We probably want to do it as soon as we've got a temple going in Charistroika. Even if cultural victory is disabled, (a) happiness = bigger city = more production, and (b) more culture = better AI relations. (Sirian, I wonder if the problem with lousy AI relations at the beginning of Emperor diff is that you haven't got enough culture yet? Might be worth examining.)
Of course, for that to work, we need more workers to chop forests & irrigate around Charistroika. We probably ultimately need at least 8 and preferably a dozen for an empire this size since we're not industrious. We might get away with less if our land weren't so dry...
I agree, let's not give Persia our map, at least for now. I doubt Persia will move against us even once he does send a scouting party down our way, until he starts feeling crowded, which means settling all that icky jungle north of us. Hopefully by that time we'll have enough culture and defensive units that he'll think twice about it or we can pay someone to get involved on our side. One thing we can do to discourage settlement in our "circle" is to plop down some spare military units in likely city-founding sites until our borders expand sufficiently to cover them up. That might take a lot of units at least at first, but it's worth considering. (Remember the AI won't build anywhere within 3 squares of a foreign city or 4 squares on a straight NE/NW/SE/SW line.)
Of course, for that to work, we need more workers to chop forests & irrigate around Charistroika. We probably ultimately need at least 8 and preferably a dozen for an empire this size since we're not industrious. We might get away with less if our land weren't so dry...
I agree, let's not give Persia our map, at least for now. I doubt Persia will move against us even once he does send a scouting party down our way, until he starts feeling crowded, which means settling all that icky jungle north of us. Hopefully by that time we'll have enough culture and defensive units that he'll think twice about it or we can pay someone to get involved on our side. One thing we can do to discourage settlement in our "circle" is to plop down some spare military units in likely city-founding sites until our borders expand sufficiently to cover them up. That might take a lot of units at least at first, but it's worth considering. (Remember the AI won't build anywhere within 3 squares of a foreign city or 4 squares on a straight NE/NW/SE/SW line.)