T-hawk
Transcend
Well, we had teams in charge of domination, space, and culture, but nobody in charge of beating the AIs.
Yes, the AIs did surprisingly well in our game.
I loaded the 1920 save and poked around Hatty's cities (by worldbuildering in a dozen great spies and infiltrating.) Thebes has 90 culture from the slider and 60 from buildings (two big wonders, Oracle and Spiral Minaret), +350% (Free Speech and 5 cathedrals) for 680. Memphis is 72 slider, 45 buildings (no big wonders), 20 from specialists (one settled Great Artist), +450% (Broadcast Tower and Hollywood) for 770. Heliopolis has 99 slider, 34 buildings (only big wonder is Confucian shrine), 12 specialists (one settled GA), +450% (Hermitage) for 836/turn.
Interestingly, the cities are actually building Wealth, not Culture, which is incorrect for a culture game plan because it wastes culture income in non-legendary cities. They should build Culture, and drop the slider as necessary to cover expenses.
Looks like this AI did an excellent job of balancing its culture in the three cities. It got just enough wonders, great artists, and religions to beat us. It's not often that an AI gets access to five religions and stays in compatible civics long enough to spread them all.
Well, thanks to the team!
![blush :blush: :blush:](/data/assets/smilies/blushing.gif)
I loaded the 1920 save and poked around Hatty's cities (by worldbuildering in a dozen great spies and infiltrating.) Thebes has 90 culture from the slider and 60 from buildings (two big wonders, Oracle and Spiral Minaret), +350% (Free Speech and 5 cathedrals) for 680. Memphis is 72 slider, 45 buildings (no big wonders), 20 from specialists (one settled Great Artist), +450% (Broadcast Tower and Hollywood) for 770. Heliopolis has 99 slider, 34 buildings (only big wonder is Confucian shrine), 12 specialists (one settled GA), +450% (Hermitage) for 836/turn.
Interestingly, the cities are actually building Wealth, not Culture, which is incorrect for a culture game plan because it wastes culture income in non-legendary cities. They should build Culture, and drop the slider as necessary to cover expenses.
Looks like this AI did an excellent job of balancing its culture in the three cities. It got just enough wonders, great artists, and religions to beat us. It's not often that an AI gets access to five religions and stays in compatible civics long enough to spread them all.
Well, thanks to the team!