Here's the lowdown on my turns:
Pre-Turn - 250 AD - I immediately call for a revolution!!![dance] I also move our settlers towards our mighty armada to be ferried over to new world. Out mighty armada is a single galley.
260 AD - Turn 1 - Harbor Completed in Nara, but I sure don't see much potential from this city. We are now a Republic!! Gold income jumps from 14g/turn to over 30!!! I move all of our elite units out of Satsuma and head for Zimbabwe.
270 AD - Turn 2 - In accordance with the plan I attempt to churn units. We don't really have many productive cities though, so I actually only switch Berlin. I'm concentrating on horsemen so we can upgrade them, hopefully soon.
280 AD - Turn 3 - Kyoto finishes the Cathedral, starts the Marketplace. I rush the temple in Kagoshima after the completion of the worker there. We have a large stack outside Zimbabwe. In an unrelated note, did you guys notice how luxury-rich the Russians are!!!
290 AD - Turn 4 - On the off turn, I notice that the Aztecs are also attacking Zimbabwe with something! They don't kill any defenders, however. Our two settlers arrive in Satsuma, and are awaiting escort.
The attack on Zimbabwe: We capture it, at the loss of 1 elite archer and 1 elite horsemen. All in all, our elite units killed 2 Impi and 2 swords, but, alas, no leader. Zimbabwe remains lightly defended.
300 - Turn 5 - The counterattack - A swordsman kills one of our archers that had broken off from the main group to draw their fire.. extra points if you can guess the movie that line is from. In better news, two archers attack our main stack and they all die at the hands of our spearman, which is promoted to elite in the process! The great library gives us engineering, which is cool I guess, but I sure wish those fools were researching Feudalism instead...
310 - Turn 6 - We capture Zimbabwe! [dance]. Temple started, to be rushed next turn. We also own the Oracle! You guys were right about getting a bit overextended... I don't feel like I can press the attack anymore just yet. I move our troops inside the city.
320 - Turn 7 - The city of Nagoyo founded in the hills south of Satsuma. It is surrounded by hills but has access to a cattle and a fish immediately. Temple finished in Zimbabwe.
330 - Turn 8 - We need more troops! I am strongly considering the peace treaty, but I hate to delay us by 20 turns. The Zulu's will only give up one city... I move a horse out to attempt to cut off their iron supply. I am also going to let our new city, Nagoya, build its own temple, since it starts off with two shields. We have lots of cash, however - producing over 40/turn now.
340 - Turn 9 - Zulu and Persians sign a peace treaty!!

Well, I'm going to hold off on the peace treaty. I can't really tell if I should do it or not. Would it be more beneficial to wait the 20 turns to possibly get Samurai, or will we just be wasting valuable conquering time? I guess it's up to the next leader to decide!
350 - Turn 10 - We get Monarchy from the GL. I am moving a settler/spearman pair to the Swazi island since our attack has floundered a bit.
Notes:
We have lots of money, and I don't think I rushed as much stuff as I should have. The big decision is to decide if we should call for peace or not. In any case, good luck!!