280 AD (0) - Ugh. Ugh!! This is one of those turns you think... "I wish
someone else were up!" The map shows Persia and China as biggest powers,
with us the only other civ on Persia's continent. Any sensible Xerces would
not rest until we were dead or vassalized.
Can war even be avoided? I think not, judging from the five immortals already
on the way toward Zedropolis. Can we "hole up" until they get tired of
beating on us. If we want every single square plundered of improvements
that's a swell option. What should we be building? Current items in
construction are Harbor, Courthouse, 2 Markets and Sistine. To support our
'relatively' big standing army, we need money. To expand our borders and
free up a dozen of the more useless units, we need to expand borders quicker.
So University and Troops are options. Abandoning wonder would cost 125
shields and hurt chances for culture victory significantly. No thanks.
Let's consider our opponents Sistine chances. Zimbabwe, Warwick, Canton,
Hastings, Teno don't seem a threat. Bombay, Shanghai, would be if only they
would mine. Hmmm... maybe our chances are quite strong. Even better, as I
look at the royal records, I see we prebuilt at least 1/3, so excellent,
it's our if Persia doesn't drag us down.
More than anything, Sirian's comments scare me:
Persia may be aggressive, but with our ratio of units to cities,
frankly I'd be shocked if they just marched on us in surprise attack fashion.
This has a real rbd2 'Egypt' flair to it
Buy the Persians off for 20 or 40 turns til we get tech for better troops??
My experience with Xman is that if he's coming after you, he's coming
after you. The galling thing is... he's polite. He just smiles and winks
and pats you on the back while the immortals come streaming down. RoP
just can't be done. The clown has no road to trade.
What Tech? We have 40 turns left so we're just staring. Current is Music
Theory which no one else has. Yet I fear a cascade loss on that with
everyone and their brother building both SunTzu and Sistine.
Six techs away from Mil Tradition, or if pressed for war NOW, Knights are
possible if we research Chivalry. What a waste though if not needed - alas,
we can't well afford that. Astronomy would head us to Coper and Newton.
Invention would let us hole up indefinitely, except... do we (or Persia)
have any gunpowder?? Well that's something I would sure like to know soon.
(No iron online yet for us, which must be intentional so it doesn't disappear)
Other civs? China, India, Zulu have Astronomy. (Er... not Cavs, Cossacks,
even better.)
Well... Invention path leaves all options open. If we want Back we can prebuild
it anyway.
Here's an odd move. What if we land those settlers - I see no
space with no culture borders, would we get 'backed up' clear home doing
that? Worth trying, they're useless there, can't make it home, and the
savings in upkeep costs if we end up disbanding can pay to rush a new one.
290 AD (1) - "The Persians declare War!!"
If it weren't for the prediction above this would be chilling. Instead I
chuckled. But then... I'm chilled again. Eep!! That stray worker pile was
too much temptation for him. I was hoping to let him finish the mine in one
turn then bring him home. (Doh, truly wishful thinking they would not)
310 to 320 -
Here and next turn it's slow as they're not really massed yet. We win a few
and lose a few, shift one or two horses closer to the front lines of Zedropolis
and Jestograd. One horse engages a lone spear and dies 8-\
Persia starts Art of War (cough, they seem to have the basics down ok!)
330 AD (5) - Reconnect the iron, we need those Spears to be Pikes in the
biggest way! (Should probably have stopped my irrigation and done this a
turn earlier). I count nine immortals in the area.
350 AD (7) - Pikes online, and Zed can produce one every 2 turns (until every
thing around us is plundered.)
360 AD (8) - On their turn, an immortal going against a spearman made elite
last turn leads to...
A GREAT LEADER!! Ivan the Terrible!!
