Since victory conditions are being discussed a bit currently, I wonder if there could be a plausible way for real cooperation between factions in BE. CiV introduced an element of that through ideologies but in the end it was always only one civ that won.
But here it's hard to see why one Harmony faction would try to sabotage another Harmony faction's attempts at waking up the planetary consciousness. Or why they couldn't rejoice in a jointly achieved goal.
Purity players could cooperate in trying to turn the new planet into a second earth and bringing humans through the warp portal to settle there. Unless you want to introduce an artificial conflict like: "I've spent ages terraforming everything and now he's bringing all the wrong settlers to Pandora."
Even Supremacy factions could conceivably go assimilating earth together.
I know some other games have permanent alliances or some form of real cooperation between players/AIs with common goals. Wouldn't that make sense here?
But here it's hard to see why one Harmony faction would try to sabotage another Harmony faction's attempts at waking up the planetary consciousness. Or why they couldn't rejoice in a jointly achieved goal.
Purity players could cooperate in trying to turn the new planet into a second earth and bringing humans through the warp portal to settle there. Unless you want to introduce an artificial conflict like: "I've spent ages terraforming everything and now he's bringing all the wrong settlers to Pandora."
Even Supremacy factions could conceivably go assimilating earth together.
I know some other games have permanent alliances or some form of real cooperation between players/AIs with common goals. Wouldn't that make sense here?