Steam mods are in Steam installation dir under workshop, not in Mods.Strange thing is that I cannot find the NQUI directory in my Mod folder... So long for steam installations
Steam mods are in Steam installation dir under workshop, not in Mods.Strange thing is that I cannot find the NQUI directory in my Mod folder... So long for steam installations
NQ UI also has its own version of tech tree that will override game's files.No, I am using NQUI though. Strange thing is that I cannot find the NQUI directory in my Mod folder...
I looked into this and:EDIT4: (lets just say that's better than five posts in a row) I also noticed that Celestial Navigation has a possible boost "Recruit a Great Admiral". However, you can't earn Great Admiral points until you have a Harbor, which is unlocked at Celestial Navigation. Similar but weaker for Curreny: You need 2 trade routes, but excluding a Harbor or Persia's unique ability, you can't have more than one trade route until you unlock Currency.
Version 1.2 Boost trigger visibility option: always on, hidden until researching, hidden until activated.
Version 2.0 - First custom boosts
Additional ~25 new boosts, different from the ones provided by the game. They depend on how you settle your first 2 cities.