I open the save and think what a nice capital we have and then realise the variant and get depressed.
Bronze Working in 11, Barracks in 4. All seems good.
Barracks completes and I start a warrior for homeland defence.
I bring our northern warrior back to scout the east.
BTW, another thought I had on making money in this game is to partially build wonders and get the cash when someone else builds them.
BW completes and I think about the choices here for a bit and go with Writing. Its on the way to most everything we need (chopping bonus, catatpults, Great Library).
No immediate signs of copper.
I pop a scout from a hut
Maybe Wang is east of us, or we have an unusual shaped island
Another hut give us a map of our south west. We find a seafood resource
I play until turn 40, 3000BC.
Writing is in 10, first DS in 2. I upped production to get it quicker so we can grow a bit quicker after it finishes.
After the DS, I think we either go settler for the stone or worker and build pyramids in capital. I just don't see us having the production power to be able to rush anyone yet. I started the DS the turn we got BW and it was 11 turns. We can double whip if we want but even then I just don't see it. But then again, this is Noble, the AI might not have Archers yet. Is it worth a gamble? It may well be worth it with the first DS, either he has warriors, in which case Joao loses, or he has archers and we just pillage and harass him with the DS, while building Pyramids.
For mine, I'd send the first DS to Joao and see how lucky we are. Then start a settler for the stone and build Pyramids there. If there was a way to trade link the stone to our capital I'd build it there. I just think if we wait for two DSs then Joao will have Archers for sure, the time is now (well in 2 turns anyway).
I've scouted out the east and there isn't anyone there, Wang must be east of Joao.