rbd23 - c

I didn't go for a full report either, as we are trying to move this game along. I will outline the highlights, however:

- I concentrated pretty exclusively on producing more Samurai. We have pretty much wiped out the Aztecs and Zulu now, and I am preparing the invasion of Persia, who are by far our biggest threat.

- We also got Gunpowder and Theology. We have an abundance of gunpowder. The Persians have a source hooked up also, I think.

-What the Persians DO NOT have is Chivalry!! I think we need to invade now, while they are still backwards. I have rushed several galleys in Isandhlwana and Tiaxcala, and am moving most of our Samurai that direction. I strongly suggest an invasion, and soon.

- Our infrastructure is lagging, because we are all-out conquest at this point.

Good Luck!
 
Arathorn <-- Can't play until Monday.
Lovro <-- Playing now, then Arathorn??
Grey Fox
Zed
Charliehoke

I suggest that if Lovro can play before monday, then he should take his turn tomorrow to speed things along. Just a suggestion!
 

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Originally posted by charliehoke
I suggest that if Lovro can play before monday, then he should take his turn tomorrow to speed things along. Just a suggestion!
That was the idea. I have it.
 
Done. No report either, not much happened. We wiped out the Aztecs and the Zulus are down to one city (there's an elite samurai there to take it).

I bought a bunch of temples, we'll need those extra land/coast tiles to hit the domination limit ASAP.

The next leader may attack Persia at his will, there are 5 full galleys waiting on the border and ~5 more samurai on the island.

A leader emerged during the attack on Zululand, he's currently retreating to A/Z land.

Chemistry popped out of TGL, still no Education.

Our iron source near Edo was depleted :eek:, but we still have one more (and we can take the one northeast of Konigsberg whenever we want.

I also started preparing troops on the soon-to-be Russian front, there are 3 galleys waiting to transport samurai.

hirohito.jpg


http://www.civfanatics.net/uploads/rbd23-c-850ad.zip
 
New maps...

rbd23-c-850ad1.jpg




rbd23-c-850ad2.jpg



Some thoughts:

Our military budget is increasing, but our cash flow is not growing to compensate. Build military, by all means, but we should be investing our cash in infrastructure around our new FP and using our workers to improve lands in that area in order to (a) further improve our ability to build military, and (b) support that military with a good income level. Our FP will be done in 3 turns, so we need to make that area productive as fast as possible! Our workers seem to have spread out all over to some degree, we should try to get them back to former Zululand, especially the Izumo/Satsuma/Zimbabwe area. Soon Zimbabwe will be a very potent urban center as it's close to Izumo and is on a river, so doesn't need an aqueduct. Rather than build a settler, we should be buying a marketplace there!

Why are we building muskets when Samurai have as good defense (better in fact since they can retreat) and much better move/offense, but only cost 10 shields more? If we ever need to upgrade to rifles in this game, something will have gone horribly wrong...


Grey Fox, you have an opportunity to slip in a turn here before Arathorn grabs the game on Monday! I will likely not have a chance to play today due to other commitments.
 
Originally posted by Zed-F
Why are we building muskets when Samurai have as good defense (better in fact since they can retreat) and much better move/offense, but only cost 10 shields more? If we ever need to upgrade to rifles in this game, something will have gone horribly wrong...
You are 100% right, I'm not sure what I was thinking :D
 
Great work, guys! Looks like a fun 10 turns looming.

I could grab now, but I can't play for AT LEAST 8 hours. Grey Fox, if you can play in the 8 hours or so after this post, please do so and I'll go after you.

Regardless, whenever I've "got it", I'll post a note to that effect.

Arathorn

P.S. I think I/we got our ISP issues resolved this weekend, so I can hopefully post from home tonight....
 
Hey guys,

Do you guys think we should go for domination or conquest? It looks to me that we could win domination without going to war with both of the remaining bad guys, but it would require quite a few settlers. I'm not sure about that either, but I didn't count tiles. That might still be faster than killing off both the Persians and the Russians, although I think we can do that fairly quickly also. Just thought I'd throw that out there for discussion!



.:goodjob:
 
Regarding the domination limit, we are more than halfway there.

I'm not sure if we can hit it just by conquering Persia, but there is no reason not to attack Russia. We have the military.
 
Arathorn the Overzealous came to power in early 850 AD. He had a marvelous plan. In his first speech to the Republic of Japan, he outlined his glorious vision.

"We have essentially two nations now -- the island of Japan and the island of Alpha and Omega. Each is nearly self-sufficient and will be so once the Forbidden Palace is done. Each has its own goal. Japan shall be responsible for the destruction of the evil Romans. A/Z shall destroy the Persians. A small force can finish off the Zulus. We go to WAR!"

"One of the first steps of this war is to eliminate all namby-pamby infrastructure projects. Anything that takes longer than ~10 turns to build is worthless. What good an aqueduct for a city that might have twenty years to grow? NO! Military production only. And what's with 1000 in the treasury? It shall all go to further the offensive onslaught."

The forces near Persia are landed on the main Persian island. Troop movements near Russia increase. Many defenders are mobilized for Tblisi and various coastal regions. One additional samurai is sent towards the remaining Zulu city. NOW is the time.

The first enemy city falls in 860 AD -- Gordium is no longer Persian and now serves as a healing bastion for the Japanese jihad. In what was to become a trend, the Japanese troops fought horribly in battles where Arathorn had reinforcements on the way and fought pretty pleasantly when unsupported.

870 saw the fall of Sidon, and 880 declaration of war on Russia. Many Persian immortals were sent to their death these years. The Persian fleet, in a surprising display of speed (darn Lighthouse!) managed to capture Ulundi, but it was quickly recaptured.

The Russian front began in earnest in 890, with the capture of Smolensk and Tblisi, plus the razing of the outpost colony of Sverdlovsk. More Persian skirmishes and aproaching Pasargadae on a hill.

Three more cities fell to the Japanese in 900/910 -- Bactra, Pasargadae, and Tarsus. Tarsus gives us control of the Great Lighthouse and Pasargadae is the key to the rest of the Persian empire. Pasargadae was a killing ground, as at least 4 samurai regiments never returned.

In 920, the last Zululand city, Hlobane, succumbed to the mighty Japanese forces. Two samurai killed the two defenders -- again, with no back-ups, we fought very well. Education is found in the Great Library. About this time, Sun Tzu joined a city on A/Z island, lending his support to the Japanese cause.

930 saw more fighting -- again with unsupported samurai doing their job. It was not uncommon for Arathorn to drop off two samurai on an enemy island and say "You're not coming back. Capture the city and/or die trying." All but one pair succeeded in capturing their city. This year, Malinalco was captured and Ergili razed.

In 940, the jihad raged on, capturing Odessa and razing Arbela. Arathorn smiles. "We are doing well," he exhorts the people. "Soon, the entire planet shall be ours! I will not rest until it is done."

The Persians still have more fight in them, though, an immortal army sallies forth from Hamadan on the minor Persian island and kills one of our two samurai there. OUCH! Persepolis completes the Sistine chapel, just in time for our back-up forces arrival! "Thanks, Xerxes!"

950 was a banner year, in one regard, and a sad occasion in another. The army on the minor Persian island was a paper tiger. The samurai attacked, as 4 offense vs. 2 defense is better than defending with a 4 vs. a 4. Well, the army wasn't REALLY immortal. It had one immortal and two warriors. Not much challenge for a samurai unit. So much for that worry.

Persepolis also fell, giving us control of Sistine's chapel. The Persians are almost out of fight. Three musketmen defended Persepolis, but it just wasn't enough. Persepolis also had its barracks survive, giving another healing point for the weary Japanese troops.

On the night of Dec. 19th, 950, though, Arathorn was found dead in his state room, still planning the next invasion.

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But before another leader could be found, Jan 2nd, 951 AD, Arathorn returned to the throne, as a vampire. "I could not rest. I lay down to sleep, but the necessary plans, the intrigues, the plots, the ideas, they would not stop pestering me. I am sorry to who may have been the next leader, but I ... MUST ... FINISH ... what I have started." With that speech, Arathorn reigns on.

The vampiric form was not as good a leader as the live Arathorn, but the massed troops were too powerful. Despite some foolishness involving a galley in the ocean, an attacking spearmen, and occasional riots, Arathorn led the Japanese people on. In 1000 AD, exactly as the Nostradamus of our world, Grey Fox, predicted, the last shreds of both Persia and Russia were exterminated.

That's right, CONQUEST victory in 1000 AD, with a final score of 5258. The Japanese people are the ONLY people left.

Arathorn
 
After I talk about keeping to turn limits, here I go, blowing by mine. Here's what happened.

I played until 950 AD and tried to get online to post here. No go. ISP again. So, I curse silently and go to bed.

Lying in bed, I keep thinking of more things -- mostly things to tell the next leader.

-- This ship has exactly so-and-so turns to THIS city where it can unload and the troops can move here to be picked up by THIS ship after doing THESE moves.

-Oh, and this city should buy its troop THAT turn, so that the ship can be full.

- Right, and don't forget to send troops to this little island. Or, did I already do that?

- OK, go to sleep now!

- Hmm....this isn't working.

- DON'T FORGET that we have two troops ready to be shipped over from....

- Oh yeah, and the two prongs are both important, but this one needs more troops than that one.

- Oh, and, one more thing.

- HECK WITH IT! I'm just gonna play it, so I can get to sleep!

So, I got up and finished the game. And here it is.

I hope y'all aren't too mad.

Arathorn
 
Woohoo! [dance]

Well done, guys! :goodjob:

No "words of wisdom", but this game was rather interesting for me, and I have learned quite a few things. Looking forward to another one.

Now, off to read the B thread (and their score)... :D
 
Congratulations Team C!

If you read the other threads, you'll discover that your team won by a large margin due to your early conquest of Germany. And "a" has no chance of catching up to your score. Well played, although team B would have liked to have some of your combat results! :D
 
Great Job Arathorn!!!

I'd like to say that this has been one of the best Civ3 experiences I've been involved with. I've played a few SG before, but this one captured my attention like no other, and I'm sure reading the other threads and comparing strategies will be incredibly helpful. I hope to play with you guys more in the future!!

:goodjob:
 
I'm in the process of reading "b". I'm gonna want to have a lot of comments/talks with the b players and with the "c" players about differing strategies, different developments, LUCK, etc.

BTW, I'm really glad nobody is mad I took the extra 5 turns. I ... felt bad about it, but I just couldn't stop.

Haven't even glance at "a" yet, but I'm part way through "c" and there's no way they finished near as early as we did.

Kudos to Grey Fox for keeping the short-term military conquest uppermost in our (or at least MY) minds.

Arathorn

PS I'll be back often today.
 
Congrats!!!

[dance]

:hammer:

Almost fell out of my chair on "cancelling all those mamby-pamby infrastructure projects" !! I've been following 'b' and their discussion of your game, and 'infrastructure' has, uh, come up, several times. Very much the right 'push' at the end. That close to domination, the score bonus makes it a "gogogo" situation.

Charis
 
- Early success versus Germany

Without this, we would have fought a much longer uphill battle. Charliehoke got it started and I got the glory of Berlin. Then everybody else finished it off.

- Founding two cities on A/Z continent.

Lovro, you founded those, right? And Zed-F got 'em built up? EXCELLENT! Those beachheads sped up our progress 10 turns at least -- especially Satsuma. :goodjob: to Zed-F for the granary call there -- absolutely essential.

- Upgrading horses to samurai

Grey Fox, I believe you were the first to mention this. And everybody followed through with building horses (at least occasionally) and saving cash for the massive upgrade.

- Keeping conquest/domination both open

We weren't very close to domination, I don't think. The conquest actually came a fair bit quicker. There at the end, they were just folding up like a house of cards. "b" saw this effect, too. I fought VERY few muskets once I got past Persepolis (Pasargadae was probably a harder battle, though).

- Ship usage

We didn't have many for a while but it was wickedly efficient transporting units in the first Zulu war. Then, when I got the game at the end, we had a lot -- and I needed every one of them. My thanks for the naval build-up which I didn't participate in at all.

- Good talks

Yeah, we were awfully verbose. They commented on it over in "b". But I think all the talk led to a lot of good decisions -- like Kagoshima/Satsuma, good whipping/buying practice, alliances, etc.

- The alliance(s) vs. Shaka

Saved us a ton of troops. Was directly responsible for our capture of at least one Zulu city.

Well played, everyone!
IMO, at least. We'll await claims of :weed: from other teams....

And, we get to read the other threads! WOOHOO! I've read "b" and will start "a" soon.

Much fun,
Thanks all,
Arathorn
 
Actually I was the one who founded those beachead cities, although I can't really take the credit since I was just doing what you guys suggested, mostly!

:goodjob:

Arathorn, can you post a screenshot of the final position?
 
Ummm...no final screenshot right now. All I brought to work was the final savefile. I did attach that so whoever wants can download and see whatever they want -- watch the replay (Germans second city phenomenally early), record the high score, etc.

It was AWFULLY late last night when I finally decided to finish and even later when I did. I got nothing to show.... SORRY. Just change all brown and green to red and you've got it! Or close....

charliehoke, you should change your message in the main rbd23 thread to not give away ending year. Or victory type.

I believe our score will be the highest. I'm still awaiting the :smoke: / :goodjob: voting. :D

Arathorn
 
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