own trite, foolish beliefs.

You are weary, stale, flat and unprofitable. You are grimy, squalid,
nasty and profane. You are foul and disgusting. You're a fool, an
ignoramus. Monkeys look down on you. Even sheep won't have sex with
you. You are unreservedly pathetic, starved for attention, and lost
in a land that reality forgot. You are not ANSI compliant. You
have a couple of address lines shorted together. You should be
promoted to Engineering Manager.

And what meaning do you expect your delusionally self-important
statements of unknowing, inexperienced opinion to have with us?
What fantasy do you hold that you would believe that your
tiny-fisted tantrums would have more weight than that of a leprous
desert rat, spinning rabidly in a circle, waiting for the bite of
the snake?

You are a waste of flesh. You have no rhythm. You are ridiculous and
obnoxious. You are the moral equivalent of a leech. You are a living
emptiness, a meaningless void. You are sour and senile. You are a
loathsome disease, a puerile slack-jawed drooling meatslapper. You
make Quakers shout and strike Pentecostals silent. You are the kind
of person who would remove this reference to Version 5.40 and to
http://www.guymacon.com/insult.txt so people will think that
you wrote this. Your mother had to tie a pork chop around your neck
just to get your dog to play with you. You think P.D.Q. Bach is
the greatest composer who ever lived. You prefer L. Ron Hubbard to
Larry Niven and Jerry Pournelle. Hee-Haw is too deep for you. You
would watch test patterns all day if the other inmates would let you.

On a good day you're a half-wit. You remind me of drool. You are
deficient in all that lends character. You have the personality
of wallpaper. You are dank and filthy. You are asinine and benighted.
You are the source of all unpleasantness. You spread misery and
sorrow wherever you go.

You smarmy lagerlout git. You bloody woofter sod. Bugger off,
pillock. You grotty wanking oik artless base-court apple-john.
You clouted boggish foot-licking half-twit. You dankish clack-dish
plonker. You gormless crook-pated tosser. You bloody churlish
boil-brained clotpole ponce. You craven dewberry pisshead cockup
pratting naff. You cockered bum-bailey poofter. You gob-kissing
gleeking flap-mouthed coxcomb. You dread-bolted fobbing beef-witted
clapper-clawed flirt-gill.

You are so clueless that if we stripped you naked, soaked you in
clue musk, and dropped you into a field full of horny clues, You
still would not have a clue.

You are a fiend and a coward, and you have bad breath. You are
degenerate, noxious and depraved. I feel debased just for knowing
you exist. I despise everything about you, and I wish you would go
away.

I cannot believe how incredibly stupid you are. I mean rock-hard
stupid. Dehydrated-rock-hard stupid. Stupid so stupid that it
goes way beyond the stupid we know into a whole different dimension
of stupid. You are trans-stupid stupid. Meta-stupid. Stupid
collapsed on itself so far that even the neutrons have collapsed.
Stupid gotten so dense that no intellect can escape. Singularity
stupid. Blazing hot mid-day sun on Mercury stupid. You emit more
stupid in one second than our entire galaxy emits in a year.
Quasar stupid. Your writing has to be a troll. Nothing in our
universe can really be this stupid. Perhaps this is some primordial
fragment from the original big bang of stupid. Some pure essence
of a stupid so uncontaminated by anything else as to be beyond the
laws of physics that we know. I'm sorry. I can't go on. This is an
epiphany of stupid for me. After this, you may not hear from me
again for a while. I don't have enough strength left to deride
your ignorant questions and half baked comments about unimportant
trivia, or any of the rest of this drivel. Duh.

The only thing worse than your logic is your manners. I have
snipped away most of your of what you wrote, because, well...
it didn't really say anything. Your attempt at constructing a
creative flame was pitiful. I mean, really, stringing together
a bunch of insults among a load of babbling was hardly effective...
Maybe later in life, after you have learned to read, write, spell,
and count, you will have more success. True, these are rudimentary
skills that many of us "normal" people take for granted that
everyone has an easy time of mastering. But we sometimes forget
that there are "challenged" persons in this world who find these
things more difficult. If I had known, that this was your case then
I would have never read your post. It just wouldn't have been
"right". Sort of like parking in a handicap space. I wish you the
best of luck in the emotional, and social struggles that seem to be
placing such a demand on you.

P.S.:
You are hypocritical, greedy, violent, malevolent, vengeful,
cowardly, deadly, mendacious, meretricious, loathsome, despicable,
belligerent, opportunistic, barratrous, contemptible, criminal,
fascistic, bigoted, racist, sexist, avaricious, tasteless, idiotic,
brain-damaged, imbecilic, insane, arrogant, deceitful, demented,
lame, self-righteous, byzantine, conspiratorial, satanic,
fraudulent, libelous, bilious, splenetic, spastic, ignorant,
clueless, illegitimate, harmful, destructive, dumb evasive,
double-talking, devious, revisionist, narrow, manipulative,
paternalistic, fundamentalist, dogmatic, idolatrous, unethical,
cultic, diseased, suppressive, controlling, restrictive, malignant,
deceptive, dim, crazy, weird, dystopic, stifling, uncaring,
plantigrade, grim, unsympathetic, jargon-spouting, censorious,
secretive, aggressive, mind-numbing, arassive, poisonous, flagrant,
self-destructive, abusive, socially-********, puerile, and
Generally Not Good.

( http://www.guymacon.com/insult.txt )
 
Inherited turn - Pretty good job done by the previous zululords :)

England and Aztecs make peace
Persia declares war on Germany


1110 - MMOW. Embassy established with Rome. Embassy established with Russia.

Between turns, the iroquois come and offer us economics for a mere 90 gold. To improve relations I take it!

1120 AD - MMOW. I'm continuously checking the foreign powers to see if mil tradition has been discovered. I buy two German workers for world map + 60 gold.

Rome and Egypt ally against Germany.
Rome declares war on Germany.
Iroquois and Germany sign alliance versus rome.
Iros declare war on rome


1130 AD - France start Sun Tzus. Mil tradition from Joanie for world map + 230 gold. It looks as if we will Loose Sun Tzus unless we swap zimbabwe to it, so I did. The next leader can change to an army if he wishes. I'd prefer a military wonder with the power of Sun Tzus than an army a tiny bit sooner. I upgraded six knights to cav. By sacrificing 3 turns on wall street, I gained three turns on Sun Tzu's. It is now due in 23 turns.

Persia and Egypt sign alliance versus America.
Persia declare war on America.
Persians building Sun Tsus.
We loose our supply of horses!
England will NOT renew at all.
The reason being that they lost one of their horses.
England start Sun Tzus.
Romans start Sun Tzus.
Egyptians start Sun Tzus.

1140 AD - Persia want Saltpeter, we want horses. Sounds fair to me :D. Hmmm, I can see the military protection pact option in the foreign minister screen. So some civs are already in the industrial age. Joanie wants incence for Democracy and Physics. So she gets it. Magnetism + TOG from Russia for Saltpeter + 350 gold. We hit the industrial age :). Russia has nationalism available, but at such an exhorborent rate that it isn't worth buying.

1150 AD - Russia starts Sun Tzu. Russia starts Newtons. I notice that Rio Ferro is STARVING. And so I irrigate one of the mines that are on the plains. I rushbuild a courthouse in West point.

1160 AD - England have been stockpiling troops near our borders. Furs + 2 English workers for 23 gpt. Physics, Metallurgy, Democracy to America for world map. We can now see the rest of the world. Looking at the Histographs, we are the fifth civ power-wise in the world.

Russia and Persia ally versus Germany.
Russia declares war on the Germans.
Germany starts Sun Tzus.
Egypt starts Shakespears Theatre.

1170 AD - MMOW

Germany and Egypt sign peace treaty.

1180 AD - Rio Ferro is no longer starving. MMOW. I don't have enough time for more turns, so I'll pass it off to the next leader.
 
* Upgraded our troops. (33 Rifles, 11 Cav, 4 Cannon).

* Major infra push. (Granary, Market, Cathedral, some Libraries in pressured towns).

* Sold X-man another 20 rounds of Iron for Nationalism and 300ish gold (1500 total value). We MAY NOT want to renew after this, since if nobody else can or will sell him iron, it would be a Big Deal if he never gets rails built.

* Bought Lux from someone (Russia?) for 25gpt.

* Rio Elephantos is now SECURE. And as long as it stays in WLTGD it won't flip, not with THAT garrison! :lol:

* 10000 nations declared that it's "Otto Season" :lol: Too bad we can't join in because, ah, somebody misplaced our army unit. ;)

* Wall Street built.

* SunTzu due in 5. We are not even trying for anything else. (If by the odd chance someone steals it, grab Smiths instead).

* After 18,000,000,000,000 days at sea without making port, our ship was finally ordered home. It's on Jaffa Brand (TM) Long Goto orders. :)

* The lux traded for tech on smegged's turn will come free in a few more turns, at which point they can be traded again for more techs. The AI's have communism on hand but I held off as we had no immediate need.

* Our economy is FLYING. With all our troops now upgraded, and no real need to spend money buying lots of tech (because now we can trade for it), we're either going to rushbuy some stuff, or build up a savings, or both. We are "rich rich rich" sire!

* We could use more cavs and cannon.

* I would have swapped us to research, but um, we have about two libraries nationwide -- the ones built just now on my turn! :lol: So no sense bothering with that.

* As many workers as we now have, we will want more more more once railbuilding is an option. Considering skimming some more off the moment we get steam AND coal.

* If we are ever going to swap to democracy, now is the time. We are eons away from having the requirements (based on our variant) to go offensive, and democracies can stand up to defensive wars quite well, if players are wise about not overdoing bombardments and attacks. Why would we want to swap to democracy? Mainly for the 50% worker speed bonus, which translates to all kinds of other bonuses as rails come online sooner and sooner. Just a thought. I would have revolted on MY turn, but I needed the income to fully modernize our military. That is now done.


Good luck.


Zulu Armies - 1275AD Save File


- Sirian
 
Ah, skip me this turn again. I *do* like and want to keep playing this game but tonight I will be packing for a vacation trip that lasts all of next week and won't have time to play.

Keep me in the roster please (but skip again if my turn comes up before next week) and I'll get this one next time or the time after. Thanks! :)
 
I can't play till friday. Too much school.
 
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